DevilRising said: No, they aren't. However, putting female (or "minority") into games JUST to check off those boxes and manufacture a sense of "diversity", is creatively bankrupt, and is pandering, dishonest game design. If you're making a game that organically stars a woman, or a non-white human character? And it fits, and makes sense, and they're a cool character that the players will/should care about? Awesome. But sticking them in there JUST to have them in there, is just as lame as it is in ANY entertainment medium. Things should be in a piece of entertainment because they belong, and fit that specific piece of entertainment. Not merely to fit an agenda or earn brownie points with people who largely don't like, or care, about said entertainment. |
I'd have to agree there. I mean usually when you talk about putting a character in just to have a black/female/etc. character, people call that a token, and say it's honestly just as bad as deliberately not putting them in because you're prejudiced against them. There are a lot of people that seem to get upset even when it does fit though, like with Ellie in TLOU2. The first game has you taking care of her and sacrificing to make sure she gets a chance to grow up, so why wouldn't the second game have her grown up, and let you play as her? Yet people were mad that she was the main character. Then people were mad that she had a lesbian kiss, but like, that's so rarely done that if they play that right it'll be interesting in and of itself. It could serve to emphasize her coming of age and growing into her sexuality in a really striking way. I say why not. Other people just get mad. I don't get it. It's not some blatant example of "token such and such demographic character because we gotta meet the diversity quota", it's an interesting and well done character.