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Runa216 said:

Maybe I'm just in the minority here, but I really don't see much reason to go back to PS1/2 games. Not to say they can't be good, and I'm CERTAINLY not a graphics whore (the games I play the most lately outside of Elden Ring are pixel platformers like Terraria, The Messenger, Shovel Knight, and Kaze and the Wild Masks...you know, stuff like that), but like, N64, PS1, and PS2 games have not held up. Every time I go back to them I think, "Man, these games are a lot better in my memory than they actually are." SNES games held up. Gamecube games held up. NES games mostly hold up. Genesis games mostly hold up. A lot of old games hold up, but a lot of games from the 5th and 6th generation of consoles (The PS1 and PS2 era, alongside N64, Gamecube, and original Xbox) really haven't held up well at all. They just feel like inferior, clunky versions of better games.

Heck, most PS3 and Xbox 360 games haven't held up all that well, either. Nintendo seems mostly immune to this problem (Outside of N64, in my opinion.)

I dunno, I like the IDEA of backwards compatibility and back to the immediately prior generation is a must for conversion, but anything prior to PS4 just gets progressively less and less fun to play today.

GBA being backwards Compatible to GB was perfect. DS being backwards compatible to GBA but not GB was perfectly fine. 3DS being backwards compatible with DS but not GBA was perfectly fine. Wii being backwards compatible with Gamecube was perfect. WiiU being backwards compatible with Wii was perfectly fine. PS5 being backwards compatible with PS4 was perfectly fine. Xbox Series X being backwards compatible all the way back to the original Xbox is GREAT, but I'd love to see the stats on who actually plays Jade Empire on a Series X.

I figure the first 6 months of this new PSNow with Backwards Compatibility all the way back to PS1 will have a tonne of attention, but after that I just don't see anyone caring. I'd be happy to be wrong, I just don't think that's the case. They've said before that BC is something everyone wants but by their metrics few people actually play it, the people who do are just VERY loud.

I personally don't agree that PS2 games haven't held up well.

There are some PS2 games that I routinely come back to. Most notably the Jak games. It's not like the visuals are amazing, or even good for that matter, but I don't issue with them or the gameplay.

PS1 era is a bit weird for me. I didn't really play many PS1 games, I played more Nintendo 64, which still wasn't a lot. But I find N64 games more notably pleasing today. 

I feel like more PS1 games tried to punch above where they really should have visually, and I feel like it didn't work.

There are some N64 games that I think look much more appealing than this.

I think a bigger point of BC is when the games or genres have kind of disappeared today. If there were new and amazing Jak and Daxter games today, I probably wouldn't even think about the old ones. A genre in specific that I feel isn't being as pushed today are JRPGs. There are so many decent JRPGs that were being released on the PS2, like Dark Cloud, Radiata Stories, that just don't have modern equivalents. And in general, there don't seem to be as many JRPGs on newer PlayStations in general.



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Runa216 said:

Maybe I'm just in the minority here, but I really don't see much reason to go back to PS1/2 games. Not to say they can't be good, and I'm CERTAINLY not a graphics whore (the games I play the most lately outside of Elden Ring are pixel platformers like Terraria, The Messenger, Shovel Knight, and Kaze and the Wild Masks...you know, stuff like that), but like, N64, PS1, and PS2 games have not held up. Every time I go back to them I think, "Man, these games are a lot better in my memory than they actually are." SNES games held up. Gamecube games held up. NES games mostly hold up. Genesis games mostly hold up. A lot of old games hold up, but a lot of games from the 5th and 6th generation of consoles (The PS1 and PS2 era, alongside N64, Gamecube, and original Xbox) really haven't held up well at all. They just feel like inferior, clunky versions of better games.

Heck, most PS3 and Xbox 360 games haven't held up all that well, either. Nintendo seems mostly immune to this problem (Outside of N64, in my opinion.)

I dunno, I like the IDEA of backwards compatibility and back to the immediately prior generation is a must for conversion, but anything prior to PS4 just gets progressively less and less fun to play today.

GBA being backwards Compatible to GB was perfect. DS being backwards compatible to GBA but not GB was perfectly fine. 3DS being backwards compatible with DS but not GBA was perfectly fine. Wii being backwards compatible with Gamecube was perfect. WiiU being backwards compatible with Wii was perfectly fine. PS5 being backwards compatible with PS4 was perfectly fine. Xbox Series X being backwards compatible all the way back to the original Xbox is GREAT, but I'd love to see the stats on who actually plays Jade Empire on a Series X.

