So after looking at how much damage bone club (which is one of the weaker moves) did to pikachu I've come to realize that my "balancing" is off. So to fix this starting from vote #100 I'll introduce potions and healing berries. Let me explain, in the previous pokemon elim games the amount of HP usually entered obscene high levels making it close to impossible to kill some mons and the games would go on forever. To combat this, I made - points do more damage over time and also introduced far more powerful moves and items. The problem with this is that since potions are not in, the points are going as high as they usually do and because mons are dropping faster it makes most special moves instakill. In fact every single Pokemon currently is in kill range for a special move. Every, single, one. This is being done as a means to balance the amount of damage, giving pokemon an easier chance for survival. also at vote 100 5 potions will be given tho you can only use 1 potion at a time.
Another thing I forgot to mention is that Pokemon should only be levelled up to when they learn their next move as if they have 4 moves already you'd have to replace one with the other and that's the job of the person who levels up the pokemon.
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