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I think it's a tad annoying when people always blame the publisher when a studio gets canned. What r they supposed to do when a studio takes way to long, goes way over a predetermined budget, or when the game has low quality. Studios everywhere get shut down it's part of life. If u arnt doing ur job sufficiently u get canned. Studios close at ea, Microsoft, Sony, activision, etc. hell independent ones shut down all the time too.



Halo MCC will sell 5+ million copies(including digital)

halo 5 will sell 10 million copies(including digital)

x1 will pass ps4 in USA, and UK.