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Forums - Nintendo Discussion - What Went Wrong? Wii U Edition

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Why did the Wii U failed?

Poor Marketing 15 23.44%
 
Outdated Hardware 7 10.94%
 
Lack of First Party Killer Apps 6 9.38%
 
Lack of 3rd Party support 0 0%
 
The tablet controller 6 9.38%
 
The Price 0 0%
 
All of the above 27 42.19%
 
None of the above 0 0%
 
The Wii killed the Wii U! 1 1.56%
 
WTH! The Wii U was a success! 2 3.13%
 
Total:64
d21lewis said:

People mention the XBO and PS4 but they don't even have to do that. Ask yourself, aside from the Game Pad, what did the Wii U do better than PS3 and Xbox 360?

-Better online?
-Achievements/Trophies?
-Did have the DLC that other versions of games got (Call of Duty or Batman Arkham Origins for example)
-Did it have better software library in any way shape or form?
-Did games run better on the Wii U?
-Did it have better multimedia abilities like Blu Ray or DVD?
-Was it cheaper?
-Did it even have acceptable onboard storage?

Consoles like the Switch or the Wii had things about them to make them appealing compared to their high powered competion. The portable consoles had price, library, Pokemon, battery life, etc. What did the Wii U have to make anyone want to buy it over the competition? A "U Draw" peripheral?

PS3 and 360 also got it, lol.



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BraLoD said:
d21lewis said:

People mention the XBO and PS4 but they don't even have to do that. Ask yourself, aside from the Game Pad, what did the Wii U do better than PS3 and Xbox 360?

-Better online?
-Achievements/Trophies?
-Did have the DLC that other versions of games got (Call of Duty or Batman Arkham Origins for example)
-Did it have better software library in any way shape or form?
-Did games run better on the Wii U?
-Did it have better multimedia abilities like Blu Ray or DVD?
-Was it cheaper?
-Did it even have acceptable onboard storage?

Consoles like the Switch or the Wii had things about them to make them appealing compared to their high powered competion. The portable consoles had price, library, Pokemon, battery life, etc. What did the Wii U have to make anyone want to buy it over the competition? A "U Draw" peripheral?

PS3 and 360 also got it, lol.

I was calling the Wii U game pad a "U Draw" peripheral. 😂

And (I didn't mention it because the switch has similar issues) does anyone remember how messed up voice chat was on the Wii U? It didn't even work for all games and you had to plug a headset into the Pad even if you were using a Pro Controller.

Madness!



Twitter: @d21lewis

I think it's worth mentioning here that Wii U is the best place to play one of the best platformers ever made - Rayman Legends. Put that together with MK8, and that would be enough to justify the purchase of a Wii U for me.

But, yeah, the Gamepad seemed pretty stupid right from the start. I can only think that it seemed cool early in the development cycle, and they were too committed to it to scrap it before launch. Knowing what games were in development, Ninty could certainly see it wasn't going to be well used. And, even some half ass corporate spying would have told them that tablets were about to become widespread, and they were much cooler than the giant Gamepad (the thing reminds me of Game Gear, really). There really is no reason to have launched that thing other than just being too far in the dev cycle to turn back.



The idea of a touch screen is excellent........ on a PORTABLE device!
The usage for asymmetrical gameplay was never going to be a widely required feature. The touchscreen on portable devices and motion controls, on the other hand, have been the basis for some fairly compelling software. Motion controls aren't dead either, they're still in use with VR, Switch, and mobile applications, and it's looking like we're going to see a lot more of them in the next five years.



I describe myself as a little dose of toxic masculinity.

SammyGiireal said:

My point remains valid, the Wii U failed as a home console in part because it was released in 2012 with out dated hardware. At 300-350 dollars  no one in their right mind was going to support the system knowing that the PS4 and Xbox One were around the corner. It is a valid point when even Metro's developer stated they wouldnt make ports for it because the CPU was terrible.  

Power isn't the only reason the Wii U failed but it is one of the reasons it did. That is one of my points. It proved true.

How about at $200-$250, more Wiimote controls, and no gamepad? Would it still have failed due to lack of power? 



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Cerebralbore101 said:
SammyGiireal said:

My point remains valid, the Wii U failed as a home console in part because it was released in 2012 with out dated hardware. At 300-350 dollars  no one in their right mind was going to support the system knowing that the PS4 and Xbox One were around the corner. It is a valid point when even Metro's developer stated they wouldnt make ports for it because the CPU was terrible.  

Power isn't the only reason the Wii U failed but it is one of the reasons it did. That is one of my points. It proved true.

