Kai_Mao said:
You're acting as if pixelart can no longer be modified and improved upon with the current technology. |
Aside from adding to the color palette it can't. Pixel Art is by definition low resolution. Once you increase the detail to the level where you can no longer see the individual pixels it stops being pixel art. Octopath's textures are made to look like they are pulled out of a 16-bit game. The 3DS games' textures are not. They are made to look as good as the 3DS can get them to look, which is at least a gen and a half past the SNES-like textures of Octopath. You might as well try to argue that Minecraft looks better than a PS2 game, and then base your argument on the draw distance, anti-aliasing, and resolution, while ignoring the basic modeling/texturing.







