Forums - Nintendo Discussion - The real reason for Game Freak's choice of visuals.

Shiken said:
mZuzek said:

Cyber Sleuth has 341, well, the complete edition at least - which I'm pretty sure it's what we're comparing it to. The 341 are also quite detailed, the models themselves not much above Pokémon standards, but they all have several animations for a lot of different things and at least one detailed signature animation for every single one of them - some have multiple. Regardless, the difference here is obvious: Digimon has never, ever, been about "catching them all". It's never been the point in a Digimon game to feature all of them, in fact I don't think there's ever been a game in the franchise that has. Furthermore, Digimon is a small-scale, small-budget franchise, most of its games don't reach 1 million copies sold, if even half of that.

Pokémon is the largest multimedia franchise in the world, all of its mainline games always sell 15 million or more, they have the backing of the most reputable developer in the world, and has always been about catching them all. All of its games so far had every Pokémon available to catch, therefore this is a step back. It's as simple as that.

I wouldn't have minded the Pokémon cut if it meant serious improvements in other areas, graphics being one of them. But since your point here is defending the graphics, then what's unacceptable here is the Pokédex cut, which clearly did not happen because of technical limitations, but rather a business decision by the Pokémon Company - probably well beyond Game Freak's hands, to be fair.

Personally, I wouldn't have been interested in it either way. Beyond the technical issues I'm glad people are finally taking notice of, I have a serious distaste for the entire artistic direction Pokémon has been taking. I hate the music, I hate the new designs, I hate the gimmicks, so I'm fine playing anything else - like Cyber Sleuth, for example. Great game.

You made one reference to the topic at hand and spun into a huge explaination of exactly what this thread is not meant for.  I am a little guilty as well as I brought up the fact that there is more than twice as many Pokemon than what the BASE versions of those games offer for their universe (cause this is the BASE version of Sw/Sh), but please stay on topic.  I made it clear what this thread is about.

So I am curious, what is the battery life for Digimon?

I don't see where I went off-topic at all, but okay.

Not sure about the battery life, but it didn't feel like much. Maybe 3.5 hours or so... maybe it just felt short cause the game is good and I played it in long bursts. It wasn't enough to bother me though, whenever the battery was running out I always felt like I got plenty of game.



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Shiken said:

Basically TL:DR its done on purpose to save battery life, instead of them being lazy?

Yeah I dont buy that.



Shiken said:

There is no excuse making or blame shifting.  Just a realistic observation based on something I noticed earlier today while playing.

And as far as the price goes, it is up to the consumer to decide what is worth 60 bucks.  Some argue Splatoon 2 could have been an expansion, and was not worth 60 bucks for example.

As far as Pokemon goes I, and most people I know, are having as much fun as any other 60 dollar game.  To us, it is worth it.  To you, maybe not and that is ok.  Just don't look down on people who do enjoy what the game has to offer.

Your "real reason" is not only just your made up idea and nothing officially said from Game Freak, it's also contradictory to reasoning Game Freak gave which acknowledged the Switch's superior hardware and that they need to increase quality. "could this have been a massive oversight on console gamer's part?" Perhaps I misunderstood but this sounds like it's our fault for expecting a $60 Switch game to look like a $60 Switch game.

There is such a thing as objective value and standards, consumers can of course choose to buy products regardless of such in favor of personal preference, but that doesn't mean they don't exist. That Pokemon Sw/Sh has 435 Pokemon at $60 while Pokemon Su/Mo has 800 for $40 is real. That the game has textures and animations you'd commonly find on the N64 is truth. That the developers lied about their reasons behind cutting content is proven. You can buy the game despite it's issues and that's fine, I only look down on those who defend the game by denying such facts about it while insulting people.



Shiken said:
Xxain said:

There is too much information out for the problems with Sword and Sheild to anything but technical incompetence. The root of this technical incompetence is more than likely that GameFreak underestimated the work to reach the games full scope and continue to maintain a team that is too small for future Pokemon development (They were asked about the size of the development team twice and they gave a bunch of side answers). In order to believe your answer, we have to pretend that these obvious clues dont exist.

And that Yokai watch 4 and Digimon Cyber Slueth dont either.

