Miyamotoo said:
DélioPT said:
I'm saying that sales could be even better.
That's called not settling.
Ever since we first talking my point has been "where are the 2018 games". And by the looks of it i was write in questioning. The result is that instead of selling "THIS MUCH", they might just sell "this much". If that's ok with you, fine. But i believe it could have been better.
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Man, i said write instead of right... look at what you make me do! :D jk
Miyamotoo i don't really how to answer to you to at least show you what you aren't taking into consideration. I'm not even speaking about agreeing with me, just make you realise you aren't being objective.
GoOnkid got my point. He may not agree with me, but at least he got it.
I don't fail to see Switch is a success, i'm just not blind to how the success was achieved, nor am i blind to a point where i think this is the best that could happen.
"ports/remasters are popular, they are selling good and they keep Switch momentum,"
In a context where it's pretty much that or Indies (if you want more than Nintendo games), that's not much of a win, if you ask me. Just imagine how better it would be for Switch if instead of ports/remasters being the majority, new games/multiplats were the majority. Wouldn't that be better?
If Labo does what you mentioned, it's not a one year hit.
Ps4 sales are normally good until March, then they fall during April until September. The same will most likely happen to Switch and it's not smaller franchises, ports/remasters that will change that, when PS4, which has a way better line-up, still suffers from that every year.
"They don't risking nothing, packed lineup from March and sales proves that."
They didn't risk? Miyamotoo, this decision (planning for 2017 and 2018) was made way back, even before Switch was a success and right after Wii U failed so miserably.
You really think that there wasn't a risk there? Really?
"But you do realise that could say for any product, even for PS4!?"
I'm no marketing expert, but even i know that what you just said is not only wrong, it's illogical.
Saying that "oh, you can always do better, so no point in questioning if Nintendo can do better", is not a valid argument.
Of course you can do better: releasing 1 system seller + smaller franchises + FE (sells mostly to it's userbase, though), is not the same as releasing 4/5 system sellers in a year.
2017 proves you wrong.
I asked several times why wasn't Nintendo hyping 2018.
Your answers ranged from, "it's too soon" to "Nintendo announces them closer to launch, now".
Now, i understand why they weren't hyping 2018
Miyamotoo, if you can't even bother tp say anything different than Switch is a success and look how great this line-up of ports/remasters+smaller franchises is, there's really no point in continuing with this conversation.
GoOnKid said:
In bold. Sorry if I sound like an ass. I see your point. I can see that you want them to be even more succesful than they already are, but you must be realistic as well. How many system sellers do you expect?If you ran Nintendo you would release one system seller after another, right? Name them.
Please, I honestly want to know what you even expect at this point.
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I know that system sellers come from 2017.
MK8, Splatoon 2, Mario, Zelda, these four games continue to be really high at the charts. But that doesn't real change what i'm saying.
It doesn't need to be better if you don't mind selling less than what was at your reach.
What i expected from Nintendo was to not use all so many guns in 2017 and leave us with Smash for 2018 - so far.
I think it would have been better if they had decided to at least give us Xenoblade 2 and Fire Emblem (not that it would have done a difference in this case, but we didn't know) for the 1st half.
After not supporting Wii U since 2015 and 3DS close after, and focusing the majority of your resources on Switch, i would also expect more new franchises already and 1-2 system sellers to help boost console sales alongside Smash, for 2018.
Nintendo has now the means to do way, way better than they are doing. And although that takes time, they have had enough to show us more than what we are seeing in 2018.
Wasn't the point of streamlining your SW development to do better than ever before?