Of the one's where I've played both, probably OoT 3D.
WWHD isn't a remake, it's a remaster with slight mechanical tweaks. While I like HGSS more than OoT 3D, it's an objectively less faithful remake. SR is an atrocious remake. ZM is honestly a better remake than I think I give it credit for, but perhaps a less faithful remake than people give it credit for tonally and aesthetically. MK8DX is no remake, it's a port.
While I do think that OoT is an overrated game, I think it's remake is the perfect example of how to change a game just enough to be modernized both mechanically and aesthetically while preserving and respecting the original intent, something I don't think most of the games on that list do. Even HGSS, which is my third favorite Pokemon game-borderline tied for second, doesn't really have reverence for the tone or aesthetic for the games and era it's remaking. If it did, the art would look more washed out and the aesthetic specifically bulky and 90s. Which, again, is probable fine since I like them more than they're originals, but I'd probably like them that much more with that reverence for the source material.