I didn't know Yuffie's DLC is exclusive to PS5. As far as the Japanese market goes I thats decent compensation for GT7 missing its summer release date. Should provide a decent boost to hardware sales.
I didn't know Yuffie's DLC is exclusive to PS5. As far as the Japanese market goes I thats decent compensation for GT7 missing its summer release date. Should provide a decent boost to hardware sales.
hinch said: Btw looks like FF7R Part 2 is destined for PS5 and will be built specifically to take advantage of the new hardware. No cross gen? :o
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People were kidding themselves if they thought the project was going to continue to include the PS4 going forward. It’s realistically a 10 years long project, if not more. Yet I see some people getting mad at Square Enix for moving on to the current gen with the project.
With how the scope of the story and gameplay opens up once you leave Midgar, I cannot fault the developers for not wanting the project to remain tethered to a console architecture that would become a headache to develop for in order to make their vision fully realized at the quality they want the project to be.
Last edited by Hynad - on 02 March 2021True, its kind expected. Square Enix likes to push the latest hardware and graphics with the mainline FF series. Nomura did say it will likely be a late 2021 / early 2022 title. I'd say some time in 2022.. and by that time there will easily be 20m+ PS5's out in the open. And these games sell very well, to say the least. Maybe this will give interest in Japan (for the PS5) a boost it needs.
But yeah I'm excited to see a publisher not afraid to move onto next gen. Part 1 already looks great, can't wait to see what they can do with much better hardware!
I mean they already have the assets from the first game and pt 2 only managed to go into full development last year, in Summer. A one(ish) to two year development cycle would be quite fast.. and considering this is SE, you're probably right lol.
Lets hope Sony sorts out shortages so you can get one. You have until June 10th!
Last edited by hinch - on 02 March 2021hinch said: True, its kind expected. Square Enix likes to push the latest hardware and graphics with the mainline FF series. Nomura did say it will likely be a late 2021 / early 2022 title. I'd say some time in 2022.. and by that time there will easily be 20m+ PS5's out in the open. And these games sell very well, to say the least. Maybe this will give interest in Japan (for the PS5) a boost it needs. |
If Part 2 launches no later than early next year I would expect a PS4 version to be made as well and only part 3 be exclusive to gen 9.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
Hynad said:
People were kidding themselves if they thought the project was going to continue to include the PS4 going forward. It’s realistically a 10 years long project, if not more. Yet I see some people getting mad at Square Enix for moving on to the current gen with the project. With how the scope of the story and gameplay opens up once you leave Midgar, I cannot fault the developers for not wanting the project to remain tethered to a console architecture that would become a headache to develop for in order to make their vision fully realized at the quality they want the project to be. |
I was actually expecting cross gen due to SE looking how it can make the most money and shooting forward with development with calibrating for next gen. So targeting fall 2022 and simply using current working assets as they done in past FF sequels (X-2/XIII-2). Then they'd essentially port up to PS5 (4k/60fps/better textures & lighting). But its true that Part 2 will demand much more in terms of open areas, in the long term it may save them a fair amount of development cost by dropping PS4. Square also want the mainline series to be cutting edge. I've also been surprised by how quickly new gen software sales has overtaken last gen (at least at launch, Hitman for example), by the time it releases (fall 2022-2023) the market for PS4 software outside of Fifa & online service games will probably be dead.
PS dropped a bunch of VR trailers on their channel today:
Glad to see them continuing to support PSVR while we wait for #2.
Also, Narita Boy looks legit.
DonFerrari said:
If Part 2 launches no later than early next year I would expect a PS4 version to be made as well and only part 3 be exclusive to gen 9. |
Maybe. From his wording though it sounds like the game is made from scratch for PS5, but we'll see. Won't be a while until its shown anyway.. I'm guessing E3/SE or Sony conference next year or something like that.
Nice. Out of all those VR games Doom 3 looks most interesting to me. Wonder if its the full game but tweaked for VR.
Last edited by hinch - on 03 March 2021hinch said:
Maybe. From his wording though it sounds like the game is made from scratch for PS5, but we'll see. Won't be a while until its shown anyway.. I'm guessing E3/SE or Sony conference next year or something like that. Nice. Out of all those VR games Doom 3 looks most interesting to me. Wonder if its the full game but tweaked for VR. |
What I understood is when a game is made from scratch not that FFVIIR2 would be this game.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
In preparation for Ratchet & Clank: Rift Apart, I went back and got the two Platinum trophies I needed to complete the set. Played through Ratchet: Deadlocked and A Crack in time, and I gotta say, my memories of them were a little off. I thought Deadlocked was a WHOLE LOT more fun than I remembered, whereas A Crack in Time - once thought to be my favourite in the series - was a little disappointing.
Of course, a lot of that simply comes from some of the non-combat sections. The more I think about it the more I still love it, but my overall memories of the game was tainted. Kind of a shame, but then again replaying those two games it was like a totally fresh experience! I didn't remember, like ANY of those games aside from the announcers from Deadlocked and the clank puzzle sequences/Azimuth from A Crack in Time. so in essence, I got to play them both again for the first time and I gotta say I loved it!
My tier list is as follows:
S Tier:
Ratchet & Clank Future: A Crack in Time
Ratchet & Clank: Up Your Arsenal
Ratchet & Clank: Going Commando
A Tier:
Ratchet & Clank PS4
Ratchet & Clank Future: Tools of Destruction
Ratchet: Deadlocked
B Tier:
Ratchet & Clank: Into the Nexus
Ratchet & Clank: Quest for Booty
Ratchet & Clank PS2
C tier:
Ratchet & Clank: Size Matters
Ratchet & Clank: All 4 One
Ratchet & Clank: Full Frontal Assault
N/A Tier: (Haven't played)
Secret Agent Clank
Ratchet & Clank: Before the Nexus
Ratchet & Clank: Going Mobile
My Console Library:
PS5, Switch, XSX
PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360
3DS, DS, GBA, Vita, PSP, Android