
| FIT_Gamer said: Unrelated to the topic, but a cool little feature I just got. |
great...
I have received a lot of good cars as gifts on the game already. My Bday is in a little over 1 month.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
Errorist76 said:
That’s not even true. The game had more content than GT1 and GT3 from the start. The single player campaign already was 20 hours plus many more hours in arcade and custom race mode. With an added SP career like in older games (which are esentially just cups build from the custom race mode, so basically content which was available for everyone from the start...people were just too lazy to build the races themselves), the game will have more than enough content, especially for the 30€ it costs atm at PSN!
|
Didn’t notice this quote before. If you’re not into racing online then the game certainly doesn’t compare to other modern racers in terms of content, let alone past GT titles. Furthermore the issue at launch wasn’t only the lack of SP content, but what SP content was actually there. They’re license challenges. Time attack missions. Driving etiquette lessons, LOL. This is supposed to replace actual SP content?
Also your notion that people should have just built their own cups and festivals using custom races is probably the most hilarious example of excusing a games shortcomings I have ever seen on this forum. The only thing I can think of that would be remotely comparable is if there were a Halo 5 thread where someone was voicing a legitimate beef, like lack of split screen co-op, and someone replied saying they could just set up four Xbones and four TVs and play through the campaign at the same time and make believe it was split screen. That’s how silly what you said is. In past games the cups and festivals in GT have been used to progress through the game, unlock new cars, unlock more license tests, unlock more upgrades, earn money for said upgrades. In Sport you just play license challenges over and over, and the arcade mode is just there in case the servers go down basically. You don’t earn progression aside from maybe miles driven so you can level up your car.
Im glad you enjoy the game, but don’t be so dismissive of legitimate complaints, especially when they’re literally being addressed by the developers, confirming their validity.
| trasharmdsister12 said: I'm still on the fence about getting this. I really just don't have time for a big meaty sim racer right now and I'm finally finding time and motivation to work through my backlog these days after years of stagnating. But at the same time it's the perfect showcase for my new TV. I look forward to keeping up with how it continues to evolve as an experience |
Well, this time the SP content is smaller so you won't use so much of your time if you are a good pilot.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
| Replicant said: It should've launched with this but still nice though. |
This line should be the slogan of this generation.

LudicrousSpeed said:
Didn’t notice this quote before. If you’re not into racing online then the game certainly doesn’t compare to other modern racers in terms of content, let alone past GT titles. Furthermore the issue at launch wasn’t only the lack of SP content, but what SP content was actually there. They’re license challenges. Time attack missions. Driving etiquette lessons, LOL. This is supposed to replace actual SP content? Also your notion that people should have just built their own cups and festivals using custom races is probably the most hilarious example of excusing a games shortcomings I have ever seen on this forum. The only thing I can think of that would be remotely comparable is if there were a Halo 5 thread where someone was voicing a legitimate beef, like lack of split screen co-op, and someone replied saying they could just set up four Xbones and four TVs and play through the campaign at the same time and make believe it was split screen. That’s how silly what you said is. In past games the cups and festivals in GT have been used to progress through the game, unlock new cars, unlock more license tests, unlock more upgrades, earn money for said upgrades. In Sport you just play license challenges over and over, and the arcade mode is just there in case the servers go down basically. You don’t earn progression aside from maybe miles driven so you can level up your car. Im glad you enjoy the game, but don’t be so dismissive of legitimate complaints, especially when they’re literally being addressed by the developers, confirming their validity. |
You write an essay on here without having even played the game. If you had, you’d know that there are over 30 races in the (old) SP campaign, not just license tests. Even two endurance races. Plus the new progression system now makes the whole game (including online and offline) your personal career. You call Sport mode playing license tests...No need to even respond to that dribble. Same with your untrue statement about progression in arcade or custom race mode. Your signature clearly shows which is your true problem here.
Errorist76 said:
You write an essay on here without having even played the game. If you had, you’d know that there are over 30 races in the (old) SP campaign, not just license tests. Even two endurance races. Plus the new progression system now makes the whole game (including online and offline) your personal career. You call Sport mode playing license tests...No need to even respond to that dribble. Same with your untrue statement about progression in arcade or custom race mode. Your signature clearly shows which is your true problem here. |
He is funny tho.
WebMasterFlex said:
He is funny tho. |
Funny like Trump, leaving stuff out and creating his own reality.
WebMasterFlex said:
He is funny tho. |
Never found him to be funny... unless we are saying it's funny how he dismiss and talk smack about almost all Sony IPs but say himself to be unbiased because he have the system.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."