| Peh said: Tales of Symphonia 3! |
Stop. We don't need more low quality Symphonia fanfics.

| Peh said: Tales of Symphonia 3! |
Stop. We don't need more low quality Symphonia fanfics.

| ryuzaki57 said: Disney Magic Castle Run for Money Taiko no Tatsujin Here you go |
You're currently at a 33% success rate.

I WON A BET AGAINST AZUREN! WOOOOOOOOOOAAAAAAAAHHHHHHHHHHHHHHHHHHH
:3
Let one of them be a Tales game pls, preferably a new one 



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Dance my pretties!
The Official Art Thread - The Official Manga Thread - The Official Starbound Thread
| Cloudman said: Let one of them be a Tales game pls, preferably a new one ![]() |
Yeah a Tales game would be nice. I'd prefer a new one but if we got an upgraded rendition of the PS3 version of Tales of Vesperia....I wouldn't complain.

Darc Requiem said:
Yeah a Tales game would be nice. I'd prefer a new one but if we got an upgraded rendition of the PS3 version of Tales of Vesperia....I wouldn't complain. |
I wouldn't either
Bring on the Tales games~



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Dance my pretties!
The Official Art Thread - The Official Manga Thread - The Official Starbound Thread
| Nautilus said: Nice.This might indicate that Nintendo might not and probably will not release as many first party games on 2018, simply because it dosent need to. |
That would be an incredibly horrible decision. Really. Nintendo first party titles are what drive the software, and the main reason why most people buy the consoles in the first place.
As far as what Namco could possibly be making, it sure would be swell to finally see Tekken x SF, though at this point I guess who cares?
I'd also love to see my dream game of Soul Calibur vs. Samurai Shodown crossover, but that also will likely not happen.
I have always thought it would be neat to have Namco make a SC type fighter, set exclusively in the Zelda universe, with various Zelda characters and enemies as playable fighters. That could be really cool.
Plus a new Klanoa game would always be welcome.
Expect some late ports of games already available on other platforms, nothing more.
I just need again to say this, I really hope that they have anything Souls related for Switch. :)
ARamdomGamer said:
Stop. We don't need more low quality Symphonia fanfics. |
I enjoyed the sequel more than the original :D
Intel Core i7 8700K | 32 GB DDR 4 PC 3200 | ROG STRIX Z370-F Gaming | RTX 3090 FE| Crappy Monitor| HTC Vive Pro :3
NoCtiS_NoX said:
You want to know why I don't use SE and KT? based on my reasearch they are always the one who always support new hardware very early. They are outliers Moving the goal post. meh. You are tellling us on your initial post that 3rd party devs supported PS4 and more tolerant on it's 1st year on the market than Switch. Also, don't discount MH XX and especially Xenoverse because those are still good games just to prove your point. Capcom supported Switch more than they supported PS4 on it's early years. If you are going to look at the released game from Capcom for the PS4. They didnt even release any games for the PS4 for more than a year and why a port of 2012 games ( re 6) took them 2 years for them to release on PS4? Here are some few examples for a worthwhile games. http://www.ign.com/articles/2013/12/12/tales-of-zestiria-announced-for-playstation-3 You are acting as if their will be no ports in the future for the game you mentioned or even support from these devs. Game will come it silly to think that it won't. You will see more as years goes by. PS: by the way you are acting not just. I think you more bias than me. You don't want to accept that it happens not just with Nintendo but Playsation as well. Do I condone it no. I would prefer them supporting new platforms early on. Switch is on it's first year are you expecting all the big games to release very early in Switch. |
I am not saying that every single company should port over every single game, but rather they should port over games from franchises that are known to be successful on the Switch.Outside of the whole argument of the Switch being a hybrid, and thus being an attractive product for at the very least the japanese market(wont go over the details here), there are games that are safer to port over than toher, simply because the audience is already there or rather, the audience that that specific device brings over is already conditioned to like those kinds of games.Some examples would be MH, Dragon Ball, RPGs in general such as Ni No Kuni, and games in those lines.
But Im not asking nor expecting to companies in general, even the ones that are close to Nintendo, to simple port over every game.But it would be wise and should be a practice for them to give the level of support that Square and Ubisoft are doing:Making games that know have a higher chance of resonating with the audience and thus, testing if there is a demand there for their games.Such examples are DQ, Just Dance(ugh), DQ Builders, Spelunker and so on.Yes, some of them are older games, but they didnt just bring old games or rather, they are bringing both the old games and the newer entries, like its the case of DQ Builders 1 and 2.Now going back to the Namco/Capcom example, Im not moving any goal posts.Im discounting MH XX and Xenoverse(to a much lesser extent) because both have newer entries that entice the market much more, and both are either a port of a game that is more than one year old or a port of a remaster of an original game.You wont get people interest over only these kinds of games and thus, they wont see success, or that much given the franchises pedigrees at least.And I mean, if Bethesda of all companies manages to bring Doom and Wolfenstein to the Switch under one year since it was on the market(roughly), why Capcom, which probably had more time with the hardware than Bethesda, cant Bring MH World to the system in time?
My other problem also lies with the stance many of these companies are taking towards the Switch, or took at the beginning.It makes sense for companies not used to launch games on Nintendo platforms to say that, but japanese companies?That a good chunk of their money comes from handhelds systems?And while yea, the PS4 support in the first year wasnt stellar and all(and I was kinda wrong about Namco, didnt know about the Tales game), it did receive support from the companies that have alot of success usually on Platform systems, such as COD, FIFA, Madden(sports game in general), Assasins Creed(if Im not mistaken).So in another words, it got the support from the games the system is most known to have, is most associated with.The system didnt get the bullshit statements from the companies that are known to be big supporters of Playstation systems.The same didnt happen with the Switch and thats whats mindboggling.
I dont have a bias.Or at least not in the sense that it impedes me from seeing the situation as it is.I wont say that has happened in the past because I wasnt as active back then as I am now, but its just a stupid stance that companies in general had with the Switch that I didnt see it happening, at least in such a scale, with the PS4 and to a lesser extend to the XOne.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1