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Forums - Nintendo Discussion - Mario Maker Sequel?

Wasn't there a rumour that it was gonna' be ported to the Switch at one point or am I just imagining that? Either way it'd definitely be a great addition to the console, especially with new features and tools... slopes/diagonal floors as one example, or what would actually be really cool, would be the ability to make 3D levels like Super Mario 3D Land/World or something.



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It would be kind of hard without a built in stylus.



CaptainExplosion said:
Mar1217 said:
How 'bout no ? This game was functionally made for the WiiU using it's Gamepad as a fundamental piece of the experience. The Switch can't do something similar, thus would feel downgraded even with assets add-on in the case of an eventual sequel.

How 'bout you go away then, since everybody else says yes?


More often than not, the popular opinion is the stupidest one of them all (not saying this idea is equally dumb, but food for thought).



Platina said:
It probably will be a deluxe port

It just needs slopes

Slopes as in physical slopes, or slopes as in something else?

Bristow9091 said:

Wasn't there a rumour that it was gonna' be ported to the Switch at one point or am I just imagining that? Either way it'd definitely be a great addition to the console, especially with new features and tools... slopes/diagonal floors as one example, or what would actually be really cool, would be the ability to make 3D levels like Super Mario 3D Land/World or something.

Forgot about that rumor. Been waiting for Nintendo to say something about it.



The problem with a port is that we would get the original game back but all the levels uploaded from the Wii U version would be gone, so it really wouldnt make a whole lot of sense to port it. So I do hope we instead get a sequel, and I hope that it includes a multiplayer mode, has more enemy and block choices, and has the option to create sequenced levels



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Yerm said:
The problem with a port is that we would get the original game back but all the levels uploaded from the Wii U version would be gone, so it really wouldnt make a whole lot of sense to port it. So I do hope we instead get a sequel, and I hope that it includes a multiplayer mode, has more enemy and block choices, and has the option to create sequenced levels

What makes you say that? A port would be more likely to be compatible with previous levels, and possibly even use exactly the same server as the WiiU version wouldn't it?



Yerm said:
The problem with a port is that we would get the original game back but all the levels uploaded from the Wii U version would be gone, so it really wouldnt make a whole lot of sense to port it. So I do hope we instead get a sequel, and I hope that it includes a multiplayer mode, has more enemy and block choices, and has the option to create sequenced levels

I never thought of that, guess a sequel is better than just a port.

Barkley said:

What makes you say that? A port would be more likely to be compatible with previous levels, and possibly even use exactly the same server as the WiiU version wouldn't it?

I don't know. I imagine it'd be really difficult to pull off.



CaptainExplosion said:
Barkley said:

What makes you say that? A port would be more likely to be compatible with previous levels, and possibly even use exactly the same server as the WiiU version wouldn't it?

I don't know. I imagine it'd be really difficult to pull off.

I don't see why. LBP3 on the PS4 can play levels made in LBP1 on the PS3 6 years prior. The differences between the WiiU and Switch versions would be minor enough to make the levels easily compatible. Even a full fledged sequel sharing levels shouldn't be too difficult.



Barkley said:
CaptainExplosion said:

I don't know. I imagine it'd be really difficult to pull off.

I don't see why. LBP3 on the PS4 can play levels made in LBP1 on the PS3 6 years prior. The differences between the WiiU and Switch versions would be minor enough to make the levels easily compatible. Even a full fledged sequel sharing levels shouldn't be too difficult.

Great point! :D



I would actually like for Super Mario Maker's sequel to be a completely different game entirely. I'd like a "Legend of Zelda Maker" where you create and share dungeons from the 8 and 16 bit Legend of Zelda games. From there, the "Maker" series could turn into a whole new franchise of games for Nintendo.