Mr Puggsly said:
Again, the game runs fine on 360's inferior CPU, even better in some instances. So even if it was built for PS3, a superior CPU should be able to brute force that issue. So either it was poorly optimized for Switch or there is a optimization problem.LA Noire visual improvements but again, slow down and frame dips. I find that odd for a much more powerful machine. In my humble opinion, 7th gen consoles have shooters that are more impressive than Doom on Switch. For example, BF4 on 7th gen looks arguably better than Doom. Granted that was a game actually built for 7th gen in mind. Doom on Switch resembles what a 7th gen release might have been.
First year 7th gen games indeed look like shit. First year X1 games were much more impressive. I mean BF4 looks great and showed a massive improvement over last gen, Ryse is still gorgeous, Forza 5 still has impressive assets with 1080p/60 fps. Wolfestein: New Order looks good and locked at 60 fps. I believe games like Destiny, Sunset Overdrive, and Forza Horizon 2 may fall in year one as well. So there was some technically impressive year one content. PS4 launched with Killzone: SF, it still looks great. It also has some of the same X1 content I mentioned. Switch in comparison, in practice, looks like a more polished 7th gen era. Meanwhile Doom looks like 7th gen. |
No, it doesn't run fine on Xbox 360 also, it doesn't run fine even on PS3, but DF itself said that PS3 version was definitive version of game. But you keep ignoring fact that Switch is weaker than 8th gen consoles so Its hard to totally brute port of something thats on first place made for one specific hardware in mind, in that case it's obvious you want have best results. PS3/360 definatly had better optimisation, like I wrote before Rockstar released LA Noire on PS3/360 they already were working several years on PS3/360 hardware and released couple games already, also they have similar architecture, while this is of their 1st year Switch game and totally different architecture. So with all that on mind there is nothing beacuse its obvious with port like that you want have best results.
Doom has much more modern effects than BF4 on PS3/360.
There were some good looking games (Switch have them also), but you do realise that most of 1st year XB1 games were 720-900p games especially when we talk about 3rd party games!?
Killzone: SF looks great, but how much better look games like Uncharted 4 or Horizon Zero Dawn!?
Switch also has some great looking games in 1st year, for instance ARMS and Mario Rabbids are great looking game also, but of course that difference will be smaller compared to XB1/PS4 when Switch noticeable weaker than those consoles. Like I wrote, when you have console that runs game from 720p (PS3/360 version of games) to 1080p with better visuals or better frame rate, it's obvious we don't talking only about more polish, we talking about noticeable or solid difrence, not about just more polished games.







