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Forums - Sony Discussion - Dreams Live! and coming in 2018, TGA 2017 New Trailer

KBG29 said:
So basically every game ever will come to PS4 and PSVR next year! No doubt at all that we will see Mario, Donkey Kong, Zelda, Halo, Fable, Spyro, Jak and Daxter, and much, much more once the community gets their hands on this. Very exciting.

The ONLY thing I'm concerned about is the size of the games you can create. It's going to be no problem linking different parts of the game together but people will want to be able to make levels much bigger than anything in LBP. This will of course be down to how they use that thermo and what art style they choose. 



 

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GribbleGrunger said:
KBG29 said:
So basically every game ever will come to PS4 and PSVR next year! No doubt at all that we will see Mario, Donkey Kong, Zelda, Halo, Fable, Spyro, Jak and Daxter, and much, much more once the community gets their hands on this. Very exciting.

The ONLY thing I'm concerned about is the size of the games you can create. It's going to be no problem linking different parts of the game together but people will want to be able to make levels much bigger than anything in LBP. This will of course be down to how they use that thermo and what art style they choose. 

Hopefully we will have a much better picture after PSX has concluded. I will be waching closely.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL

GribbleGrunger said:
Shikamo said:

I'm pretty excited to see what the dreams community will create :)

Just like LBP, it will take time for people to create incredible experiences. I reckon we'll see a lot of music, art and animations to begin with. There will be many environments to walk around and rudimentary games to start with. I just hope they've got a good search tool. 

I really hope they manage to implement VR somehow...this would be simply incredible. Literally creating dreams!



Errorist76 said:
GribbleGrunger said:

Just like LBP, it will take time for people to create incredible experiences. I reckon we'll see a lot of music, art and animations to begin with. There will be many environments to walk around and rudimentary games to start with. I just hope they've got a good search tool. 

I really hope they manage to implement VR somehow...this would be simply incredible. Literally creating dreams!

https://youtu.be/qyvJv_ZJkPE

I hope this YouTube link hyperlinks correctly, but if not check out YouTube and PlayStation Access' 8 ways Dreams will Change PS4 forever because I am absolutely sold. And am starting the brainstorming now on how to create the game of my Dreams.



Hope they actually made a great game not just a game creator.

MMneeds to make games, game creators from them i'm quite tired of.



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Finally! :D
I've been looking forward to this game, it's been a loooong time coming.



MrRoops said:
Hope they actually made a great game not just a game creator.

MMneeds to make games, game creators from them i'm quite tired of.

I don't believe Media Molecule's job at SCEWWS is to create games. Sony bought them on the strength of their Crate, Share, and Play expereince. I think Sony is looking to them to build creative software tools, that the PlayStation community, Developers, and App creators can use to build PlayStation exclusive content. Basically Dreams is the ideal game under John Kodera's microtransaction push at PlayStation. Get as millions of people making content on PlayStation, and selling it through PSN. 

Media Molecule will no doubt continue to support Dreams with updated and expanded creation tools. Likely offering new in house creations to show off the advancements, as the new tools release. Still the main focus will be on developing the creative suite of tools.

At the end of the day, we will no doubt see great gaming content come as a result of Dreams. Some will be from Media Molecule, some will come from other SCEWWS teams, some from 3rd party publishers, but the largest will come from the community.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL

wow!!! finally a creative game, looks very interesting :)



don't mind my username, that was more than 10 years ago, I'm a different person now, amazing how people change ^_^

MrRoops said:
Hope they actually made a great game not just a game creator.

MMneeds to make games, game creators from them i'm quite tired of.

Why make your own game when people can do it for you!!!

 

They made full on games like tearaway and you can play little big planet without having to bother with it's creation tool.



 

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KBG29 said:
MrRoops said:
Hope they actually made a great game not just a game creator.

MMneeds to make games, game creators from them i'm quite tired of.

I don't believe Media Molecule's job at SCEWWS is to create games. Sony bought them on the strength of their Crate, Share, and Play expereince. I think Sony is looking to them to build creative software tools, that the PlayStation community, Developers, and App creators can use to build PlayStation exclusive content. Basically Dreams is the ideal game under John Kodera's microtransaction push at PlayStation. Get as millions of people making content on PlayStation, and selling it through PSN. 

Media Molecule will no doubt continue to support Dreams with updated and expanded creation tools. Likely offering new in house creations to show off the advancements, as the new tools release. Still the main focus will be on developing the creative suite of tools.

At the end of the day, we will no doubt see great gaming content come as a result of Dreams. Some will be from Media Molecule, some will come from other SCEWWS teams, some from 3rd party publishers, but the largest will come from the community.

 

Obviously monetisation will be an interesting point for this game but I doubt ppl are going to pay for creations from other ppl tbqh. I think the creation stuff stays free but you possibly need ps+ to access it