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Forums - Nintendo - Predict lifetime sales of Octopath Traveler

 

I think it will sell...

Less than 1 million 14 9.52%
 
1-2 million 79 53.74%
 
2-3 million 40 27.21%
 
Over 3 million 14 9.52%
 
Total:147
Cerebralbore101 said:
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No the textures in those games are nowhere near better also don't write on my wall either just because you've dug yourself into a hole, the is no comparison as textures lighting and such goes it's not even close.

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Sorry but the is simply no truth in your claim your listed games are better graphically.



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Yeah, anybody can look at those screenshots and clearly see that Octopath Traveler is made with pixelart textures, while the 3DS games are not. Pixelart is straight out of the 4th generation of videogame systems. 3DS on the other hand is using textures well beyond 5th gen. 

Last edited by Cerebralbore101 - on 08 July 2018

I honestly doubt pricing is going to impact sales too badly, several Switch games that were criticized for being overpriced have still sold well.

I think it's biggest challenge will be whether non-hardcore gamers outside Japan will even be aware of the game's existence, I haven't seen much advertising for it outside of Nintendo's social media channels.



I think it will get between 1-2 millons. Close to 2 million would be incredible and over 2 million that would be just guarantying a nice flow of exclusives from SE and more devs.
They just hit the dart right in the middle with this one. Hopefully it does well with critics.



Cerebralbore101 said:

Yeah, anybody can look at those screenshots and clearly see that Octopath Traveler is made with pixelart textures, while the 3DS games are not. Pixelart is straight out of the 4th generation of videogame systems. 3DS on the other hand is using textures well beyond 5th gen. 

You're acting as if pixelart can no longer be modified and improved upon with the current technology.



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Demo played and preordered through Amazon. It deserves over 2 mil from what I can tell.



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Kai_Mao said:
Cerebralbore101 said:

Yeah, anybody can look at those screenshots and clearly see that Octopath Traveler is made with pixelart textures, while the 3DS games are not. Pixelart is straight out of the 4th generation of videogame systems. 3DS on the other hand is using textures well beyond 5th gen. 

You're acting as if pixelart can no longer be modified and improved upon with the current technology.

Aside from adding to the color palette it can't. Pixel Art is by definition low resolution. Once you increase the detail to the level where you can no longer see the individual pixels it stops being pixel art. Octopath's textures are made to look like they are pulled out of a 16-bit game. The 3DS games' textures are not. They are made to look as good as the 3DS can get them to look, which is at least a gen and a half past the SNES-like textures of Octopath. You might as well try to argue that Minecraft looks better than a PS2 game, and then base your argument on the draw distance, anti-aliasing, and resolution, while ignoring the basic modeling/texturing. 



Cerebralbore101 said:
Kai_Mao said:

You're acting as if pixelart can no longer be modified and improved upon with the current technology.

Aside from adding to the color palette it can't. Pixel Art is by definition low resolution. Once you increase the detail to the level where you can no longer see the individual pixels it stops being pixel art. Octopath's textures are made to look like they are pulled out of a 16-bit game. The 3DS games' textures are not. They are made to look as good as the 3DS can get them to look, which is at least a gen and a half past the SNES-like textures of Octopath. You might as well try to argue that Minecraft looks better than a PS2 game, and then base your argument on the draw distance, anti-aliasing, and resolution, while ignoring the basic modeling/texturing. 

Sorry, but your argument makes no sense

Yes, the textures look like 16bit sprites and backgrounds. Have you ever thought about why that hasn't been done before? Have you any idea how difficult it is to pull this off convincingly? Probably not, otherwise you wouldn't have unleashed that stream of posts here.

As a result, for those who know anything about the mechanics at play here, it sounds like you're arguing that, say, Tekken 1 looks better than Muramasa: The Demon blade because Tekken is in 3D and Muramasa in 2D. I know that's not your argument, it's just the way your argument feels.



routsounmanman said:
Ganoncrotch said:
I really think the asking price of this is just too damn high low.

There. Would gladly pay for this game. CANNOT wait for this Friday.

Game is €60 the same price will get you breath of the wild, Skyrim or Mario Odyssey

do you really think it offers the same value as those other games... to the point where you think it should be higher than €60?



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Ganoncrotch said:
routsounmanman said:

There. Would gladly pay for this game. CANNOT wait for this Friday.

Game is €60 the same price will get you breath of the wild, Skyrim or Mario Odyssey

do you really think it offers the same value as those other games... to the point where you think it should be higher than €60?

I exaggerated there, to make a point. The game having a retro style aesthetic doesn't mean it doesn't offer value in spades. Many go as far as to call it an indie game, lol.