DonFerrari said: yes, the right techs doesn't work. Well late brake is dangerous, but if you do it right, that will make the guy ramming on your tail or side a little harder. I still can't understand why people enter the mp version of the game to do this... they can do all the crashing gallore they want on the SP content so why go there and tarnish other people fun? Owww yesterday I raised my sportmanship to B, but my driver is still D. And won my first race on the official version on a strange way of everyone doing more pits than necessary, ended up 20s ahead. |
Pitstops in an online race? I haven't seen that yet, so far there was always a barrier across the pit lane.
Late braking does work when they follow you, then they can't hold onto the line and end up in the grass. If they cut in too much they ghost out and harmlessly move through you, yet still end up in front of you despite the corner cut penalty.
I think it would be an improvement if penalties were permanent in higher SR classes. Or force you to give up your position or get dq. The problem with that is ofcourse that the current algorithm can't decide who was in the wrong. They did change it now that yellow flag warnings are displayed on screen with a don't pass warning, no clue if the game will actually act on that warning.
Update: The game does act on the yellow flag no passing warning and of course it's more bullshit lol. On Bluemoon speedway someone crashed in the first corner a few seconds before I got there. (didn't see what happened) Yellow flag, he was spun around, ghosted and stopped on the inside, I got a SR downrating plus 5 sec penalty for passing him. It wouldn't even have physically been possible to stop by the time I spotted him.
I thought no passing meant, not passing any racers, not the wreck...