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Idk about Xbots but I personally never port-begged for Persona or any Japanese game to be on Xbox. Since I always have a PlayStation/Switch/PC that can play them as it is.



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The only true Xbot that wanted Persona y'all banned ....



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NobleTeam360 said:

Idk about Xbots but I personally never port-begged for Persona or any Japanese game to be on Xbox. Since I always have a PlayStation/Switch/PC that can play them as it is.

How many times we gotta teach you this lesson old man? 

If it wasn't played on the best box (Xbox), it doesn't count.



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

Spade said:
NobleTeam360 said:

Idk about Xbots but I personally never port-begged for Persona or any Japanese game to be on Xbox. Since I always have a PlayStation/Switch/PC that can play them as it is.

How many times we gotta teach you this lesson old man? 

If it wasn't played on the best box (Xbox), it doesn't count.

LMAO



VersusEvil said:

The only true Xbot that wanted Persona y'all banned ....

There’s a story here that predates my time here that needs to be told lol 



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Last edited by Ryuu96 - on 22 October 2022



There's the added pressure of "carrying the torch" for the overall Elder Scrolls brand, as Lambert puts it. While Skyrim continues to be released on every new platform possible, ESO stands as the only new entry in the franchise since 2014, and while The Elder Scrolls 6 was announced in 2018, Bethesda's focus on Starfield makes it unlikely there will be updates on the forthcoming RPG in the near future. With Elder Scrolls fans chomping at the bit for new content, Lambert is confident his team can keep them satisfied.

"We're happy with what we do and most importantly, we have the full support of the Bethesda Game Studios team. Early on, there were some struggles and trust issues there – 'Who are these guys coming in to take over the IP?' and whatnot – but we have a great working relationship with them. We can sit down and talk about things and come to agreements. There's a lot of trust there."

The latest expansion, High Isle, launched in June and added the Systres Isles, a new archipelago never seen in any previous Elder Scrolls title. Lambert says the team is already hard at work on 2023 content, with plans for 2024 and concepts taking shape for the years beyond. It can take just over a year to build a new zone for The Elder Scrolls Online, but Lambert is confident it will see more expansions in the years to come.

Making an MMO for Solo Players in The Elder Scrolls Online | GamesIndustry.biz

Support until 2025 at minimum, I wonder if we'll ever see an "ESO 2" though on their new engine that they're building.



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