What? What does generating negativity have to do with not understanding that others might like such games? Are you saying that if anyone from said crowd expresses negativity, they must automatically might not be able to see how said games are enjoyable to others? The two ideas don't intertwine well.
Don't make up arguments. I was clear with what I was talking about. There are people who attack games that they see as "too cinematic" when all they need do is avoid those games.
Okay, but you could say that for any game. That's just a way to throw criticism out the window (and before you say "I'm only talking about the haters!", my entire point is that you're too comfortable setting aside a "crowd" of people).
The irony must be lost.
"Detroit: Become Human is going to generate a ton of negativity from the expected "omg it's not a game it's a movie" crowd who cannot stand the idea that others might like something they do not. I don't think that counts because they've already made up their minds that they'll hate it."
You act as though being part of said crowd is mutually exclusive with not understanding how others can enjoy such a product, and then simultaneously shut down the crowd by saying that it doesn't count cause "they've already made up their minds that they'll hate it."
In other words, you can not understand why those people might not like such a game, or that there might in fact be legitimate reasons for it, and thus you just act like the ideas are ludicrous.