All the nonsesne talk about Death stranding getting good once you beat it but this game actually fits that bill. It is actually consistently more fun post story than it if during the story. Makes me wonder if they had front loaded the skills more towards the start of the game and reduces the skill tree unlocks so you're maxed out by mid game instead of having loads left, how this game could have been spectacular They'd also have to cut a lot of the platforming, make the puzzles more enganing, fix the bugs, performance and glitches as well as work on colour coding the map while making levela more distint visually, added a mature audience option for dialouge chatter and jokes, added severing human limbs, more than just 4 mysteruous creatures along with a whole lost of other things but had they gotten those main force powers and doible jump up front and used other more traditional means like the Dathomir climbing tools for the metroid aspects this game could have easily been a 10.
They ways things settled the game feela like a 6 but gets a solid 7 for me since the bugs evened out mid game, at least they weren't as frequent. It needs a new game plus, right now the actually consistent fun and addicting aspect of this game stops after the first two hour and then doesn't return for like 10 hours later on Jedi master which I assume is normal mode and by that time they've also upped boss difficulty so drastically it almost shoots itself in the foot again it weren't for the ability to lower the difficulty. And by that time the game is almost over anyway.
There are some truly baffling decisions they made with this game, the only comfort is knowing that Jedi Fallen order 2 will most likely be a 10 if it's the same team.
This is a game Inwish I hadn't played becuase everytime I reflect onim it after playing it I realize how balls to the walls incredible it could have been. This could have been a game to compete and have stood along side God of War, The uncharted series or other Sony, seminlinear focused action games and bested the best of souls borne with a save file lock on the highest difficulty. It's so aggregating seeing the potential and the game only slightly peaking towards that potential every now and then like a heart rate monitor.