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Forums - Gaming Discussion - Fortnite Nintendo Switch (undocked), Galaxy S9+, iPhone X Graphics Comparison

Green098 said:
BlackBeauty said:
And I don’t know what kind of settings they used to capture the switch footage. Coz mine is not that washed out.

Probably didn’t enable full RGB. Kinda weird for a channel with” tech knowledge”

All of this was Switch undocked, so it wouldn't be that I don't think since it's a TV setting? So it's probably something to do with the different capture methods, and that epic might of over-saturated the mobile versions a tad.

Which I think is a bit of what's mostly the case here. You can see the Switch battle bus has a much richer shade of blue compared to the mobile's more paler/brighter blue.

But I still think in other areas Switch's capture was a tad washed out compared to what you actually see on the Switch's display and when docked on the TV.

The Balloon on Switch definitely uses more geometry, much more rounded, anyway DF clearly praised the Switch version over the other mobile options



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Pemalite said:

Digital Foundry has made a comparison.


TLDR: PC > Xbox One X > Playstation 4 Pro > Playstation 4 > Xbox One S > Xbox One > Switch Docked? > Android Epic > iOS > Switch Undocked.

Android:
Epic: 1420x720
Medium: 1387x675
Low: 925x450.

iOS iPhone X: 1461x675

Switch Undocked:
Max: 1280x720.
Min: 640x360.


I watched the video, digitalfoundry doesn't say anywhere that switch got beaten by android or IOS, opposite, Switch clearly has the best graphics but slightly worse resolution. Switch screen only support 720p.

So Switch> IOS> Android, that is the correct order, watch the video. You can't just rank in resolution order.



6x master league achiever in starcraft2

Beaten Sigrun on God of war mode

Beaten DOOM ultra-nightmare with NO endless ammo-rune, 2x super shotgun and no decoys on ps4 pro.

1-0 against Grubby in Wc3 frozen throne ladder!!

BlackBeauty said:
DonFerrari said:

Are you sure you are more qualified than DF for analysis on pure graphical stuff?

Most people are. They have been wrong MANY times and never bothered to make corrections.

Sorry, but to consider the general layman more qualified to discuss technical aspects of games than DF is silly.

Pemalite said:
DonFerrari said:

Are you sure you are more qualified than DF for analysis on pure graphical stuff?

Indeed. I think we can firmly stand-by digital foundry until BlackBeauty has the empirical evidence that directly contradicts Digital Foundry's claims.

BlackBeauty said:

Most people are. They have been wrong MANY times and never bothered to make corrections.

And debate was had at those points in time, with evidence.

I'm ready to accept they made mistakes, but to state that oneself is more qualified is a streacth. Even more someone I never seem on VGC doing any of this type of work.

zorg1000 said:
DonFerrari said:

Quite common for people defending Switch to forget that it have both S and W for both console and HH. Sure for a lot of people the benefits are much larger while for some others the cons are bigger... but we certainly need to remember it benefits and is hindered by its hybrid nature.

Yep and since its a device that acts as its seperate thing that falls in the middle of those two categories, it either needs to be compared to both or to neither.

Yes that is my grief in VGC.

It is a great system, but it have its drawbacks. But we know that depending on the discussion Switch becomes a console or a HH and while at it we ignore shortcomings saying it is also the other.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:

Sorry, but to consider the general layman more qualified to discuss technical aspects of games than DF is silly.

Dude, watch the video. Digitalfoundry doesn't give a ranking. But they clearly show Switch has the best graphics, than IOS and last Android. Pemalite just ranked in resolution order, no clue to why.

 

Switch> IOS> Android that is the correct order, you don't need to believe me. Check the picture below, which ballon is the most rounded one (Switch).

 



6x master league achiever in starcraft2

Beaten Sigrun on God of war mode

Beaten DOOM ultra-nightmare with NO endless ammo-rune, 2x super shotgun and no decoys on ps4 pro.

1-0 against Grubby in Wc3 frozen throne ladder!!

Trumpstyle said:
DonFerrari said:

Sorry, but to consider the general layman more qualified to discuss technical aspects of games than DF is silly.

Dude, watch the video. Digitalfoundry doesn't give a ranking. But they clearly show Switch has the best graphics, than IOS and last Android. Pemalite just ranked in resolution order, no clue to why.

 

Switch> IOS> Android that is the correct order, you don't need to believe me. Check the picture below, which ballon is the most rounded one (Switch).

 

Have you seem the post to which I was replying.

He is saying most people are more qualified than DF to discuss technical graphical aspects of games.

Also stated several points that had Switch superior to Android version.

The ranking made by Pemalite is completely irrelevant to this point.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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BlackBeauty said:

The evidence is in their video. We don’t need anymore evidence. 

