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shikamaru317 said:

https://www.axios.com/2022/10/27/microsoft-xbox-game-pass-miss

Gamepass growth missed targets by quite a large margin it seems, Xbox wanted 73% growth, but only got 28% growth. Can't say I'm surprised, 2022 has been a pretty lackluster year for Gamepass. Not only have they had pretty much jack for 1st/2nd party games, but the twice monthly Gamepass updates have been largely lackluster so far this year in terms of 3rd party additions, lots of indie and AA, barely any AAA. Sony has been putting multiple AAA bangers into their new PS+ mid tier every month since it launched in June meanwhile. Xbox really needs to step it up in 2023. We already know the first and second party situation will be vastly improved in 2023, but hopefully they fix the 3rd party Gamepass issues as well. 

It should be noted that these are specifically executive bonus targets, not the baseline targets. I.E. These are targets that Microsoft needs to reach for Satya and other high-ranking executives to receive a big fat bonus.

Having said that, I still think these targets were ridiculously optimistic, they're from July 2021 - July 2022 and taking into account that the only major releases they had which would push Game Pass subs in a significant way were Halo Infinite Campaign and Forza Horizon 5 in that time period, it makes me question what the hell they expected, Lol.

Lack of many major exclusives except things which likely already have most of their fanbase subbed to Game Pass plus a hardware shortage which kills growth and leaves a much smaller ceiling for Xbox hardware in comparison to PC hardware, but their PC efforts have been pretty lacklustre in terms of making Windows Store appealing until recently.

By comparison, their targets/actual for FY20 were 71/85 and for FY21 it was 47/37 so I don't know how the fuck they decided to jump from 47 to 72 knowing everything they knew, Lol. Taking into account that the 85% actual in FY20 would have hugely been contributed to the pandemic too, they had more reasonable expectations in FY21 as the lockdowns were slowing down (only 10% off) but for FY22 where lockdowns are all but gone, they shoot themselves up to 72 with limited hardware and few major exclusives, Lol.

It would make more sense for a large target close to that for this coming FY with Riot Games for PC, Activision-Blizzard and if Starfield hit but the latter two also depend on hardware availability. Anyway, it's not really important in the grand scheme of things and not worth reading too much into, as I said, it's just targets for executives to receive even more money, Lol.

Last edited by Ryuu96 - on 27 October 2022

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Link to VGChartz article here.

Microsoft CEO: Xbox Series X|S Remains the Fastest-Selling Xbox Console Ever

Microsoft CEO Satya Nadella in his annual letter posted to LinkedIn revealed the Xbox Series X|S remains the fastest-selling Xbox console ever. The Xbox Series X|S has sold more units to date than any previous Xbox console after the same amount of time. 

"We’ve sold more Xbox Series S and Series X consoles life-to-date than any previous generation of Xbox, and with Xbox Cloud Gaming, we’re bringing games to entirely new endpoints," said Nadella.

"In the past year, we’ve made many of our most popular titles accessible on phones, tablets, TVs, and low-spec PCs for the first time. Our Xbox Game Pass subscription service now includes access to hundreds of games.

"And with our planned acquisition of Activision Blizzard, we aim to give players more choice to play great games wherever, whenever, and however they want. Choice is equally important to developers, who we want to support with a diversity of distribution and business models for their games. We believe the acquisition will unlock opportunities for innovation and enable the industry to grow."

VGChartz estimates match what Nadella said. The Xbox Series X|S has sold 17.51 million units through October 15, 2022. The Xbox Series X|S is tracking ahead of the Xbox One by 2.90 million units through September and is ahead of the Xbox 360 by 5.25 million units.

Last edited by trunkswd - on 27 October 2022

VGChartz Sales Analyst and Writer - William D'Angelo - I stream on Twitch and have my own YouTubeFollow me on Twitter, Bluesky, and Threads.

I post and adjust the VGChartz hardware estimates, with help from Machina.

Writer of the Sales Comparison | Monthly Hardware Breakdown Monthly Sales Analysis | Marketshare Features, as well as daily news on the Video Game Industry.

VersusEvil said:

How long are people even looking at their dashboard to where not being able to see a theme is a problem? Like ... Play some games and don't worry yourself ma choombas.

Personally for me, not very long.  Instead I rather have the ability to get to the games I play the most then anything else.  I 'm never in the dashboard long enough to look at a background or any length of time.  Once I have seen it a few times I am pretty much done.





DroidKnight said:

I'll get to this eventually. All SE games will be bought used

154 hours and 51 minutes. 



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

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Ryuu96 said:

Xbox really needs to remedy their marketing, it is pretty dreadful for anything not Halo, Forza, Gears, Bethesda Game Studios. They brought back the Xbox 360 marketing guy a few years ago now, but still the marketing is poor and nowhere near Xbox 360 tier. 



shikamaru317 said:

I really don't understand why Xbox is refusing to listen to feedback on this. Nobody wants an overcluttered UI that blocks the dynamic backgrounds. You don't need to push Gamepass anywhere near this hard Xbox, we don't need half the UI being Gamepass ads.

Do people look at their background though? I just turn on my Xbox and click on the game I want to play. That’s what it needs to be, fast and easy to navigate. Background appearance is secondary thing. I don’t even remember the color of the background I have.

maybe what they can do to make the background shine is they make the tiles disappear if the player didn’t click any bottom for 30sec. It should be very fluid and smooth  though.



The 2nd SoS game on xbox!



shikamaru317 said:

Xbox really needs to remedy their marketing, it is pretty dreadful for anything not Halo, Forza, Gears, Bethesda Game Studios. They brought back the Xbox 360 marketing guy a few years ago now, but still the marketing is poor and nowhere near Xbox 360 tier. 

True but BGS marketing has been pretty bad for years too, I don't mind them pulling back on marketing a little since Game Pass does a lot of pull nowadays but Klob's point about synergy is spot on, the Xbox socials feels so disconnected to the Xbox studios, there is no synergy or working together, it feels like Bethesda isn't a Microsoft studio and there is little promotion for Xbox specific studios.

It feels like sometimes, the Xbox studios, such as Obsidian or InXile do a better job at supporting each other than the Xbox socials do. Look at how when something is announced for PlayStation, no matter how small, all of their socials are promoting it at the same time, like a united force and it feels like genuine support, Xbox socials feel disconnected, their meme game is on point, but they need to be better at marketing individual games.

Last edited by Ryuu96 - on 28 October 2022

This is legit hilarious.