I figure the first 6 months of this new PSNow with Backwards Compatibility all the way back to PS1 will have a tonne of attention, but after that I just don't see anyone caring. I'd be happy to be wrong, I just don't think that's the case. They've said before that BC is something everyone wants but by their metrics few people actually play it, the people who do are just VERY loud.

I tend to agree that my own interest in legacy titles is particularly low. The only stuff I'm interested in is what I played before (and LoD lol). That said, the chance that trophies are added to other games now has got my interest: I'm willing to look outside at other games I missed. 

But I think this will fare better than you believe. I agree the metrics have showed that BC is not as big a feature as people make it out to be, but I feel that the likes of GamePass has presented this idea of an evolving library that combines both old and new. And this has inevitably increased the viability of legacy titles.  

I hope Sony is able to go all out. I'm definitely more interested in this than I would've been a couple of years ago.



Runa216 said:

Maybe I'm just in the minority here, but I really don't see much reason to go back to PS1/2 games. Not to say they can't be good, and I'm CERTAINLY not a graphics whore (the games I play the most lately outside of Elden Ring are pixel platformers like Terraria, The Messenger, Shovel Knight, and Kaze and the Wild Masks...you know, stuff like that), but like, N64, PS1, and PS2 games have not held up. Every time I go back to them I think, "Man, these games are a lot better in my memory than they actually are." SNES games held up. Gamecube games held up. NES games mostly hold up. Genesis games mostly hold up. A lot of old games hold up, but a lot of games from the 5th and 6th generation of consoles (The PS1 and PS2 era, alongside N64, Gamecube, and original Xbox) really haven't held up well at all. They just feel like inferior, clunky versions of better games.

Heck, most PS3 and Xbox 360 games haven't held up all that well, either. Nintendo seems mostly immune to this problem (Outside of N64, in my opinion.)

I dunno, I like the IDEA of backwards compatibility and back to the immediately prior generation is a must for conversion, but anything prior to PS4 just gets progressively less and less fun to play today.

GBA being backwards Compatible to GB was perfect. DS being backwards compatible to GBA but not GB was perfectly fine. 3DS being backwards compatible with DS but not GBA was perfectly fine. Wii being backwards compatible with Gamecube was perfect. WiiU being backwards compatible with Wii was perfectly fine. PS5 being backwards compatible with PS4 was perfectly fine. Xbox Series X being backwards compatible all the way back to the original Xbox is GREAT, but I'd love to see the stats on who actually plays Jade Empire on a Series X.

I figure the first 6 months of this new PSNow with Backwards Compatibility all the way back to PS1 will have a tonne of attention, but after that I just don't see anyone caring. I'd be happy to be wrong, I just don't think that's the case. They've said before that BC is something everyone wants but by their metrics few people actually play it, the people who do are just VERY loud.

You are not alone, I don't care much about BC and even Sony numbers showed them that most customers didn't care and thus was why PS4 had 0 BC in contrast with PS2 and original release of PS3. But seems like there have been more people wanting it (still Sony said that the PS+ Premium is expected to have a very minor number of subs because they still see that as a niche market). But it is good that if they are going to do BC to do as best as they can while generating profits to them.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

the-pi-guy said:
Runa216 said:

Maybe I'm just in the minority here, but I really don't see much reason to go back to PS1/2 games. Not to say they can't be good, and I'm CERTAINLY not a graphics whore (the games I play the most lately outside of Elden Ring are pixel platformers like Terraria, The Messenger, Shovel Knight, and Kaze and the Wild Masks...you know, stuff like that), but like, N64, PS1, and PS2 games have not held up. Every time I go back to them I think, "Man, these games are a lot better in my memory than they actually are." SNES games held up. Gamecube games held up. NES games mostly hold up. Genesis games mostly hold up. A lot of old games hold up, but a lot of games from the 5th and 6th generation of consoles (The PS1 and PS2 era, alongside N64, Gamecube, and original Xbox) really haven't held up well at all. They just feel like inferior, clunky versions of better games.

Heck, most PS3 and Xbox 360 games haven't held up all that well, either. Nintendo seems mostly immune to this problem (Outside of N64, in my opinion.)

I dunno, I like the IDEA of backwards compatibility and back to the immediately prior generation is a must for conversion, but anything prior to PS4 just gets progressively less and less fun to play today.

