RolStoppable said:
You are mixing a lot of things together that don't belong together. Nintendo launching Switch in China has nothing to do with the profitability of VR. Neither has the Xbox One anything to do with it. The history of the competition between Sony and Microsoft has been that they try to match each other in the things they offer, provided something is deemed successful enough to necessitate matching. Be it certain game types, online services, overarching achievement systems or third party support. VR was supposed to be such a thing, hence why in the past Microsoft talked about their VR solution for the Xbox One. But then it turned out that VR sales are anemic and since VR isn't exactly cheap to provide, Microsoft decided that Scarlett doesn't need it. The demand for VR doesn't justify its costs. |
They certainly did matched the first party of Sony in PS4.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."