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Forums - Sales Discussion - Amazon U.S. April bestsellers and general Amazon-based discussion

JSG87 said: 

I don't understand how PSN cards can be unavailable though? They are digital thus they cannot run out of stock? Or am I missing something?

Arent they digital CODES? In that case it means they dont have anymore codes to give out.



When the herd loses its way, the shepard must kill the bull that leads them astray.

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JSG87 said:
quickrick said:

umm being port is a huge benefit,  because mario kart can come out so early in the system life time, and there are very little options, plus most who owned wiiu were hardcore nintendo fans i'm sure most would double dip for a portable version, not to mention the extra modes and 1080p. zelda on wii was a GC port yet it destroyed skyward in sales, also mario galaxy came out when wii install base was samll yet it out sold mario galaxy 2 by a huge amount. when ever mario kart 9 comes out it won't outsell mario kart 8.

 

Are you seriously saying ports only do well because they were on previous platforms? That's crazy. A game that was purchased by what, 8 million people on one platform would be lucky to sell 8 million on the next. The only reason those games sell really well is because they are great quality games and the system that the ports are sold on is hugely successful. Also you cannot for a single minute think the majority that bought mk8 on wii u bought it on Switch too.

mostly hardcore nintendo fans bought the WIIU, there  no question in my mind that most double dipped for a superior portable version on switch, especially with how limited the game line up was, aside from zelda, what else are they gonna buy for the next 7 months?



zorg1000 said:
JSG87 said: 

I don't understand how PSN cards can be unavailable though? They are digital thus they cannot run out of stock? Or am I missing something?

Arent they digital CODES? In that case it means they dont have anymore codes to give out.

 

But I don't understand how they can run out of codes to give out? I don't get it lol.



quickrick said:
JSG87 said:

 

Are you seriously saying ports only do well because they were on previous platforms? That's crazy. A game that was purchased by what, 8 million people on one platform would be lucky to sell 8 million on the next. The only reason those games sell really well is because they are great quality games and the system that the ports are sold on is hugely successful. Also you cannot for a single minute think the majority that bought mk8 on wii u bought it on Switch too.

mostly hardcore nintendo fans bought the WIIU, there  no question in my mind that most double dipped for a superior portable version on switch, especially with how limited the game line up was, aside from zelda, what else are they gonna buy for the next 7 months?

Nah I don't buy thay for a second. I think as you stated the Wii U was mostly Nintendo fans. If you look at Nintendos own data the Switch is being bought by a whole different group of people. Which makes sense. MK8D might have been bought for the reasons you stated but it's not because the majority of wii u owners bought a Switch and that they bought a second copy.



quickrick said:
zorg1000 said:
A franchise that has sold ~5 million in each of its three numbered entries will sell over 10 million but the franchise that has blown past 10 million in its last two entries wont sell 10 million......gotta love the logic there.

SSB only did 10 million on one platform and that was called wii, it not guaranteed to do 10 million on switch. 

Smash 4 did ~14 million, yes its on 2 platforms but thats irrelevent, you dont segregate the sales of cross-gen/multiplatform games.

If somebody asks you how much FIFA 18 or COD: WWII sold, you would say over 15m and over 18m. You wouldnt just take the sales of a single sku to determine its sales.



When the herd loses its way, the shepard must kill the bull that leads them astray.

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JSG87 said:
zorg1000 said:

Arent they digital CODES? In that case it means they dont have anymore codes to give out.

 

But I don't understand how they can run out of codes to give out? I don't get it lol.

The codes are assigned to cards given out by Sony, Amazon doesnt just make up a random code to give out.



When the herd loses its way, the shepard must kill the bull that leads them astray.

quickrick said:
Bofferbrauer2 said:

And you don't seem to understand what the bigger franchise here actually is. 3D Mario isn't all that big, Nintendo has a lot of series which are bigger than that, among them Animal crossing. Heck, you where saying that GoW4 will outsell Smash easily, even though GoW is a much smaller franchise than Smash with barely half as much sales (and that's being generous, it's 13M to 5M ffs)

Seriously, Nintendo hasn't yet released any of the big guns in terms of sales, save for Splatoon 2 in Japan. Fire Emblem had an enormous growth on the 3DS and became pretty huge, Animal Crossing kept getting bigger, Pokemon always are huge. Compared to any of them a 3D Mario is generally small fry. The reason they aren't in Switch yet is that they are still supporting the 3DS, hence why those teams didn't make the Switch (ha!) yet. Smash could also easily get up there if it can marry the good parts of the 3DS, Wii U, Brawl and Melee parts together, and it has been growing ever since it's inception on the N64.

at bolded that's a pretty silly thing to say and makes 0 sense. smash is a much bigger franchise then GOW, but GOW on ps4 is a totally different beast, and will do over 10 million, i just don't expect smash on switch do over 10 million. 

You point out something telling it's silly, only to follow up with something that's even far more silly. GoW selling 10 million is certainly possible with the hype if the sales ain't very frontloaded, but for Smash doing less than that it must be a totally broken failure to achieve such low numbers On a console with adequate sales numbers like the Switch.

