dharh said: Eh. Bleeding edge AAA non-nintendo content is not exactly what Switch was ever going to be known for in the first place. If you are a Switch exclusive owner then you don't care necessarily whether the content is on the Switch in the first place or whether it is a compressed lower res version. You bought it for Nintendo, because Nintendo. If you want the higher res, best version of a AAA game that surpasses the limitations of what is currently possible with the Switch (cart size or otherwise) you buy a PS4 or XBONE. Does it perhaps tilt a _few_ peoples decisions in buying a PS4/XBONE first before buying a Switch? Maybe. But that ship sailed a while ago and there is virtually no turning back at this point. The Switch is going to do just fine and with a few more SKUs will do even better. I might even buy one eventually if the right SKU comes along. |
If this was true we wouldn't have endless threads complaining about lack of support from third parties and port begging.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."