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Forums - Microsoft Discussion - Micorosft Studios E3 Expansion - 5 New 1st Party Studios (Ninja Theory, Playground Games, Undead Labs)

KazumaKiryu said:

In my opinion: Microsoft should rather develop (more) good own games, instead of buying multi-studios -.- For that reason ... its sad, there will never be a "Heavenly Sword 2" in future, no chance now.

Everyone acquires studios. 

How do you expect them to expand their first party without getting new talent?



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These new deals and expansions will definitely bold well for Microsoft in the future. All it comes down to is execution as always.



Sony cancelled Heavenly Sword 2, If they wanted a sequel then they would have made one already. Plus they have multiple studios more than capable enough to develop another Heavenly Sword game.



As I said in the other thread, this is a very good step on fulfilling the promise of improved 1st party.
And it's easier to increase bought studios than create from scrap, so this can really go well.
But as other said, we need to see if they will get chance to shine with AAA games.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
As I said in the other thread, this is a very good step on fulfilling the promise of improved 1st party.
And it's easier to increase bought studios than create from scrap, so this can really go well.
But as other said, we need to see if they will get chance to shine with AAA games.

Yeah, it is a good move but with a couple of questions. 

Most of these studios were already developing exclusively for Xbox, so was it necessary to buy them? 

The main question for me is that the number of studios were not the most important issue for Xbox so far. It was their way of dealing with their exclusive games. Phantom Dust, Scalebound, Fable Legends, Crackdown 3... You can also add that the games that do release are not of the best quality (Sea of thieves, State of Decay 2...). It can't be only because of the studios, Microsoft and their orders to the studios are also to blame here (focus on MP and GaaS for example). So, will Microsoft be able to help these new studios to grow and make great games? I'm not sure about that, but only time will tell. 



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Faelco said:
DonFerrari said:
As I said in the other thread, this is a very good step on fulfilling the promise of improved 1st party.
And it's easier to increase bought studios than create from scrap, so this can really go well.
But as other said, we need to see if they will get chance to shine with AAA games.

Yeah, it is a good move but with a couple of questions. 

Most of these studios were already developing exclusively for Xbox, so was it necessary to buy them? 

The main question for me is that the number of studios were not the most important issue for Xbox so far. It was their way of dealing with their exclusive games. Phantom Dust, Scalebound, Fable Legends, Crackdown 3... You can also add that the games that do release are not of the best quality (Sea of thieves, State of Decay 2...). It can't be only because of the studios, Microsoft and their orders to the studios are also to blame here (focus on MP and GaaS for example). So, will Microsoft be able to help these new studios to grow and make great games? I'm not sure about that, but only time will tell. 

*cough*cough*



EspadaGrim said:
Oh how I love the Hypocrisy of some people saying that MS buying studios is bad and should just build them, Seems like people forget that Sony bought and did not build Naughty Dog, Guerrilla Games and Suckerpunch.

I have seem only a single person saying and you could answer directly...

EspadaGrim said:
Sony cancelled Heavenly Sword 2, If they wanted a sequel then they would have made one already. Plus they have multiple studios more than capable enough to develop another Heavenly Sword game.

We haven't ever seem any announvement of a HS2 so how would it be cancelede? source?

Faelco said:
DonFerrari said:
As I said in the other thread, this is a very good step on fulfilling the promise of improved 1st party.
And it's easier to increase bought studios than create from scrap, so this can really go well.
But as other said, we need to see if they will get chance to shine with AAA games.

Yeah, it is a good move but with a couple of questions. 

Most of these studios were already developing exclusively for Xbox, so was it necessary to buy them? 

The main question for me is that the number of studios were not the most important issue for Xbox so far. It was their way of dealing with their exclusive games. Phantom Dust, Scalebound, Fable Legends, Crackdown 3... You can also add that the games that do release are not of the best quality (Sea of thieves, State of Decay 2...). It can't be only because of the studios, Microsoft and their orders to the studios are also to blame here (focus on MP and GaaS for example). So, will Microsoft be able to help these new studios to grow and make great games? I'm not sure about that, but only time will tell. 

Perhaps not necessary but as said in another thread it warrants that they don't lose the games developed there (at least expertise) it also makes it easier for MS to invest in growing them.

But I agree on the Management being a big question mark.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

RoboTin said:
EspadaGrim said:
Oh how I love the Hypocrisy of some people saying that MS buying studios is bad and should just build them, Seems like people forget that Sony bought and did not build Naughty Dog, Guerrilla Games and Suckerpunch.

I think people have no issues Microsoft buying Playground games and undead laps who made only exclusive games to xbox one like naughty dog, Guerrilla Games and Suckerpunch did before they were acquired by sony. People probably have more issues the studios that were making multiplat games till today.

Just because Microsoft has purchased a Studio... Doesn't mean that the games being made stop being Multiplatform.
Case in point: Minecraft.



--::{PC Gaming Master Race}::--

jason1637 said:
Faelco said:

Yeah, it is a good move but with a couple of questions. 

Most of these studios were already developing exclusively for Xbox, so was it necessary to buy them? 

The main question for me is that the number of studios were not the most important issue for Xbox so far. It was their way of dealing with their exclusive games. Phantom Dust, Scalebound, Fable Legends, Crackdown 3... You can also add that the games that do release are not of the best quality (Sea of thieves, State of Decay 2...). It can't be only because of the studios, Microsoft and their orders to the studios are also to blame here (focus on MP and GaaS for example). So, will Microsoft be able to help these new studios to grow and make great games? I'm not sure about that, but only time will tell. 

*cough*cough*

And? What is the relation here? What are you trying to say? 

Did Remedy announce a PS4 game? 



Faelco said:
jason1637 said:

*cough*cough*

And? What is the relation here? What are you trying to say? 

Did Remedy announce a PS4 game? 

Remedy are working on a multiplat game. If MS don't buy studios that are already making exclusives its only a matter of time they decide to do something different.