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Forums - Sony Discussion - PlayStation Nation | an HBO original

gtotheunit91 said:
DonFerrari said:

All americanized interactive movies =p

Lol fair enough. Just pointing out the Sony published games for the year. 

And I was just joking. It is a very good list.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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gtotheunit91 said:

Sony is going to have had an insanely packed year! How would you rate PlayStation's 2022?

Taking the new PS+ out of the equation, just on releases there's been:

Console

Uncharted: Legacy of Thieves Collection
Gran Turismo 7
MLB The Show 22
Horizon Forbidden West
The Last of Us Part I
God of War: Ragnarok

PC

God of War (2018)
Spider-Man Remastered
Spider-Man: Miles Morales
Uncharted: Legacy of Thieves Collection (SteamDB has it listed at October 19th)
The Last of Us Part I (Questionable for this year but Senior Naughty Dog employee claiming PC version would release "very soon" after PS5 release) I'm guessing December?

That's an insane number of titles releasing in a single year. 

"How would you rate PlayStation's 2022?"

  • 0 current-gen games (built from the ground up for PS5, not possible on PS4)
  • 4 new cross-gen games (GT7, MLB '22, Horizon: F. West, GoW: Ragnarök)
  • 1 remake where the old versions still look very good
  • a lot of ports

Sorry, but there is not much new for PlayStation fans who already played the Uncharted and Spider-Man games, TLOU1:R and GoW 2018.

They can do better!



What about Sifu and Stray?

This is what I have so far for this year:

PS5 88 Horizon: Forbidden West Also on PS4
XSX 88 Rogue Legacy 2 Also on PC/XboxOne
PS5 87 Gran Turismo 7 Also on PS4
PS5 87 Uncharted: Legacy of Thieves Collection Remaster/Rerelease
NS 89 Neon White Also on PC
NS 87 Monster Hunter Rise: Sunbreak Also on PC
NS 85 Kirby and the Forgotten Lands
PS5 84 Stray Also on PS4/PC
PS4 83 Moss Book II
NS 83 Pokemon Legends Arceus
NS 83 Triangle Strategy
NS 81 Live A Live
PS5 81 Sifu Also on PS4/PC
NS 80 Fire Emblem Warriors: Three Hopes
PS5 75 Ghostwire Tokyo Also on PC


My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

Oh no! They scaled 4 of their games to run on PS4 during a global chip shortage so those fans could get to enjoy the software. That surely means those first party games are not enjoyable at all. Pathetic reasoning as the PS5 versions of those games are top shelf. Sony has had a banner year for 1st party output and will close it out with likely another 20M seller in GoWR. Compared to their direct competition who has fuck all for an entire calendar year, I'd say Sony has done a hell of a job this year.



Conina said:
gtotheunit91 said:

Sony is going to have had an insanely packed year! How would you rate PlayStation's 2022?

Taking the new PS+ out of the equation, just on releases there's been:

Console

Uncharted: Legacy of Thieves Collection
Gran Turismo 7
MLB The Show 22
Horizon Forbidden West
The Last of Us Part I
God of War: Ragnarok

PC

God of War (2018)
Spider-Man Remastered
Spider-Man: Miles Morales
Uncharted: Legacy of Thieves Collection (SteamDB has it listed at October 19th)
The Last of Us Part I (Questionable for this year but Senior Naughty Dog employee claiming PC version would release "very soon" after PS5 release) I'm guessing December?

That's an insane number of titles releasing in a single year. 

"How would you rate PlayStation's 2022?"

  • 0 current-gen games (built from the ground up for PS5, not possible on PS4)
  • 4 new cross-gen games (GT7, MLB '22, Horizon: F. West, GoW: Ragnarök)
  • 1 remake where the old versions still look very good
  • a lot of ports

Sorry, but there is not much new for PlayStation fans who already played the Uncharted and Spider-Man games, TLOU1:R and GoW 2018.

They can do better!

I don't understand this.. one of the biggest games coming out this year - God of War Ragnarok and another big AAA release which is Horizon Forbidden West earlier in the year. Smaller releases like Stray, SIFU, Death Stranding: Director's Cut, Uncharted etc and not to mention a load to third party games. While its not a smash hit of a year, its been quite decent. And ending with a banger.

