Ryuu96 said:
Aww hell naw. |
BASTARDS!
Ryuu96 said:
Aww hell naw. |
BASTARDS!
Ryuu96 said: It just had to be on the exact release date of Halo Infinite, Lmao. |
...to avoid getting banned for inactivity, I may have to resort to comments that are of a lower overall quality and or beneath my moral standards.
That Rockstar limited edition Master Chief helmet is sick.
Damned, forgot about it but when you reach level 200 in forza horizon it goes back to 1*.
gtotheunit91 said:
As far Series X/S goes, the game runs at 60fps, but there's also a 120fps option for multiplayer. Both options should be a locked framerate. |
Ah I guess that makes sense and the tag that says 120fps means you can run the campaign in that mode.
Ryuu96 said:
Aww hell naw. |
This really means nothing since the Halo MP is already out.
WoodenPints said:
Ah I guess that makes sense and the tag that says 120fps means you can run the campaign in that mode. |
That.....idk back during the E3 presentation, Joe Staten said you could enjoy the multiplayer specifically, at 120fps, if your TV supports it, but he didn't mention if the campaign would get the same framerate option. If it doesn't, then it would be a locked 60fps. Which makes sense because the campaign is substantially larger than the multiplayer.
Watching DR disrepect play Halo Infinite while laying low in my bed while sick . Whole his team was like 'Hey this is not bad, this is good' lets just buy the whole battle pass...(300$?)
konnichiwa said: Watching DR disrepect play Halo Infinite while laying low in my bed while sick . Whole his team was like 'Hey this is not bad, this is good' lets just buy the whole battle pass...(300$?) |
That explains how he has the the flaming armor lol
KiigelHeart said:
I bet we all have more than enough going on in our lives, but that doesn't stop us from feeling passionate and discussing video games. Despite all irl stuff, again and again we go back to those favorite game series, it's more than casual enjoyment of holding a controller in front of tv, at least for me. Besides when it comes to huge franchises, it's a two-way street between devs and fans. It's something that makes games different than books or movies. And it's not like devs always do what they think is best for the game anyway or have freedom, not with monetization stuff around. But this is missing the point, which was a concern over open world in Halo game. It's a valid concern. |
I feel passionate about any game I play being good. That is the most important aspect I come into any game whether its a sequel or a new entry. Yes, people can be passionate about something but then that can turn toxic. I want a developer to make the best game they possibly can with no restrictions.
I did mention that Devs are in a no win situation, you try to please the old but add something new but most times sequels either just end of being the same because to much difference and the fans complain "It doesn't feel like..." So what you mostly get is half efforts. Instead new mechanics end of being watered down because the devs are held back changing to much and exploring using those mechanics. I rather they go full steam but that is just me.
Its the same for the open world aspect. I would rather they go full steam with no restrictions instead of being half way but I agree it will be some hybrid which doesn't do enough and thus is lackluster for it. Its the nature of sequels.
Last edited by Machiavellian - on 19 November 2021