They flopped with their “analysis” once again. 

 

No. That is your claim, which can be discarded. - You still need to actually prove it.
Burden of proof and all that. - Digital foundry certainly has more credibility at this point.

BlackBeauty said:

Still remember their claims about BOTW and Odyssey not having any AA in docked mode when their videos showed the opposite. Even the comments pointed it out. It was embarrassing actually. They also didn’t have balls to upload a correct analysis.

Source to your next claim that Breath of the Wild has Anti-Aliasing? And Digital Foundry claimed it didn't?
With all due respect, I doubt anyone is going to take the word of a forum poster over an outlet such as Digital Foundry.

Green098 said:

Only basically in res undocked. Switch undocked still has console object assets, better effects, textures, geometry, LOD, TAA?, steadiest framerate, and controllers +res is still pretty on par at (1280x720 dynamic). I still agree with Digital Foundary's conclusion that Switch is the portable version that they would go for.

There were a good amount of things looked over in the video though that others have concluded, all that I've listed.

However the iOS version doesn't actually have better "draw distance" than Switch. It has better foliage draw distance. You can see that in DF's video:

<SNIP>

The mountain in the distance, which is more rounded and has a higher polycount on Switch than on the other versions. (it's not supposed to have a pointy peak)

The Switch is certainly the best mobile platform to go for due to it's controls. It's blatantly that simple.

Trumpstyle said:

I watched the video, digitalfoundry doesn't say anywhere that switch got beaten by android or IOS, opposite, Switch clearly has the best graphics but slightly worse resolution. Switch screen only support 720p.

So Switch> IOS> Android, that is the correct order, watch the video. You can't just rank in resolution order.

My ranking was in terms of resolution.
I am a resolution snob, I will try and be a little more clearer about that in future.



--::{PC Gaming Master Race}::--

HintHRO said:
This is really a useless comparison (and kinda sad to compare a console to a phone). Phones are meant to do way more than running games, while the Switch is specifically meant to run games. Of course a gaming console version of Fortnite is gonna look more polished even at 1/3 of the price of the newest phone. Why do you think a PC that is able to run games at PS4-like quality is way more expensive than a PS4? Compare your refigerator with the Switch while you're at it.

In 2013 when PS4 launched, you could already build a PS4 quality PC on the same budget. 

https://www.extremetech.com/gaming/171158-can-you-build-a-gaming-pc-better-than-the-ps4-for-400



The fortnite mobile version proves that mobile performance for gaming is greatly exaggerated.

Galaxy s9 officially has 350 gigaflops (exynos version), the snapdragon 845 has 737 gigaflops but this in fp16 so we need to halve it, then we get 368 gigaflops. We don't know the gigaflops number for the iphone 8/X as Apple won't reveal it. 

According to anandtech, most phones GPU loses between 50-20% performance when pushed to the max (in the manhattan 3.1 offscreen test). But this is only when pushing the gpu to the max, what happens when a game pushes the CPU and GPU to the max at the same time? We get performance worse than Switch console in undocked mode.

Switch has 150 gigaflops when undocked.

So 13 years later Nintendo switch(undocked) and top smartphones still can't beat Xbox 360, that console have 240 gigaflops :)

https://www.anandtech.com/show/13039/the-lg-g7-review/3



6x master league achiever in starcraft2

Beaten Sigrun on God of war mode

Beaten DOOM ultra-nightmare with NO endless ammo-rune, 2x super shotgun and no decoys on ps4 pro.

1-0 against Grubby in Wc3 frozen throne ladder!!

Trumpstyle said:

The fortnite mobile version proves that mobile performance for gaming is greatly exaggerated.

Galaxy s9 officially has 350 gigaflops (exynos version), the snapdragon 845 has 737 gigaflops but this in fp16 so we need to halve it, then we get 368 gigaflops. We don't know the gigaflops number for the iphone 8/X as Apple won't reveal it. 

According to anandtech, most phones GPU loses between 50-20% performance when pushed to the max (in the manhattan 3.1 offscreen test). But this is only when pushing the gpu to the max, what happens when a game pushes the CPU and GPU to the max at the same time? We get performance worse than Switch console in undocked mode.

Switch has 150 gigaflops when undocked.

So 13 years later Nintendo switch(undocked) and top smartphones still can't beat Xbox 360, that console have 240 gigaflops :)

https://www.anandtech.com/show/13039/the-lg-g7-review/3

@pemalite, please explain to him thats not how flops work.



When the herd loses its way, the shepard must kill the bull that leads them astray.

The Switch version is the best mobile version because you don't have to play with awful touch controls. That's all that matters.



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