Nu-13 said:
Cobretti2 said:
I don't know how much simpler I can say it.
If hardware is better and closer to the competition and porting is easy, then you will get more new games ported.
If hardware is not close to competition, you get some games, mainly older games that people have already played.
When EA and Activision are not releasing games on your system you know the gap is too big. And no I am not counting fifa games from PS3 rebranded as "modern" fifa games
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lmao EA and activision are some of the worst examples you could use. Anyway, I don't know how much simpler I can say it: The switch is a lot more powerful than the ps3 and x360. The switch 2 will be a lot more powerful than a ps4. The gap is most likely going to be even smaller when compared to ps5 and the switch already has all the hardware it needs for ports. So no excuses in that regard.
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Why are you contently talking about the PS4? Switch 2 will be competing with PS5/XBSX
i use EA and Activision as an example because they make games for "mass market". If they can't be fucked porting a game to Switch t means it is too much effort to port it.
If it cost them peanuts to port they would be porting. The Switch has sold more than xbox one, yet xbox one still gets multi platform games because it is easy to port.
Here is another angle
When are you expecting the Switch 2 to come out? how many TFLOPs do you think Nvidia will be able to fit in for 10Watts of power by that release date? I just can't see anything on the horizon that will bridge the game in that time frame, considering we have gone from X1 which is 0.6 or so TFLOPs to Xavier being 0.8TFLOPs @ 10Watts / 1.4TFLOPS @30Watts (for automotive applications) in all this time so far.
Orin is rumored to be 65Watts and that isn't due till 2022.