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Forums - Sales Discussion - 10+M sellers historic and future per "publisher"

DonFerrari said:
GOWTLOZ said:

You should use accurate figures wherever available, which would make it a better chart in my opinion :)

Like games where official figures are way above VGC figures are obviously poorly tracked and for some games official figures are either not available else really dated. There VGC figures are probably the better estimation of sales.

Also, in addition to the games Kapi stated, NFS Most Wanted from 2005 sold 16 million units.

Well if I used for one I would have to use for all, and that would be an herculean effort. VGC already have threads for us to give sources for more accurate numbers and they will correcting the mistakes along the way.

Ka-pi96 said:

I listed them in the edit...

"Every FIFA since 10 has done over 10m (so 8 in total), as did Battlefield 3/4/1, Battlefront, Need for Speed Underground 1/2 and The Sims 3"

Thanks Man.

Will also try and edit the table to show the totals of publishers better. Work for after lunch.

SpokenTruth said:

Ah, rumor.  I have a friend obsessed with the game.  I was about to tell him a sequel was incoming. Glad I waited.


I'll help fill in with other games.  Are you keeping your list to a single SKU, single platform maker or across anything and everything? 

Yep, people expected it to be revealed at this E3, others expect it to release on PS5 launch. It is a good game worth waiting for.

I'm trying to sum everything that "is the same".

Like for Street Fighter 2 I counted all editions on all platforms I found on VGC that had reasonable numbers, same for Resident Evil and remakes. But sequels I have counted each separate (like if RE2 or 4 crosses 10M with all their ports and remakes would add as well). Does that make sense on what you were asking?

VGC wouldn't correct their mistakes. Sony revealed God of War series sales as of May 2012 in June of that year and VGC numbers of the games released till then are still behind those figures, 6 years later, even as some of them continued to sell for years to come. All those sales were retail by the way, so no excuse of digital being a factor.

Like you said, Borderlands 2 is still tracked far behind its real sales, which were revealed in March 2015. Its 3 years and we still haven't caught up.

NFS Most Wanted sales were revealed at 16 million in 2009, and its still behind on VGC 9 years post figures.

VGC figures for Arkham Knight are just above 6 million, so selling 5 million in 3 months, did the game just sell 1 million in the next 3 years. Witcher 3 is heavily undertracked as well.

VGC only deals with retail sales, which aren't very accurate, and missing digital sales is missing a massive portion of PC sales which has grown tremendously and even console digital sales routinely hit 30 to 55% these days.



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I think Mojang published a game that became kinda popular.



In the PS2 Gen, Nintendo should have two:
-Pokemon Ruby/Sapphire (15.5M)
-Pokemon FireRed/LeafGreen (10.5M)

In the PS4 Gen, Nintendo should have eleven:
-Mario Kart 8 (18.5M)
-Mario Kart 7 (17M)
-Pokemon X/Y (16M)
-Pokemon Sun/Moon (16M)
-Super Smash Bros. 4 (14.5M)
-Pokemon Omega Ruby/Alpha Sapphire (14M)
-New Super Mario Bros. 2 (12.5M)
-Super Mario 3D Land (12M)
-Animal Crossing: New Leaf (11.5M)
-Super Mario Odyssey (11M)
-The Legend of Zelda: Breath of the Wild (10.5M)



SpokenTruth said:
DonFerrari said:

Yep, people expected it to be revealed at this E3, others expect it to release on PS5 launch. It is a good game worth waiting for.

I'm trying to sum everything that "is the same".

Like for Street Fighter 2 I counted all editions on all platforms I found on VGC that had reasonable numbers, same for Resident Evil and remakes. But sequels I have counted each separate (like if RE2 or 4 crosses 10M with all their ports and remakes would add as well). Does that make sense on what you were asking?

That helps.  Finally, VGC numbers only or anything "official"?  Include digital downloads or just retail?

I made the thread with VGC. But since you and GOWTLOZ have requested, perhaps I can make * showing VGC versus official. I guess the most games we can present the better. I'll have to keep reviewing OP, but I think it's worthy in the end.

GOWTLOZ said:
DonFerrari said:

Well if I used for one I would have to use for all, and that would be an herculean effort. VGC already have threads for us to give sources for more accurate numbers and they will correcting the mistakes along the way.

Thanks Man.

Will also try and edit the table to show the totals of publishers better. Work for after lunch.

Yep, people expected it to be revealed at this E3, others expect it to release on PS5 launch. It is a good game worth waiting for.

I'm trying to sum everything that "is the same".

Like for Street Fighter 2 I counted all editions on all platforms I found on VGC that had reasonable numbers, same for Resident Evil and remakes. But sequels I have counted each separate (like if RE2 or 4 crosses 10M with all their ports and remakes would add as well). Does that make sense on what you were asking?