There's is 1400 Digimon in total and Cyber Sleuth has 240.

There's 700 Yokais from Yokai Watch, yet the latest at one launched with 100.

So if you are comparing it to those games, Pokemon did better in one of your chief complaints.

Lonely_Dolphin said:
Your logic (a.k.a. excuse making and blame shifting) might of made a bit of sense if they priced the game at $40. However it's $60, and thus fair game to be compared to the many other $60 experiences on the system who meet such basic standards.

There is no excuse making or blame shifting.  Just a realistic observation based on something I noticed earlier today while playing.

And as far as the price goes, it is up to the consumer to decide what is worth 60 bucks.  Some argue Splatoon 2 could have been an expansion, and was not worth 60 bucks for example.

As far as Pokemon goes I, and most people I know, are having as much fun as any other 60 dollar game.  To us, it is worth it.  To you, maybe not and that is ok.  Just don't look down on people who do enjoy what the game has to offer.

First the complete version (the one Switch) has 350 and digimon, but no I wasnt talking about available monsters. Both games are Visually more impressive than Sword/Shield. I cant speak for Yokai but Digimon is not a battery killer by any means.



Sorry for derailing the thread a bit, bit the ”the game should be $40 not $60” argument is so tired and wrong in so many ways so please stop using it.



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Spindel said:
Sorry for derailing the thread a bit, bit the ”the game should be $40 not $60” argument is so tired and wrong in so many ways so please stop using it.

Nope, not gonna stop speaking about relevant to the topic information just because you don't like it. At least you admit to thread derailing, I'll give you that.



I came into this thread expecting the same old tired hate and I was not let down.



Chrkeller said:
I came into this thread expecting the same old tired hate and I was not let down.

It's telling that even after the game is out, you're more interested in coming here.



mZuzek said:
Chrkeller said:
I came into this thread expecting the same old tired hate and I was not let down.

It's telling that even after the game is out, you're more interested in coming here.

How so?  I am at work eating lunch at my computer.  So I am confused by your (attempt) at a point.



Lonely_Dolphin said:
Shiken said:

There is no excuse making or blame shifting.  Just a realistic observation based on something I noticed earlier today while playing.

And as far as the price goes, it is up to the consumer to decide what is worth 60 bucks.  Some argue Splatoon 2 could have been an expansion, and was not worth 60 bucks for example.

As far as Pokemon goes I, and most people I know, are having as much fun as any other 60 dollar game.  To us, it is worth it.  To you, maybe not and that is ok.  Just don't look down on people who do enjoy what the game has to offer.

Your "real reason" is not only just your made up idea and nothing officially said from Game Freak, it's also contradictory to reasoning Game Freak gave which acknowledged the Switch's superior hardware and that they need to increase quality. "could this have been a massive oversight on console gamer's part?" Perhaps I misunderstood but this sounds like it's our fault for expecting a $60 Switch game to look like a $60 Switch game.

There is such a thing as objective value and standards, consumers can of course choose to buy products regardless of such in favor of personal preference, but that doesn't mean they don't exist. That Pokemon Sw/Sh has 435 Pokemon at $60 while Pokemon Su/Mo has 800 for $40 is real. That the game has textures and animations you'd commonly find on the N64 is truth. That the developers lied about their reasons behind cutting content is proven. You can buy the game despite it's issues and that's fine, I only look down on those who defend the game by denying such facts about it while insulting people.

Never said issues do not exist, I was talking about the graphical aspects alone and how battery life seems to be much higher because of it.  You have a right to be upset about something and not buy it for whatever reason, but despite your claims you seem to look down on anyone who buys the game and enjoys it TBH.  I have never insulted anyone here, so try reading it again.  Hell I even said this thread had nothing to do with other flaws, but you insist on trying to insert them in every discussion you can.

The point I am making is that maybe developers who have always made handheld titles will bring the SAME SCALE products over to the Switch because the Switch is both a Handheld and a console.  Just because it is on Switch does not mean that they will all of a sudden make the games console scale experiences.  Will they make improvements here and there?  Sure they will, but I would not get my hopes up too high.

As for your pricing complaint, talk to the publisher Nintendo.  Game Freak had nothing to do with the pricing.  Last I checked, that was a publisher thing.



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