DonFerrari said:
And made millions in the process. |
He was playing hard to get so EA wanted him more and paid accordingly.
Genius.
DonFerrari said:
And made millions in the process. |
He was playing hard to get so EA wanted him more and paid accordingly.
Genius.
ironmanDX said:
He was playing hard to get so EA wanted him more and paid accordingly.
Genius. |
Well, doesn't hurt to be richier.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
ironmanDX said:
I've seen a couple of people saying T2's sales were bad or poor. I just looked it up, it's sold some 2 and a half million according to VGC. 3 million seems a safe bet if we're including digital. Not sure about PC either. While these figures aren't what a lot of people expected of Titanfall 2, considering it launched right next to the massive Battlefield 1 I fell it's a stretch to call them poor. A disappointment though? Without a doubt. |
2.5 million physical and only 500k digital... no. 1 million would be around 30%. That's where I'd put it, could be higher. Games were hitting 40% digital last year, and are now passing 50% in cases.
Halo MCC will sell 5+ million copies(including digital)
halo 5 will sell 10 million copies(including digital)
x1 will pass ps4 in USA, and UK.
hudsoniscool said:
2.5 million physical and only 500k digital... no. 1 million would be around 30%. That's where I'd put it, could be higher. Games were hitting 40% digital last year, and are now passing 50% in cases. |
I would have gone higher too. I was just being conservative for conversations sake.
I think it's a tad annoying when people always blame the publisher when a studio gets canned. What r they supposed to do when a studio takes way to long, goes way over a predetermined budget, or when the game has low quality. Studios everywhere get shut down it's part of life. If u arnt doing ur job sufficiently u get canned. Studios close at ea, Microsoft, Sony, activision, etc. hell independent ones shut down all the time too.
Halo MCC will sell 5+ million copies(including digital)
halo 5 will sell 10 million copies(including digital)
x1 will pass ps4 in USA, and UK.
KungKras said: Well, RIP. At least Titanfall isn't as big a loss as say C&C or Dungeon Keeper was. |
Too soon.
ClassicGamingWizzz said:
Yep, he will do like the doctors did when EA bought Bioware, they became rich and left after a couple years, now bioware is fucked with no leader and EA is changing the identity of the studio , all the good people are leaving the studio. This will hapen to respawn. |
Bioware still churns out some good titles though on occasion. So that's a plus.
For every Ass Effect: Andromeda we get a Dragon Age: Inquisition.
--::{PC Gaming Master Race}::--
d21lewis said: R.i.p., Respawn.
|
You need to post date this to 2022, but yeah RIP Respawn.
Well, fuck me if I know why some gaming company wants to be in EA. That's like a death sentence.
Ea will suck them dry and then take them back behind the barn and put them down.