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Forums - Gaming Discussion - Top 25 companies by gaming revenue (up to june 2018)

Darwinianevolution said:
Damn, mobile is really big. I wonder what will happen to the industry when the mobile bubble bursts.

It will never pop, in the near future smartphone/tablet people will begin to be able to run PC-like games on their mobile devices through clould tecnologies like the one Microsoft is working on.



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CuCabeludo said:
Darwinianevolution said:
Damn, mobile is really big. I wonder what will happen to the industry when the mobile bubble bursts.

It will never pop, in the near future smartphone/tablet people will begin to be able to run PC-like games on their mobile devices through clould tecnologies like the one Microsoft is working on.

It's not a matter of power, it's a matter of growth and market saturation. Just look at companies like Zynga or Rovio, the moment their star game starts losing momentum, they get hurt way faster than regular gaming, due to the nature of their monetization.

Also, mobile gaming is too dependent of the asian market, and considering China adds and takes away draconian regulations on gaming all the time, many companies depending on the chinese market can go down fast.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

Darwinianevolution said:
CuCabeludo said:

It will never pop, in the near future smartphone/tablet people will begin to be able to run PC-like games on their mobile devices through clould tecnologies like the one Microsoft is working on.

It's not a matter of power, it's a matter of growth and market saturation. Just look at companies like Zynga or Rovio, the moment their star game starts losing momentum, they get hurt way faster than regular gaming, due to the nature of their monetization.

Also, mobile gaming is too dependent of the asian market, and considering China adds and takes away draconian regulations on gaming all the time, many companies depending on the chinese market can go down fast.

This is not because one game in particular died in populatiry that the whole market is doomed. Revenues from mobile gaming only grew year by year in the last 5 years. If a game died, it just means people switched it to another, newer mobile game rather than stopped playing games on their devices forever.



Great doing Sony, massive, and MS have made quite the bang as well.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

This is why Nintendo wants subscriptions.



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Quite stupid to classify consoles and controllers as non-gaming revenue.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Shipments

Konami whooping Capcom and they aren't even sorry. I love it.

Edit: Microsoft and Bamco surprised me the most.

Last edited by Kyuu - on 09 November 2018

RolStoppable said:
Quite stupid to classify consoles and controllers as non-gaming revenue.

The chart only takes into account software sales.



Mar1217 said:
KLAMarine said:

Was expecting Take Two to be higher. Don't they own R* or something?

RDR2 is Q3.

Although some compagnies might have a stonger Q3 than the rest of this fiscal year combined (Mainly looking at Nintendo or T2 here)

Sony will have a much better q3 on this chart as its the release of spiderman, bo4, fifa and launch of rdr2. 



If I'm understanding correctly this includes all software sales but excludes subscriptions as well as console and accessories sales?