Pemalite said:
Just because you find it odd, doesn't mean it cannot occur, that would be a logical fallacy otherwise to assert such a position.
No.
Ryse was a linear experience that ran at 26-28fps in places with dips into the teens. It also didn't even achieve a 1920x1080 resolution, but was 1600x900.
The best comparisons you can use are with games that are available on all platforms, otherwise you enter the realm of subjectivity, especially if you don't have an intimate understanding of the rendering pipelines being employed by these games. |
Again, Im willing to consider LA Noire is not well optimized. Atleast on the CPU side. But its also not really 1080p like some claim.
Doom has better effects, while BF4 has larger more detailed enviornments, higher resolution, just more happening in general. Honestly, I didnt find Doom technically impressive but has nice assets and art direction.
Your thoughts on Ryse as a game are not important. The point is it was a great looking game for a year one game, still looks good. Also, not being 1080p is par for the course given the specs. Some of the dips were addressed in patches and were just in some spots. I bet a dynamic resolution would have really helped that game perform better and look sharper in low stress areas.
I think you mean Dead Rising 3, not 4. Not a great looking game per se, but I didnt mention it. I'm pointing out the 1st year games that do look good. I disagree though, Dead Rising 3 has higher quality assets than Doom on Switch, better textures, higher resolution, etc. Apples and oranges though.
Again, Im pointing out impressive looking year one games. Sunset Overdrive deserves a mention and it still looks good.
Destiny was designed to scale well. With that said, it does look good for that hardware but not nearly as polished as 8th gen.
Heh, FH2 on 360 is not the same game per se. The 360 version was built on the 7th gen Forza engine, while the X1 version was built on the new engine used in Forza 5. Its actually kinda interesting, they basically rebuilt the game on the old engine instead porting the game. Kinda like how Dead Rising was ported to Wii, but not as poorly. So the 360 version has different cars, the world has some differences and less open areas to explore, tracks vary due to world differences, no dynamic weather like rain, etc. They did a good job, its an impressive 360 game, but not really same game. Forza Horizon games have day/night cycles, but the shadows moving can be kinda jarring. Look up some DF videos if youre curious.
Recently Completed:
River City: Rival Showdown for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)










