Megiddo said:
Jaicee said:
In some ways, yes. Also, I think it may be worth pointing out the Portal story doesn't conclude on a note of enmity between Chell and Gladdos.
|
I mean, in some ways, how? I can't think of a single time in the Portal games where the protagonist being a woman had any sort of effect on the story. If all that's needed for feminism is a female protagonist then I guess I could see your point. I would think there'd have to be some sort of substance behind it though. I'd say there's a heck of a lot of enmity at the end of Portal 2. The ending theme is literally "Want You Gone".
|
Part of what makes Portal a feminist game is that patriarchy tropes are not overly present...
In any work of fiction (video games, literature, music, etc), so many of the struggles women face are dominated by their fathers (overcoming daddy issues), boyfriends and husbands (domestic abuse/rape, emotional fleet), and children (motherhood, miscarriages, etc.)...
These things are often utilized to drive a plot forward without being delved into in any particularly meaningful way (for example, a woman might get raped but then there's no exploration of the trauma she lives with for years afterwards)...
While story tellers can tell incredible stories about these topics, some feminists feel like most story tellers perpetuate the notion that women are only interesting (or worthy of having their stories told) when they are doing something in reaction to a man or are raising children...
Chellnisnt any of those things...