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Forums - Gaming Discussion - Game engines you especially like/don't like

Any engine that creates those creepy eyes that keep happening in modern games...



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Pemalite said:
Mr Puggsly said:

Mass Effect 3's underwhelming presentation might be more reflective of Bioware than the engine. Frostbite delivers great visuals but primarily just when DICE is using it for Battlefield games. Also, the Battlefield games tend to treat PC as the lead especially during the 7th gen.

I think the OG Xbox could have handled Bioshock in some form. Just look at the iOS version of Bioshock, that looks much worse than games like Doom 3, Half Life 2 and Riddick on the OG Xbox. What I was really saying is the project likely changed very much over what might have been planned for 6th gen hardware, it just kept the same engine. That's why UE is so popular though, it certainly does scale.

I think the engine in general was getting stale around Mass Effects 3's release.
I would constantly "moan" when I heard a new title was using Unreal Engine 3 at that point. Haha

Mostly it's due to the way it streams/mips in textures, it was entirely unnecessary on PC with it's abundance of memory and horsepower.

I think I was more skeptical about the engine based on who was using it. By the time Mass Effect 3 released we were kinda bored of what they were doing.

However, Batman Arkham City looked fantastic and made better use of PC hardware. There are notable games that made great use of the engine but also a long list of crap.



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Capcom has been doing some great work with their RE Engine (which I learned doesn't stand for Resident Evil but for Reach for the moon).

Last edited by TruckOSaurus - on 23 May 2019

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Dulfite said:
Any engine that creates those creepy eyes that keep happening in modern games...

This isn't as much on the engine as it is on the artist(s).



                                                                                                                                                           

Never really cared what engine a game uses. I guess I need to turn my PC master race badge in.



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I like the Frostbite engine in Battlefield And the engines for the forza series and im really exited for the slipstream engine in halo infinite because it looked more like the original halo art style and not like the "comic" sequels.



sethnintendo said:
Never really cared what engine a game uses. I guess I need to turn my PC master race badge in.

From an end-user perspective, a game's graphical fidelity isn't really as obviously limited by engines today as it was in the 90s.  I mean, back then, I could immediately tell when a game was made in the Doom, Build, Quake, Unreal, Lithtech, etc. engines.  They kind of all had their looks and feels.  But these days, a game's look and feel is generally determined (and limited) by the devs and artists.



CGI-Quality said:
Dulfite said:
Any engine that creates those creepy eyes that keep happening in modern games...

This isn't as much on the engine as it is on the artist(s).

Ah, my mistake.



CladInShadows said:
sethnintendo said:
Never really cared what engine a game uses. I guess I need to turn my PC master race badge in.

From an end-user perspective, a game's graphical fidelity isn't really as obviously limited by engines today as it was in the 90s.  I mean, back then, I could immediately tell when a game was made in the Doom, Build, Quake, Unreal, Lithtech, etc. engines.  They kind of all had their looks and feels.  But these days, a game's look and feel is generally determined (and limited) by the devs and artists.

Yea back in day I could tell what some games were using as engines.  Can't really tell myself anymore.



Given the excellent results achieved with Id Tech 6 I am very keen to see what Doom Eternal can pull off with the brand new Id Tech 7.

I'm surprised they're moving onto the next one so soon as 6 debuted just three years ago and has only been used on Doom 2016, Wolfenstein II, and their spinoffs. Still, it's the results that matter so if moving onto 7 means we get a better experience in Eternal (particularly on Switch as that's where I'll be buying it) then I ain't complaining.



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.