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Forums - Microsoft - Sea of Thieves - Metacritic/Review thread - Metascore: XBO - 69 (69 reviews) PC - 68 (23 reviews)

Carl2291 said:
S.T.A.G.E. said:

Sea Of Thieves has been hyped to heaven by XBox fanboys on youtube, because they've got no ammo. Half of them have since bought PS4's  because after this theres no denying the truth of the situation. Sony is just in another league from Microsoft.

You've been here for almost 10 years now and you're still trying to console war.

That's both impressive and sad.

I guess it was out of line as a to bring it up but I found it to be an adequate response.I wrote what I did in response to CGI because of the sentiment as to whether these games were or werent being overhyped. I specifically pointed to Youtube, because its being used in a list war.

Last edited by S.T.A.G.E. - on 23 March 2018

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Oneeee-Chan!!! said:
DirtyP2002 said:
78 because it is a new Microsoft IP.
If it was a Nintendo game, the very same game would score around 94/100 average.

Don't say opposite of the truth .
Most metacritic reviewers are american and european people.

The people reviewing doesn't have much to do with his statement.  While I disagree with his numbers there, I do believe there is a bit of a bias in the industry for new IPs coming from specific developers.  Those that have done very well with new IPs in the past get a lot of leeway in their new IPs going forward because people have an area to look at for where the IP could potentially go.  In this instance I think MS's reputation for IPs in recent years makes some people skeptical, even if it is a company like Rare they are working with for it.



Alara317 said:

I was hyped for it for years leading up to its release, even going so far as to pre-order it. I played the betas (Both of them) And already got bored before the end of them. Based on what critics are saying, what my friends who do own it are saying, and what I'm seeing in the streams/youtube videos, my worst fears were correct and the game is an empty, hollow shell of a game. 

due to a clerical error on Amazon's part, I didn't get the game at pre-order, and I'm glad I didn't. Honestly, just looks like a huge disappointment. 

And again, the truth of having some people like it doesn't mean it's a good game, or that it's fit for the majority. I return you once again to my escargot comment. sure, some like it, some happen to enjoy that kind of thing and I respect that, but MOST gag and find it gross, just like how it seems MOST don't like Sea of Thieves due to its lack of depth, a lack of a progression system, and a lack of content. 

If you have played it then why don't you write about your experience playing it, things you want them to add etc? What kind of a progression system would you want? What kind of adventures you had with your friends while playing the beta and what made you bored in the end?

I've been reading what people have to say about the game and I don't see MOST disliking it. Sure, there's a lot of complaints and people are giving feedback, listing the things they want added etc. but that doesn't mean they don't like the game. A million players in two days and for some reason you're convinced that majority of them didn't enjoy it. 



KiigelHeart said:
Alara317 said:

I was hyped for it for years leading up to its release, even going so far as to pre-order it. I played the betas (Both of them) And already got bored before the end of them. Based on what critics are saying, what my friends who do own it are saying, and what I'm seeing in the streams/youtube videos, my worst fears were correct and the game is an empty, hollow shell of a game. 

due to a clerical error on Amazon's part, I didn't get the game at pre-order, and I'm glad I didn't. Honestly, just looks like a huge disappointment. 

And again, the truth of having some people like it doesn't mean it's a good game, or that it's fit for the majority. I return you once again to my escargot comment. sure, some like it, some happen to enjoy that kind of thing and I respect that, but MOST gag and find it gross, just like how it seems MOST don't like Sea of Thieves due to its lack of depth, a lack of a progression system, and a lack of content. 

If you have played it then why don't you write about your experience playing it, things you want them to add etc? What kind of a progression system would you want? What kind of adventures you had with your friends while playing the beta and what made you bored in the end?

I've been reading what people have to say about the game and I don't see MOST disliking it. Sure, there's a lot of complaints and people are giving feedback, listing the things they want added etc. but that doesn't mean they don't like the game. A million players in two days and for some reason you're convinced that majority of them didn't enjoy it. 

You also can't take the million number and assume they enjoyed it either.  Hell, how many people played No Mans Sky day 1 and look at that situation.  The issue I keep seeing with Sea of Thieves isn't that it isn't enjoyable, its that after a couple hours you have seen pretty much everything the game has to offer.



KiigelHeart said:

If you have played it then why don't you write about your experience playing it, things you want them to add etc? What kind of a progression system would you want? What kind of adventures you had with your friends while playing the beta and what made you bored in the end?

I've been reading what people have to say about the game and I don't see MOST disliking it. Sure, there's a lot of complaints and people are giving feedback, listing the things they want added etc. but that doesn't mean they don't like the game. A million players in two days and for some reason you're convinced that majority of them didn't enjoy it. 

