shikamaru317 said: Yeah, sadly I think it's too little too late for Halo Infinite, that roadmap is incredibly disappointing and Waypoint, Reddit, etc., all seem to agree on that. Halo Infinite has suffered massive player dropoff since release, Steam has fallen from 269k peak concurrent players at release to just 12k peak concurrent players now (Halo MCC had more peak concurrent players on steam back in November than F2P Halo Infinite has now), on the Xbox US most played list it has fallen from #1 on release to #8 now, on the UK Xbox most played list it has fallen all the way to #18. More players will be lost over the next 2 months leading up to season 2, and I don't think that 1 new arena map and 1 new BTB map plus a few new playlists are going to be enough to win very many players back. |
No, it's not. I know doom and gloom is very popular with the Halo community, and it's warranted for the most part, but the game will eventually be in a good spot and have a resurgence. There have been games in WAY worse situations and recovered/thrived. The problem for Halo is the pace of getting new content. Season 1 has been way too long, but once they get on track with 3-month seasons, it won't feel that way. I pretty much stopped playing, but once season 2 hits I'll be back on it, and I won't be the only one.