By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Why is Sony being left out of the Streaming Future Conversation? Why are we even having it?

I rarely ever use streaming services.



Around the Network

Funny thing is Sony's in a better spot than anyone else for the streaming future.
This whole servers thing is a non-factor, they can always be rented or whatever, what'll matter in the end is again GAMES.
Rest assured that other big publishers like EA, Ubisoft, 2K, etc. will all have their own streaming services, they will be keeping their games exclusive to their own service.
Sony will have more active 10+ million selling franchises than any other publisher, with several of them being 15+, and even 20+ million sellers.

What will MS, Google, or Amazon have to attract people to their services? Servers? This is very much the argument of the most powerful console, we've seen time and time again that having the most powerful console means nothing if there's no games to take advantage of it. In that same way having a ton of servers and perhaps the better service won't mean anything if there's no games to back it up. Games will still be king as they've always been and Sony has the games.



SvennoJ said:
Pemalite said:

The laws of Physics literally comes into play.

Depends on the encoding algorithms in use and the hardware support to go with it.

The laws of physics add about 4.8 ms for every 1000 km of glass fibre (light travels about 31% slower through fibre optics) or adds 9.7 ms to ping time per 1000 km. Of course that's the maximum speed on the backbone. The number of hops the signal has to go through to get into your house adds a lot more.

You can test it yourself with Azure http://www.azurespeed.com/
While playing you will have a more stable connection of course, this is just a ping test.
Anyway far above the laws of physics as the nearest server is only 100 km away from me at 50 ms average.

Well. You aren't telling me anything I don't know. :P

The Azure test... The closest server is 110ms away from me, hardly ideal.

SvennoJ said:

The better the encoding the more expensive the hardware to encode and decode. Yet those will keep getting cheaper over time. When blu-ray came out you pretty much needed most of the ps3 capabilities to decode h.264. The main cost of early blu-ray players was the power needed for decoding. Nowadays h.265 is in newer phones so decoding should be fine. Efficient real time hardware encoding still asks quite a few resources though. And that while people are getting used to 4K60 on their new 65" HDR tvs. My laptop can't handle 4K60 you tube :/ It will be 1080p60 at most I guess. Aiming for 10mbps is decent quality 1080p60.

There is already a successor to h.265 in the works. Aka. FVC or H.266.
But you are entirely correct. Once the video decoder... Which is generally a fixed function block on the GPU has support for a video codec, hardware requirements will drop significantly.
Otherwise your option is the brute force method which can take up a ton of GPU/CPU cycles.

With that in mind... There are different variants/features included with the h.264 standard as well, every year when GPU's are released, they tend to update their video engines to support the various new features/variants.



--::{PC Gaming Master Race}::--

I've lost internet service several times in the past couple of weeks while playing on my Xbox, a couple of those times being when I was playing Halo. I couldn't play multiplayer, nor could I use Netflix or Crunchyroll. But I could still play single-player games and watch Blu-ray discs. These occurrences, which are all too regular for me, remind me of why I don't want everything to be dependent on an internet connection. Streaming games will likely continue to be a service, but I sure as hell don't want it to become the future of gaming, especially not in this post-Net Neutrality world.



forevercloud3000 said:

Can someone explain this to me...


 

Because it's easier to blame Sony for copying what others done first.  ¯_(ツ)_/¯



Around the Network

Game streaming is an awful idea, and whoever came up with it is probably watching too much Netflix.



Watch me stream games and hunt trophies on my Twitch channel!

Check out my Twitch Channel!:

www.twitch.tv/AzurenGames

Shadow1980 said:
I've lost internet service several times in the past couple of weeks while playing on my Xbox, a couple of those times being when I was playing Halo. I couldn't play multiplayer, nor could I use Netflix or Crunchyroll. But I could still play single-player games and watch Blu-ray discs. These occurrences, which are all too regular for me, remind me of why I don't want everything to be dependent on an internet connection. Streaming games will likely continue to be a service, but I sure as hell don't want it to become the future of gaming, especially not in this post-Net Neutrality world.

so much this^

I abhor the idea of gaming being solely dependent on internet. No internet service is completely reliable. Cox is the only real option for high speed in my area. They go out right around midnight every few weeks, lasts for hours. Unfortunately I am a nocturnal gamer. You can never get in touch with Customer Service at that time, so you must submit to the idea that if it doesn't fix itself, it won't be fixed till the morning.

I remember being in between services as I was about to move, and had to run into the horrible realization that all of my digitally purchased games were inaccessible because my console was desync'd as my Primary during some update. 

This always connected revolution in games is just so depressing to me. What happens when you are nostalgically thinking about how well Destiny was oh so many years from now? You can never go back and reminisce (unless there is a modern port) because they can pull the plug on a game once it is no longer viable. I suspect Destiny 1's will be pulled in a few years, and at that point everything you have worked for in that game will go up in smoke.

This is why I buy almost all my games physical and am very hesitant on any "Online Connection Required" experience. If I cannot play it untethered then I really cannot be bothered to invest.



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)