A good one time play through.
The 30 minute cut scenes absolutely destroyed the gaming pace. They were also 99% pointless. The only reason I'd consider a second play through is to skip every cutscene and see if I could notice a difference. If I started playing the game and finished with a TV show it was fine. However starting the day with one left me bored, and no interest in actually playing the game. They were dull, lifeless, and had a very poor plot to them.
The only difference I noticed the first time is "oh hey its that person" I'm fighting. Since almost all of the cutscenes involved characters never in the actual game.
The powers were great, loved the powers. The final fight was bull crap. It was pointlessly hard with random gimmicks, crashed me twice (only time the whole game) and those load times were insanely long. Which mattered because I died a lot (to the gimmicks).
I remember one map. I expected it to be epic. Like king of the hill. There was a device turning off your powers. I thought I would have to "sneak" to it. Turn it off and then guard it. Wrong on both points. I walked directly to it. No sneaking, no fights. I turned it off - and it stayed off.
In essence the level didn't actually "start" until I turned it off. And it never turned back on. Making it a useless prop. And a very easy level.
Oh and I just remembered how god awful the running and jumping was. The "running" was a very much slow-paced run. And the jumping was something I haven't seen that bad since I think PS1? There were many times I had to go "am I missing this jump because it isn't part of the game, or because I'm not jumping from the exact right spot".
So I'd have to try jumping from the same spot multiple times to see if it was bad jump, or invisible walls. Most of the time, invisible walls.
Oh and now I remembered the gathering. The millions, and millions of e-mails. Desperately hoping for story reading multiple-page e-mails. Unvoiced, and uninteresting.
I'll play the sequel (and avoid the 30 minute TV show cutscenes) because the time powers were great. One of the few times I'd be fine with them cutting the entire story and concentrating on just time powers.
Cut the jumping, the story, the gathering. Leave the powers, and the finding the "power ups" to make your powers better. That's it.
edit: Wow De-ja-vu. I think I had this same discussion when the game first came out. More than two years ago. There was someone saying the critics had no clue what they were talking about because they were playing it in a different way. That amused me greatly.
Last edited by Bandorr - on 05 May 2018