Chazore said:
thetonestarr said: Steam takes too large a cut from game sales. I don't like the EGS by any means, but the premise behind what they're doing is anything but anti-consumer.
It may make things slightly harder on consumers in the short run, but if it benefits devs, it benefits consumers in the long run. |
How, how do you know that it will make things amazingly great, specifically for PC gamers?. All we've been hearing is the promise of "better" games, so what are all these great games we've been getting for decades doing, being released yearly?.
Also, how do you know it is a short term harming effect?. DO you know exactly when this harm to consumers ends?.
Also, what about all the other companies out there, that take their 30% cut?. I refuse to believe that everyone but Valve are auto excused from being able to take 30%, it's bullshit to think as such. No one here even knows exactly what Valve are paying for in terms of maintenance, absolutely no one, not even Randy, not even the Meatboy dev.
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Most of it comes down to two things - (1) common sense, and (2) not panicking and freaking out.
You are reacting off of impulse and emotion, and refusing to look at it objectively. This is proven by the emphatic language you are using to argue. Take a step back.
What, exactly, is the harm in the first place? It's minorly annoying to use a different launcher and to be required to have purchases aggregated through a different entity, but the games don't require the launcher to run, and you can back up your files to physical media to save for posterity, so even if the EGS goes belly up and all your purchases are lost (highly unlikely - more likely that either Epic or the EGS itself will be purchased by another retailer before anything is actually lost), you can still permanently keep everything.
The EGS is annoying, for sure, due to its security concerns and its poor design, but like I said, you can bypass it entirely if you want, once you have the games installed.
The only certain harm at all is minor inconvenience.
Meanwhile, financially benefiting the developers is inarguably beneficial for gamers. Especially indie devs. More money = more resources to either develop more games, or better ones. Or both. None of those things are guaranteed in every situation, but "not guaranteed" is far from "not likely".
Additionally, the argument that we already get quality is also ignorant. Fine, we're getting good stuff. But how's about better? Give a good developer more money and - hey whaddaya know! He can do more! Before Netflix opened up for original content, we were limited to content that the major networks were willing to pay for and fit into their limited timeslots. Many fantastic shows were canceled because networks were limited in what they could air. Once Netflix opened up for original content, though, Netflix and all the other streaming services became avenues for content distribution without getting actual broadcast airtime, and there are TONS of quality shows and movies that we get now that simply wouldn't have gotten the time of day ten years ago.
This is in absolutely no way any different.
For years, devs (especially indie ones) have complained about the high cut that Valve took, but because Steam has been the only major non-first-party platform (see: not Origin, not UPlay, not Battle.Net, etc) to release games through, many devs have seen it as their only viable option. Maybe Valve does provide valuable resources and services that are paid for with that 30% cut. But maybe some devs don't want those services. Maybe they just want to release their damn games and be able to make money off of them.
No, I don't like the EGS by any means. No, I don't plan on buying Borderlands 3 through it. But you know what? They've specifically said they'll stop aggressively chasing exclusivity if Valve reduces their mandatory cuts. You don't have to agree with their tactics. You don't have to like them. But you can't sit there and say that the welfare of gamers is being ignored.