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Forums - Gaming Discussion - The Future of Today's Games

This is one reason that consoles becoming more like PC's excites me. If we see backwards compatibility with previous gens, while also having the simplicity of having a console, that would be amazing. 



Made a bet with LipeJJ and HylianYoshi that the XB1 will reach 30 million before Wii U reaches 15 million. Loser has to get avatar picked by winner for 6 months (or if I lose, either 6 months avatar control for both Lipe and Hylian, or my patrick avatar comes back forever).

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^ You do have a point there, there aren't all negatives when tending towards PC.

SegataSanshiro said:
I was thinking just on the headline alone. I miss the days when games went more for style and used a lot of colors.

I think developers are returning to stylised games, where really your imagination is the limit on what you can do. The most recent example we have is Cuphead.

KBG29 said:
Nubmer 1 thing I am looking for out of this is the return of handhelds and gaming phones.

Good to see you consistent with your all-in-one mobile, maybe one day!

Turkish said:
Yeah, remember when I made those threads about scalability?

Unlocked fps and dynamic resolution should be features in all games so they can instantly take advantage of new hardware.

Do you have links to share?



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It's not going to turn them into VR games now is it. Nearing the 90 hour mark in Skyrim VR, I'll stick with remakes :)

PC does have the ability to mod VR into games, yet I doubt mods can add satisfying control methods or can fix the things that look wrong in VR. Or maybe they can. Fallout 4 VR needs some updates to fix the night sky issue and limited control options. Anyway it's more work than higher res filtering!



SvennoJ said:
It's not going to turn them into VR games now is it.

Is that the future?



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TomaTito said:
SvennoJ said:
It's not going to turn them into VR games now is it.

Is that the future?

VR is definitely the future. I expect all major AAA games to be either VR only or VR supported with next gen consoles. 

After you play VR with Motion, going back to a TV and M&K/Controller feels extreamly restricted. I describe tradtional gaming as being strapped in a wheel chair, with with handcuffs, a neck brace, and a welding helmet. Once you get the ability to use your legs, your body, your arms, your hands, your fingers, your neck, your head, and your eyes, you don't want to go back to being restricted to your thumbs and a couple of fingers.

I agree that we should see all games be backwards compatible next gen, and with even Sony, Microsoft, and Nintendo building around scalabilty, our librarys should improve just due to better hardware. This is a really good thing, and something that Kutaragi was trying to accomplish with Cell, across all devices. It is nice to see that future beginning to arrive.

Like SvennoJ said, "It's not going to turn them into VR...". We will still see remasters next gen, but they will be adapted to VR, and be as playabke the way they were ment to be played had it not been for the restrictions of a TV and Controller.



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SvennoJ said:
It's not going to turn them into VR games now is it. Nearing the 90 hour mark in Skyrim VR, I'll stick with remakes :)

PC does have the ability to mod VR into games, yet I doubt mods can add satisfying control methods or can fix the things that look wrong in VR. Or maybe they can. Fallout 4 VR needs some updates to fix the night sky issue and limited control options. Anyway it's more work than higher res filtering!

Hopefully Final Fantasy XV will get VR support when they bring it to PC.



caffeinade said:
SvennoJ said:
It's not going to turn them into VR games now is it. Nearing the 90 hour mark in Skyrim VR, I'll stick with remakes :)

PC does have the ability to mod VR into games, yet I doubt mods can add satisfying control methods or can fix the things that look wrong in VR. Or maybe they can. Fallout 4 VR needs some updates to fix the night sky issue and limited control options. Anyway it's more work than higher res filtering!

Hopefully Final Fantasy XV will get VR support when they bring it to PC.

That would be neat. I wonder what will work better. 'Inhabit' one party member for optimum immersion, or 3rd person VR to control the party. I haven't played it, is it still classic 3rd person style?



KBG29 said:
TomaTito said:

Is that the future?

VR is definitely the future. I expect all major AAA games to be either VR only or VR supported with next gen consoles.

I feel it's the opposite.

VR has sort of stalled in recent time... Oculus Rift, HTC VIve have gone nowhere.
Playstation VR hasn't exactly set the world on fire in total units sold.

Hardware isn't reaching any kind of decent marketshare to make software development viable... And then you have the software devs.
Eve online developer has abandoned the VR ship, Guerrilla Cambridge got closed by Sony, Occulus shut it's VR film studio...
Crytek and Ubisoft haven't really seen any sales success with it's VR titles.

And then the hardware cost of the peripherals is almost equivalent/sometimes more than a gaming console.

I feel like there is to much hype and no substance in regards to VR.



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Pemalite said:
KBG29 said:

VR is definitely the future. I expect all major AAA games to be either VR only or VR supported with next gen consoles.

I feel it's the opposite.

VR has sort of stalled in recent time... Oculus Rift, HTC VIve have gone nowhere.
Playstation VR hasn't exactly set the world on fire in total units sold.

Hardware isn't reaching any kind of decent marketshare to make software development viable... And then you have the software devs.
Eve online developer has abandoned the VR ship, Guerrilla Cambridge got closed by Sony, Occulus shut it's VR film studio...
Crytek and Ubisoft haven't really seen any sales success with it's VR titles.

And then the hardware cost of the peripherals is almost equivalent/sometimes more than a gaming console.

I feel like there is to much hype and no substance in regards to VR.

Wasn't there also news on the owners of HTC Vive giving up on the property altogether?, basically meaning that HTC Vive will eventually fade out, leaving just OR (which looks like it'll fade eventually itself) and PSVR. 



Chazore said:
Pemalite said:

I feel it's the opposite.

VR has sort of stalled in recent time... Oculus Rift, HTC VIve have gone nowhere.
Playstation VR hasn't exactly set the world on fire in total units sold.

Hardware isn't reaching any kind of decent marketshare to make software development viable... And then you have the software devs.
Eve online developer has abandoned the VR ship, Guerrilla Cambridge got closed by Sony, Occulus shut it's VR film studio...
Crytek and Ubisoft haven't really seen any sales success with it's VR titles.

And then the hardware cost of the peripherals is almost equivalent/sometimes more than a gaming console.

I feel like there is to much hype and no substance in regards to VR.

Wasn't there also news on the owners of HTC Vive giving up on the property altogether?, basically meaning that HTC Vive will eventually fade out, leaving just OR (which looks like it'll fade eventually itself) and PSVR. 

If you're talking about those rumors about HTC selling the VR division, they were not only proven wrong but HTC announced a new standalone VR headset called Vive Wave.



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