How about at $200-$250, more Wiimote controls, and no gamepad? Would it still have failed due to lack of power? 

It might have sold a little better, you solved the price issue by removing the controller. But the power issue, lack of killer apps, and lack of third party support remain. Nintendo was successful with the Wii, but even the Wii had run its course by the start of the decade.  Without the controller and a 199 dollar price point we might have seen sales in the 20-25 mill range. 



Cerebralbore101 said:
SammyGiireal said:

My point remains valid, the Wii U failed as a home console in part because it was released in 2012 with out dated hardware. At 300-350 dollars  no one in their right mind was going to support the system knowing that the PS4 and Xbox One were around the corner. It is a valid point when even Metro's developer stated they wouldnt make ports for it because the CPU was terrible.  

Power isn't the only reason the Wii U failed but it is one of the reasons it did. That is one of my points. It proved true.

How about at $200-$250, more Wiimote controls, and no gamepad? Would it still have failed due to lack of power? 

It remains the software question. If Nintendo out of the box supported it with nice software, especially something like Wii Sports Resorts, things might have been different. But a lot of things indicate that Nintendo struggled getting in HD-development (something that struck also XBox360 and PS3 in the beginning) and had also too much resources into 3DS-development. So the main problem may have remained.

Restructuring the development helped. Also Switchs good launch year was helped a lot by completely neglecting the WiiU a yearor so before.



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Cerebralbore101 said:
SammyGiireal said:

My point remains valid, the Wii U failed as a home console in part because it was released in 2012 with out dated hardware. At 300-350 dollars  no one in their right mind was going to support the system knowing that the PS4 and Xbox One were around the corner. It is a valid point when even Metro's developer stated they wouldnt make ports for it because the CPU was terrible.  

Power isn't the only reason the Wii U failed but it is one of the reasons it did. That is one of my points. It proved true.

How about at $200-$250, more Wiimote controls, and no gamepad? Would it still have failed due to lack of power? 

That would make it Wii HD, the very thing Pachter was saying Nintendo should release around 2010 or so (sort of foreseeing the mid-cycle consoles that came later in 8th gen).



SammyGiireal said:
Cerebralbore101 said:

How about at $200-$250, more Wiimote controls, and no gamepad? Would it still have failed due to lack of power? 

It might have sold a little better, you solved the price issue by removing the controller. But the power issue, lack of killer apps, and lack of third party support remain. Nintendo was successful with the Wii, but even the Wii had run its course by the start of the decade.  Without the controller and a 199 dollar price point we might have seen sales in the 20-25 mill range. 

That tells me that you think price to performance/features wasn't a large factor in sales. "We might have seen 20-25 million range.", isn't a very confident statement. That's about 5-10 million more units sold. 

I disagree. I think it would have done 35-40 million had the price been $250 instead of $350, for the 32 GB model of the Wii U. It still would have been a console with sad sales. Just XB1 levels of sadness. Switch probably wouldn't have released in 2017 with sales like that so it would have an extra year or two to get those kind of sales up. So something like 30-35 million by 2017, and another 2-3 million or so in 2018 and 2019 each. 

Why? Because the software for the Wii U just wasn't there. It had 2 years of good games bookended by two massive droughts. 

What if Nintendo had released the Wii U as a machine rivaling the power of the base model PS4, for $400? How much better do you think it would have sold then? 

Please answer before viewing my own opinion on it below...

Spoiler!
I think a PS4 level Wii U, with  a 32 GB HDD, and Wiimote/Nunchuck controllers (no Gamepad/Tablet included) would have sold 20-25 million. In other words, I think it would have been better for Nintendo to release an underpowered Wii U at $250 than bother trying to make a Gamecube 2.0!
Last edited by Cerebralbore101 - on 30 September 2019

SammyGiireal said:

The Wii and the Switch?  Ask yourself what they did that the others didn't. Neither was a conventional console. The Wii U was. Power matters to say other wise is to ignore a huge part of why technology changes constantly. My point stands, you are just being blind to the fact that the lack of power also contributed to the Wii U's demise. The Wii U did plenty of other things wrong, but pedestrian tech specs in comparison to the PS4 and Xbox One was one its wrongs.

I'm not being blind, quite the opposite I am using historical fact to support truth. The WiiU's lack of power compared to PS4 and X1 is not what caused its lack of popularity, because we know many cases of consoles that succeeded very well with low horsepower.

The whole handheld line proves you wrong. I will go blue in the face if I have to, to repeat this historical truth.

You are free to believe what you will, but you can't ask others to agree with you when you are contradicting facts.

For the record, the WiiU was not a conventional console. In case you forgot, it had 2 screens and a stylus.