Zippy6 said: FH5... "get 8 near misses before reaching the destination." Drive all 8kms on the highway without seeing a single car. |
I remember that quest. You are driving too fast. If you drive slower, there is more traffic.
Zippy6 said: FH5... "get 8 near misses before reaching the destination." Drive all 8kms on the highway without seeing a single car. |
I remember that quest. You are driving too fast. If you drive slower, there is more traffic.
Conina said:
I remember that quest. You are driving too fast. If you drive slower, there is more traffic. |
I thought it might be that as I was going 280mph, but driving slow didn't work, tried switching to solo and didn't fix either. Worked after I rebooted the game.
And now my game has glitched and all name tags for players/drivatars have disappeared. Forza please
Ryuu96 said: 343 gonna need some prayers tomorrow if this shadowdrop is true... Biggest shadowdrop ever? Lol. Azure is going to be on fire. |
It depends on what they have already allocated for Halo MP on release if it does come out. MS can easily spin up a number of servers for launch but even so, there probably going to be at least a few days of growing pain no matter when the MP drops.
When does a big MP game ever not launch with server issues? It's inevitable.
And what people never account for is, yea, sure there are companies that have enough theoretical max servers at hand that should provide for a smooth experience...what they don't have is the knowledge of where exactly they're gonna need the most local servers for short term caching purposes. You can get overloaded in certain areas, whereas you're fine in others. It's not all about the big servers in the hubs that handle the brunt of the action.
My FH5 thoughts.
Good:
The setting, prefer it over FH4.
The car collection menu.
The accolades system is cool.
Multiplayer bugs fixed (specifically a bug that was very prevalent in FH3 and FH4 where AI positions would bug and a player would suddenly shoot up in position just before finishing without passing anyone, also 2 players could both be told they finished 1st... So not the same positions on everyone's screen.)
It's more Forza Horizon, so it's a great game.
Bad:
Server issues that will hopefully be fixed soon.
When one player in the convoy doesn't make it into an event you have to spend 3 minutes waiting for the event to load, quitting the event and then recreating the convoy from scratch. Why not just auto abandon events a convoy member doesn't make it into?
Traffic is very sparse and spawns/despawns Infront of you on free roam online, including a bus appearing directly Infront of me.
Weather, I'm at 20+ hours played and have still NEVER seen rain in free roam, the only weather I've seen is a dust storm a couple of times. Most of my playtime has been during the supposed "Wet Season".
BUGS. Here's a list of the multitude of bugs I've encountered with this game:
Placeholder descriptions: "yeah, description!"
Forzathon shop doesn't work, intentional?
UI errors with text appearing wrong (might add screenshot to show)
Glitched livery on a car that would automatically switch back to previous livery constantly.
Spawning inside a rock temple wall after playground.
Jumping into a completely inescapable area complete with structures and walls with no bounding box.
Player/Drivatar name tags disappearing.
Mission that requires traffic and no traffic spawn.
Lighting flashing including inverted colours and instantly changing from night to day during both freeroam and during races. (The former happening to all 5 of us in a party so server-side issue)
Audio bugs, driving under certain tiny bridges on the map make engine volume spike dramatically.
When selecting car for an event some cars will say they have off-road tyres equipped when they do not.
Finishing a race in multiplayer the slow motion finish screws up how AI appear on your screen, camera also goes underground at this point in some tracks.
I'm playing on Xbox Series S, the problems are much worse on PC especially for AMD users. They fixed the bug I hated most in FH3/4 multiplayer but outside of that this is the most buggy Forza game I've played by far.
It's a wonderful game but it definitely needs some patches.
Current full list of the 360 titles that have mysteriously received an update:
Fallout 3
Fallout: New Vegas
The Elder Scrolls IV: Oblivion
Dead Space
Dead Space 2
Dead Space 3
Dragon Age: Origins
Dragon Age II
Fable Anniversary
Fable 3
Assassin's Creed
Gears of War
Gears of War 2
Gears of War 3
Gears of War: Judgment
Kameo: Elements of Power
Sonic Generations
Sonic Unleashed
Sonic & All-Stars Racing Transformed
Final Fantasy XIII-2
I finished DA:Origins for the first time earlier this year, but have yet to do the awakening dlc, so this may prompt me to return.
Last edited by Zippy6 - on 15 November 2021Ryuu96 said: “It’s not about punishing any other platform, like I fundamentally believe all of the platforms can continue to grow,” he says. “But in order to be on Xbox, I want us to be able to bring the full complete package of what we have. And that would be true when I think about Elder Scrolls VI. That would be true when I think about any of our franchises.” |
What on earth does this even mean? If anyone can explain this nonsensical drivel I'd be interested lol.
Will be interested to see what Sony does when it eventually responds to acquisitions like this. Before everyone could play Bethesda games, now only Xbox can. Next there will be games taken away from Xbox in response.
It's a lose-lose situation, no games are gained only taken away from one side. Wish this acquisition thing never started. But Microsoft had to do something their first party was a joke last generation.
Voted 360 even though it's technically not true. My friend bought 360 around late 2010 - early 2011. He gave it to me for a few months at one point and that's when I "joined" Xbox if it could be said like this. My first own Xbox was Xbox One though which I bought in November 2015 and that's when I "joined" Xbox in a more serious way.