And what do you suggest I write about? How I got dumped into games with crew members who didn't listen to me? About how much of a pain I felt it was to take quests and how clunky the gameplay felt? About how I got lost and my crew left without me (no idea how they did that: I thought it needed all four members to set sail on a ship that size), about how my internet was less than stellar for it so I kept glitching? 

I played 10 hours between the two betas, and while I can't pretend it was representative of the final game, my concerns were not alleviated once the reviews started coming in. The things I was worried about seemed just as bad in the final game, and while I HATED my time with the game, I chalk most of that up to the tools that were in my crew combined with my shoddy connection. 

But I'm not here to talk about my hatred for the game, because I'm not stupid enough to believe that the things I hated about my time with it are representative of the final game. However, during that time, I did have some very real concerns with the game and the final release spoke to me that my concerns were valid, and that's what I've been talking about. If I was looking to be critical, or looking to avoid civil discussion and just hate on the game, I'd use my experiences as an anecdote for how bad the game is, but I'm not doing that because that would be foolish. 



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I'm looking forward to days gone, I wouldn't certainly say its been hyped, in fact been quite a few people bemoaning the fact its "yet another zombie game"... which in my opinion, nothing wrong with a zombie game :D.



Making an indie game : Dead of Day!

Neodegenerate said:
Oneeee-Chan!!! said:

Don't say opposite of the truth .
Most metacritic reviewers are american and european people.

The people reviewing doesn't have much to do with his statement.  While I disagree with his numbers there, I do believe there is a bit of a bias in the industry for new IPs coming from specific developers.  Those that have done very well with new IPs in the past get a lot of leeway in their new IPs going forward because people have an area to look at for where the IP could potentially go.  In this instance I think MS's reputation for IPs in recent years makes some people skeptical, even if it is a company like Rare they are working with for it.

I believe there are MS bonus in US and UK.



Madword said:
I'm looking forward to days gone, I wouldn't certainly say its been hyped, in fact been quite a few people bemoaning the fact its "yet another zombie game"... which in my opinion, nothing wrong with a zombie game :D.

Its been hyped in the community. Thats all there's left to talk about until E3. People were going nuts when they found out the games price indicated it wasnt AAA (it was all over ign and the know as well). It looks like good fun though compared to Sea of Thieves. A Great organized Co-op in a balanced game at a reasonable price. IGN has IGN First videos and thats already adding to the hype.  Im glad that people are assessing from this game that smaller budget titles can be contenders as well.



Neodegenerate said:

You also can't take the million number and assume they enjoyed it either.  Hell, how many people played No Mans Sky day 1 and look at that situation.  The issue I keep seeing with Sea of Thieves isn't that it isn't enjoyable, its that after a couple hours you have seen pretty much everything the game has to offer.

I didn't assume anything. I'm not trying to convince anyone that majority of players liked or disliked the game. Judging by my experience with the beta yeah it's likely it's lacking content - for now at least. Then again, I've played some online shooters for hundreds of hours even though it only took 10 minutes to see everything it had to offer heh. 



Alara317 said:
KiigelHeart said:

If you have played it then why don't you write about your experience playing it, things you want them to add etc? What kind of a progression system would you want? What kind of adventures you had with your friends while playing the beta and what made you bored in the end?

I've been reading what people have to say about the game and I don't see MOST disliking it. Sure, there's a lot of complaints and people are giving feedback, listing the things they want added etc. but that doesn't mean they don't like the game. A million players in two days and for some reason you're convinced that majority of them didn't enjoy it. 

And what do you suggest I write about? How I got dumped into games with crew members who didn't listen to me? About how much of a pain I felt it was to take quests and how clunky the gameplay felt? About how I got lost and my crew left without me (no idea how they did that: I thought it needed all four members to set sail on a ship that size), about how my internet was less than stellar for it so I kept glitching? 

I played 10 hours between the two betas, and while I can't pretend it was representative of the final game, my concerns were not alleviated once the reviews started coming in. The things I was worried about seemed just as bad in the final game, and while I HATED my time with the game, I chalk most of that up to the tools that were in my crew combined with my shoddy connection. 

But I'm not here to talk about my hatred for the game, because I'm not stupid enough to believe that the things I hated about my time with it are representative of the final game. However, during that time, I did have some very real concerns with the game and the final release spoke to me that my concerns were valid, and that's what I've been talking about. If I was looking to be critical, or looking to avoid civil discussion and just hate on the game, I'd use my experiences as an anecdote for how bad the game is, but I'm not doing that because that would be foolish. 

Yes, some reviewers seem to feel the game is unfinished. Many have been concerned or curious about this game and thats why were all here.