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Forums - Nintendo - Pokemon Starter Elimination Game Gen 7 Edition - We Have a Winner!

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So after looking at how much damage bone club (which is one of the weaker moves) did to pikachu I've come to realize that my "balancing" is off. So to fix this starting from vote #100 I'll introduce potions and healing berries. Let me explain, in the previous pokemon elim games the amount of HP usually entered obscene high levels making it close to impossible to kill some mons and the games would go on forever. To combat this, I made - points do more damage over time and also introduced far more powerful moves and items. The problem with this is that since potions are not in, the points are going as high as they usually do and because mons are dropping faster it makes most special moves instakill. In fact every single Pokemon currently is in kill range for a special move. Every, single, one. This is being done as a means to balance the amount of damage, giving pokemon an easier chance for survival. also at vote 100 5 potions will be given tho you can only use 1 potion at a time.

Another thing I forgot to mention is that Pokemon should only be levelled up to when they learn their next move as if they have 4 moves already you'd have to replace one with the other and that's the job of the person who levels up the pokemon.



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I'm glad to see that we got the best eeveelution.

+ Chikorita
- Torchic



uran10 said:
So after looking at how much damage bone club (which is one of the weaker moves) did to pikachu I've come to realize that my "balancing" is off. So to fix this starting from vote #100 I'll introduce potions and healing berries. Let me explain, in the previous pokemon elim games the amount of HP usually entered obscene high levels making it close to impossible to kill some mons and the games would go on forever. To combat this, I made - points do more damage over time and also introduced far more powerful moves and items. The problem with this is that since potions are not in, the points are going as high as they usually do and because mons are dropping faster it makes most special moves instakill. In fact every single Pokemon currently is in kill range for a special move. Every, single, one. This is being done as a means to balance the amount of damage, giving pokemon an easier chance for survival. also at vote 100 5 potions will be given tho you can only use 1 potion at a time.

Another thing I forgot to mention is that Pokemon should only be levelled up to when they learn their next move as if they have 4 moves already you'd have to replace one with the other and that's the job of the person who levels up the pokemon.

About the level up, so I can level up chikorita to level 6 if I want, but not 7, is it?

I'm confuse about the moves, can I use any move any moment or need buy any item? And about moves that I can chose up to 2 target, how I use it? Is something like

"+ chikorita (razor leaf)

- squirtle

- bulbasaur"

 

Sorry for bother you with the questions, but I'm new here and it's the first time that I play a game like this (and english isn't my first language).



use 5 rare candy on torchic

+torchic
-cubone

Last edited by Luke888 - on 24 February 2018

+ Chikorita
- Cubone



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+Fennekin
-Munchlax



+Froakie
-Litten



cesaremerim said:
uran10 said:
So after looking at how much damage bone club (which is one of the weaker moves) did to pikachu I've come to realize that my "balancing" is off. So to fix this starting from vote #100 I'll introduce potions and healing berries. Let me explain, in the previous pokemon elim games the amount of HP usually entered obscene high levels making it close to impossible to kill some mons and the games would go on forever. To combat this, I made - points do more damage over time and also introduced far more powerful moves and items. The problem with this is that since potions are not in, the points are going as high as they usually do and because mons are dropping faster it makes most special moves instakill. In fact every single Pokemon currently is in kill range for a special move. Every, single, one. This is being done as a means to balance the amount of damage, giving pokemon an easier chance for survival. also at vote 100 5 potions will be given tho you can only use 1 potion at a time.

Another thing I forgot to mention is that Pokemon should only be levelled up to when they learn their next move as if they have 4 moves already you'd have to replace one with the other and that's the job of the person who levels up the pokemon.

About the level up, so I can level up chikorita to level 6 if I want, but not 7, is it?

I'm confuse about the moves, can I use any move any moment or need buy any item? And about moves that I can chose up to 2 target, how I use it? Is something like

"+ chikorita (razor leaf)

- squirtle

- bulbasaur"

 

Sorry for bother you with the questions, but I'm new here and it's the first time that I play a game like this (and english isn't my first language).

Pretty much if you see it say next move at lv7, then you can carry it up to lv 7 and not beyond that. If the move is something they currently do not have and they have 4 moves you can choose to make them learn the move and forget another one. As for Moves there are 2 types, normal moves (fire physical etc) and special moves (razor leaf). To use a move you must buy the item corresponding to the move and use it. So you buy a normal move to use (normal physical, grass physical etc) or you buy a special Move and use the attack. If its Multi hit like razor leaf you choose 2 targets similar to how you did it.

now on to my late vote

I'll use 3 rare candies on treecko

+Squirtle

-Litten



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+Riolu



Bet with PeH: 

I win if Arms sells over 700 000 units worldwide by the end of 2017.

Bet with WagnerPaiva:

 

I win if Emmanuel Macron wins the french presidential election May 7th 2017.

So...do I have to buy a move before using it?