As for 3D Mario vs Animal Crossing: AC is generally the bigger seller, because apart from 64, Galaxy and now Odyssey, they really don't sell that well. 7.5M for Galaxy 2, 6M for Sunshine, 5 for 3D World. And all of them had bundles (especially Galaxy, Sunshine and 64) helping their numbers even further. The real sellers are the 2D Marios, which normally sell about 3 times as well as the 3D ones.

That said, Odyssey is an obvious masterpiece and selling appropriately. It will, without a doubt, outsell any other 3D Mario by a country mile, considering the best-selling one is 64 with 11.9M sales (Maybe even as soon as the IR Meeting  next week). While AC is bigger, it's just slightly so. It will get tough to beat Odyssey for Animal crossing



JSG87 said:
quickrick said:

mostly hardcore nintendo fans bought the WIIU, there  no question in my mind that most double dipped for a superior portable version on switch, especially with how limited the game line up was, aside from zelda, what else are they gonna buy for the next 7 months?

Nah I don't buy thay for a second. I think as you stated the Wii U was mostly Nintendo fans. If you look at Nintendos own data the Switch is being bought by a whole different group of people. Which makes sense. MK8D might have been bought for the reasons you stated but it's not because the majority of wii u owners bought a Switch and that they bought a second copy.

who knows, but i think most mario kart fans that owned it on wiiu would love a portable version. 

zorg1000 said:
quickrick said:

SSB only did 10 million on one platform and that was called wii, it not guaranteed to do 10 million on switch. 

Smash 4 did ~14 million, yes its on 2 platforms but thats irrelevent, you dont segregate the sales of cross-gen/multiplatform games.

If somebody asks you how much FIFA 18 or COD: WWII sold, you would say over 15m and over 18m. You wouldnt just take the sales of a single sku to determine its sales.

how is selling on 2 platforms irrelevant? now thats its down to 1 platform?



quickrick said:
zorg1000 said:
A franchise that has sold ~5 million in each of its three numbered entries will sell over 10 million but the franchise that has blown past 10 million in its last two entries wont sell 10 million......gotta love the logic there.

SSB only did 10 million on one platform and that was called wii, it not guaranteed to do 10 million on switch. 

Yeah, on the Wii, which many "core gamers" missed out, who are considered the main audience of the franchise. And a pretty contested sequel to Melee to boot. And yet it sold over 13M

3DS Smash alone could quite possibly break those 10M this year too. A game considered a hallmark of competitive action gameplay sells 10M on a pure handheld who doesn't have that kind of audience. Just think about the implications and then think again about Smash on Switch sales. You could say less than 10M this year, which is quite possible especially if it would launch in December, but LT sales of less than 10M are just ludicrous.



Bofferbrauer2 said:
quickrick said:

at bolded that's a pretty silly thing to say and makes 0 sense. smash is a much bigger franchise then GOW, but GOW on ps4 is a totally different beast, and will do over 10 million, i just don't expect smash on switch do over 10 million. 

You point out something telling it's silly, only to follow up with something that's even far more silly. GoW selling 10 million is certainly possible with the hype if the sales ain't very frontloaded, but for Smash doing less than that it must be a totally broken failure to achieve such low numbers On a console with adequate sales numbers like the Switch.

As for 3D Mario vs Animal Crossing: AC is generally the bigger seller, because apart from 64, Galaxy and now Odyssey, they really don't sell that well. 7.5M for Galaxy 2, 6M for Sunshine, 5 for 3D World. And all of them had bundles (especially Galaxy, Sunshine and 64) helping their numbers even further. The real sellers are the 2D Marios, which normally sell about 3 times as well as the 3D ones.

That said, Odyssey is an obvious masterpiece and selling appropriately. It will, without a doubt, outsell any other 3D Mario by a country mile, considering the best-selling one is 64 with 11.9M sales (Maybe even as soon as the IR Meeting  next week). While AC is bigger, it's just slightly so. It will get tough to beat Odyssey for Animal crossing

laughable. how many games have broken over 5 million for animal crossing? only 2 in the past 18 years. Lets look at every entry in both franchises. its not even close, 3d mario is much bigger.

mario 64 11.9 million

mario 64 ds 11.09 million

mario sunshine 6.31 million

mario galaxy 12.7 million

mario galaxy 2 7.7 million

mario 3d land 11.7 million

mario 3d world 5.75 million

mario odyssey probably 18 million ltd. 

 

animal crossing.

 

2001 GameCube Animal Crossing 2.32 million[1]
1.68 million in US, 641,300 in Japan[2]
2005 NDS Animal Crossing: Wild World 11.75 million[1](March 2015)
2008 Wii Animal Crossing: City Folk 4.32 million [1](December 2013)
2013 3DS Animal Crossing: New Leaf 11.59 million[3] (September 2017)
2015 3DS Animal Crossing: Happy Home Designer 3.04 million[4]
2015 Wii U Animal Crossing: amiibo Festival <<1 million