Ryuu96 said:
jason1637 said:
idk about mp. Right now i'd say Halo 5 had a better mp. Infinite needs some progression and playlists work. |
Halo Infinite MP is better than Halo 5 MP IMO. I do agree with Angelus that it was very good mechanically and the gunplay was good but I sorta feel like, Halo Infinite feels more 'Halo' than Halo 5 did, I'm glad they've dumped all those inherent Spartan abilities and bringing back equipment, Halo Infinite MP feels like a modern evolution of Halo 3 while Halo 5 felt like something else...Still good but I get the Halo feeling more from Infinite if that makes any sense. Progression in Infinite is bad, REQ system was trash too in Halo 5 though, about even there. In terms of playlists, Halo 5 sorted its playlists better but they both launched with around 6 core game-modes in total, so there's not much difference there, Halo 5 had 21 maps but that was extremely deceiving, 3 were Warzone Assault which were exactly the same maps as Warzone which takes us down to 18, 7 were Forge maps which brings us down to 11 and 2 were remixes which brings us down to 9 original maps, I don't particularly think Halo 5's maps were that good either whereas I'm enjoying most of Halo Infinite's. And Warzone was a poor replacement for BTB. And it will only take us until December for Halo Infinite to have more modes than Halo 5 did (and a better playlist selection if they fix that). |
I agree with you on all points, but another thing that many don't point out as a definite improvement to Infinite that 343 drastically changed was the art style.
Halo 4 and 5 looked very......plastic like and cartoony. So seeing this art style change to be more akin to Halo 3's as well, was a big sigh of relief for me personally.