VGC wouldn't correct their mistakes. Sony revealed God of War series sales as of May 2012 in June of that year and VGC numbers of the games released till then are still behind those figures, 6 years later, even as some of them continued to sell for years to come. All those sales were retail by the way, so no excuse of digital being a factor.

Like you said, Borderlands 2 is still tracked far behind its real sales, which were revealed in March 2015. Its 3 years and we still haven't caught up.

NFS Most Wanted sales were revealed at 16 million in 2009, and its still behind on VGC 9 years post figures.

VGC figures for Arkham Knight are just above 6 million, so selling 5 million in 3 months, did the game just sell 1 million in the next 3 years. Witcher 3 is heavily undertracked as well.

VGC only deals with retail sales, which aren't very accurate, and missing digital sales is missing a massive portion of PC sales which has grown tremendously and even console digital sales routinely hit 30 to 55% these days.

Well VGC had promised they would. But I'll oblige. Whenever there are official numbers I'll put then and link. Will take a little longer to do the review.

You are right on they being behind and not having digital. My main concern where that for most we don't have official numbers so It would be kinda unfair.

The_Liquid_Laser said:
I think Mojang published a game that became kinda popular.

I have missed it.

Last edited by DonFerrari - on 23 August 2018

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

StarDoor said:
In the PS2 Gen, Nintendo should have two:
-Pokemon Ruby/Sapphire (15.5M)
-Pokemon FireRed/LeafGreen (10.5M)

In the PS4 Gen, Nintendo should have eleven:
-Mario Kart 8 (18.5M)
-Mario Kart 7 (17M)
-Pokemon X/Y (16M)
-Pokemon Sun/Moon (16M)
-Super Smash Bros. 4 (14.5M)
-Pokemon Omega Ruby/Alpha Sapphire (14M)
-New Super Mario Bros. 2 (12.5M)
-Super Mario 3D Land (12M)
-Animal Crossing: New Leaf (11.5M)
-Super Mario Odyssey (11M)
-The Legend of Zelda: Breath of the Wild (10.5M)

I was considering all pokemon on the same without separing remakes (GB and GBA as SNES seems like was a mistake =P).

Zelda and Mario are still bellow 10M on VGC. But as mentioned earlier will keep adding the sources for better numbers than VGC whenever found or given.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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DonFerrari said:

I was considering all pokemon on the same without separing remakes (GB and GBA as SNES seems like was a mistake =P).

Zelda and Mario are still bellow 10M on VGC. But as mentioned earlier will keep adding the sources for better numbers than VGC whenever found or given.

Well, I guess I can look at the numbers for every gen with that criteria in mind later today.

Anyway, here's the source for Odyssey and BotW:

https://www.nintendo.co.jp/ir/en/finance/software/index.html

Zelda has shipped 9.32M on Switch, and we have confirmed sell-through numbers over 1.5M on Wii U:

https://www.nintendo.co.jp/ir/pdf/2018/180201_2e.pdf

Sell-through for The Legend of Zelda: Breath of the Wild, released in March of last year, has reached 6 million units for the Nintendo Switch version alone, and 7.5 million units total when you include the Wii U version, released at the same time.



SpokenTruth said:
DonFerrari said:

I made the thread with VGC. But since you and GOWTLOZ have requested, perhaps I can make * showing VGC versus official. I guess the most games we can present the better. I'll have to keep reviewing OP, but I think it's worthy in the end.

OK.  For those that are not VGC numbers, let's add a notation or something to reference it. 

Like...

Game
11,000,000 / 15,000,0001

1 website.com

 

Edit: Never mind.  Superscript doesn't display after posting.

I'll just put *(number) and next line put the full quotes



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

StarDoor said:
DonFerrari said:

I was considering all pokemon on the same without separing remakes (GB and GBA as SNES seems like was a mistake =P).

Zelda and Mario are still bellow 10M on VGC. But as mentioned earlier will keep adding the sources for better numbers than VGC whenever found or given.

Well, I guess I can look at the numbers for every gen with that criteria in mind later today.

Anyway, here's the source for Odyssey and BotW:

https://www.nintendo.co.jp/ir/en/finance/software/index.html

Zelda has shipped 9.32M on Switch, and we have confirmed sell-through numbers over 1.5M on Wii U:

https://www.nintendo.co.jp/ir/pdf/2018/180201_2e.pdf

Sell-through for The Legend of Zelda: Breath of the Wild, released in March of last year, has reached 6 million units for the Nintendo Switch version alone, and 7.5 million units total when you include the Wii U version, released at the same time.

Yep I'll count both.

I'm just not sure if the Halos that were like 9-10 on VGC have crossed the 10 or not.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

MasonADC said:
Don't forget Splatoon 2! It is basically guaranteed 10 million

In japan alone!....... :p



Very nice list Don.