Besides Sony's cross gen games are fairly competent on a tech level compared to whats available on the market. It doesn't really matter in the end of the day there's games that people enjoy are coming out on there.

I'm pumped for GoW: Ragnarok. Its one of the main game I got the PS5 for. I could not care less if its cross plat.



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hinch said:
Conina said:

"How would you rate PlayStation's 2022?"

  • 0 current-gen games (built from the ground up for PS5, not possible on PS4)
  • 4 new cross-gen games (GT7, MLB '22, Horizon: F. West, GoW: Ragnarök)
  • 1 remake where the old versions still look very good
  • a lot of ports

Sorry, but there is not much new for PlayStation fans who already played the Uncharted and Spider-Man games, TLOU1:R and GoW 2018.

They can do better!

I don't understand this.. one of the biggest games coming out this year - God of War Ragnarok and another big AAA release which is Horizon Forbidden West earlier in the year. Smaller releases like Stray, SIFU, Death Stranding: Director's Cut, Uncharted etc and not to mention a load to third party games. While its not a smash hit of a year, its been quite decent. And ending with a banger.

Besides Sony's cross gen games are fairly competent on a tech level compared to whats available on the market. It doesn't really matter in the end of the day there's games that people enjoy are coming out on there.

I'm pumped for GoW: Ragnarok. Its one of the main game I got the PS5 for. I could not care less if its cross plat.

I expected more from HFW, but it is still fantastic, not sure if crossgen impacted what could be achieved and by how much since I'm not an expert, although I do believe they could have done more if exclusive to PS5. GoW:R I'm really hyped and hope it will meet my desires.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Blood_Tears said:

Oh no! They scaled 4 of their games to run on PS4 during a global chip shortage so those fans could get to enjoy the software. That surely means those first party games are not enjoyable at all. Pathetic reasoning as the PS5 versions of those games are top shelf.

Didn't say that the cross-gen games aren't enjoyable. GoW Ragnarok is my most wanted game for the second half of 2022.

Just stated facts that most of the "insanely packed year" are ports/remakes. Four new first party games in a whole year (one of them an annual sports series) ain't that insane for Sony.



Conina said:
Blood_Tears said:

Oh no! They scaled 4 of their games to run on PS4 during a global chip shortage so those fans could get to enjoy the software. That surely means those first party games are not enjoyable at all. Pathetic reasoning as the PS5 versions of those games are top shelf.

Didn't say that the cross-gen games aren't enjoyable. GoW Ragnarok is my most wanted game for the second half of 2022.

Just stated facts that most of the "insanely packed year" are ports/remakes. Four new first party games in a whole year (one of them an annual sports series) ain't that insane for Sony.

4 1st party in a year is quite a lot.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Kyuu said:

Shortages would not have necessarily mattered in the long run. An argument can be made that GT7, Horizon 2, and Ragnarok would all have sold better (lifetime) on PS5+PC than they will as CrossGen games (PS4+PS5+PC). Pushing the envelope would have ensured a better reception, more hype, and therefore stronger legs regardless of the current shortage.

Then again, it depends on whether the tools were mature enough to produce impressive results on PS5 in time. There would have been no point in locking games on PS5 if the end results were barely better than CrossGen games due to engines being outdated and other restrictions. I feel that most engines/tools are taking too long to be meaningfully utilized on PS5 level hardware; longer than the typical generational transition. If this is the case, skipping PS4 wouldn't have done much visually or mechanically.

I think Rift Apart looked great for an early game. But that may be down to Insomniac's engine being more "nextgen" ready.

Considering the time it takes to make a game several of those crossgen were already pretty mature on development as PS4 titles before they decided to make PS5 and then the jump to make it PS5 only wouldn't be as big as if it was always a PS5 title.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

i think 2022 is solid, not as strong as it looked from the outset but still decent.

Q2 definitely suffered and was quite weak. The absence of 3rd party titles is really being felt and they're not going to pick up pace again til Q4.

In an ideal world we would have seen Forspoken come out in May, some of other indie titles that missed their initial release target like Stray/Seasons/The Devil Inside populate the summer. And then lastly GOW arrive in September, leaving Q4 to all the big 3rd party titles like Hogwards, Gotham and COD