GBA being backwards Compatible to GB was perfect. DS being backwards compatible to GBA but not GB was perfectly fine. 3DS being backwards compatible with DS but not GBA was perfectly fine. Wii being backwards compatible with Gamecube was perfect. WiiU being backwards compatible with Wii was perfectly fine. PS5 being backwards compatible with PS4 was perfectly fine. Xbox Series X being backwards compatible all the way back to the original Xbox is GREAT, but I'd love to see the stats on who actually plays Jade Empire on a Series X.

I figure the first 6 months of this new PSNow with Backwards Compatibility all the way back to PS1 will have a tonne of attention, but after that I just don't see anyone caring. I'd be happy to be wrong, I just don't think that's the case. They've said before that BC is something everyone wants but by their metrics few people actually play it, the people who do are just VERY loud.

I personally don't agree that PS2 games haven't held up well.

There are some PS2 games that I routinely come back to. Most notably the Jak games. It's not like the visuals are amazing, or even good for that matter, but I don't issue with them or the gameplay.

PS1 era is a bit weird for me. I didn't really play many PS1 games, I played more Nintendo 64, which still wasn't a lot. But I find N64 games more notably pleasing today. 

I feel like more PS1 games tried to punch above where they really should have visually, and I feel like it didn't work.

There are some N64 games that I think look much more appealing than this.

I think a bigger point of BC is when the games or genres have kind of disappeared today. If there were new and amazing Jak and Daxter games today, I probably wouldn't even think about the old ones. A genre in specific that I feel isn't being as pushed today are JRPGs. There are so many decent JRPGs that were being released on the PS2, like Dark Cloud, Radiata Stories, that just don't have modern equivalents. And in general, there don't seem to be as many JRPGs on newer PlayStations in general.

I would use FFIX to represent PS1 FF graphics, it is so much more gorgeous than FF VII even more on CGIs.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

the-pi-guy said:

PS1 era is a bit weird for me. I didn't really play many PS1 games, I played more Nintendo 64, which still wasn't a lot. But I find N64 games more notably pleasing today. 

I feel like more PS1 games tried to punch above where they really should have visually, and I feel like it didn't work.

That reminds me that I still have to finish the modded version:



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A lot of stupid moves from Sony surrounding the PS( revamp.
Fortunately, none that actually affect me. But stupid all the same.



twintail said:

A lot of stupid moves from Sony surrounding the PS( revamp.
Fortunately, none that actually affect me. But stupid all the same.

Yeah I love my God of War and Naughty Dog games but this generation has been a mess in terms of messaging and penny pinching. I don't understand how or why a multi-bllion dollar company can't get messaging right or know its consumers when it comes to launching a new service. And instead punish users for paying -in advance and essentially locking themselves into their ecosystem.

Its this one generation that's actually turned me off consoles. Still looking forward to the games but meh, Sony is doing a lot to turn users off their platform.



hinch said:
twintail said:

A lot of stupid moves from Sony surrounding the PS( revamp.
Fortunately, none that actually affect me. But stupid all the same.

Yeah I love my God of War and Naughty Dog games but this generation has been a mess in terms of messaging and penny pinching. I don't understand how or why a multi-bllion dollar company can't get messaging right or know its consumers when it comes to launching a new service. And instead punish users for paying -in advance and essentially locking themselves into their ecosystem.

Its this one generation that's actually turned me off consoles. Still looking forward to the games but meh, Sony is doing a lot to turn users off their platform.

It's ultimately behind Jim Ryan's leadership. He only took over SIE in April 2019 and how many boneheaded/questionable decisions have been made during that time? 

I love PlayStation Studios games in general and always will, but Jim Ryan took a page out of Nintendo's book in regards to launching a service lol. I have no doubt it will get substantially better over time, but I'm going to be sticking to buying the PS5 games I want to play as it always has been. 





Cute and honest Sega Saturn fan, also noone should buy Sega grrrr, Sega for life.

hinch said:
twintail said:

A lot of stupid moves from Sony surrounding the PS( revamp.
Fortunately, none that actually affect me. But stupid all the same.

Yeah I love my God of War and Naughty Dog games but this generation has been a mess in terms of messaging and penny pinching. I don't understand how or why a multi-bllion dollar company can't get messaging right or know its consumers when it comes to launching a new service. And instead punish users for paying -in advance and essentially locking themselves into their ecosystem.

Its this one generation that's actually turned me off consoles. Still looking forward to the games but meh, Sony is doing a lot to turn users off their platform.

Seems like they have put a bunch of monkeys dealing with their external communication.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."