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Forums - Nintendo - Why doesn't Nintendo make a game that looks like Uncharted 2/3??

 

What do you think?

You're an idiot, Breath ... 96 43.05%
 
#720p Master Race 32 14.35%
 
whoooo lets the dogs out? WHO? WHOHOWHO? 28 12.56%
 
Oddysey? Lost Legacy? I c... 15 6.73%
 
Mark Serony is busy, call... 13 5.83%
 
Knack. 39 17.49%
 
Total:223
Miyamotoo said:
DonFerrari said:

The game is 30 fps by choice. Because even if they choose 60fps they would still have more HW prowess than Switch (and obviously WiiU). Because R&C came at the time WiiU was the main Nintendo HW.

Switch should be stronger than PS360 (many times? Not at all, even PS4 isn't much more than 5-6x stronger than it), yet any game Nintendo make for realism today would have to compare to PS4Pro and X1X, and on that they would be a lot behind and besides they not having experience the HW limitations would be an issue. But since Nintendo fans say graphics aren't important, so a UC2 level of graphic would already be plenty satisfactory on Switch.

On Nintendo doing more cartoonish, that depends. They done what would be the best possible at the time. And Donkey Kong and Killer Instinct at SNES were "photorealistic" approach allowed at the time. So for before 3D and the first 3D gen there really wasn't much anyone could do to push photorealism. I remember that when PS2 came the thing everyone was looking at was cellshaded and how some fighting games were looking almost as good as their anime version.

From GC forward it was already possible, but Nintendo stick to their gun for one they are more proficient on cartoony, it cost less. demand less and all other things that can make people come to VGC of all places and because they preffer cartoon or like Nintendo games more put a comparison on the graphic level.

Sorry but most Nintendo games I see have very blend textures, they look colorfull and vibrant, but very little detail compared to the other platforms. And that is why I mentioned RC. Besides the 30fps not bothering me at all.

Thats my point, its about different prioritys for Sony and Nintendo, 60FPS for R&C would definitely means worse graphics compared to current R&C, Odyssey would probably had 1080p resolution if game is 30 FPS instead of 60 FPS.

Yes many times, around 3x. PS4 is stronger close to 10x than PS3. Ofcourse that Switch games would compared to curent games, but they could do that if they want with fact they failed behind PS4/XB1 games, but they don't because they priorite is on great art style and 60 FPS. If graphics are so important Zelda BotW and Mario Oddysey wouldnt be 97 games.

Nobody said that ever Nintendo games is cartoonish, but most of them are. I mean we had Mortal Kombat that was very photo realistic for tha time even on Sega Genesis.

Again it was about Nintendo priorites.

But point is that RC would also had less details if they went for 60 FPS instead of 30 FPs.

Yes I agree that R&C would have to conceed to have more fps and Odyssey could do HD on 30fps. But that is only a small portion of the graphical IQ on any game.

I doubt it's 3x. PS4 isn't 10x more powerfull, its estimative is around 6x. Ps3 games were around 720p or 540p and that translated to 1080p and 900p for PS4. There is nothing that really suggest 10x power difference, ram and ram velocity isn't power. always the "great art style", I love when Nintendo fan pretend that Nintendo art style is so much better than anyone else because the do cartoon instead of trying realism. Still on the cartoon side RC look better. And sorry yo burst that bubble but Nintendo games certainly aren't evaluated as other. If they would evaluate the graphic portion as they do other games they would take a lot of Nintendo scores.

MK isn't Nintendo. And you said they were most, I just showed that at the time they tried to go photorealism on that time limitation.

caffeinade said:
Nintendo has different priorities.

They seem to be keen on 60FPS, Uncharted 2 and 3 operated at 30FPS.
The titles you mention, to my knowledge ran at a low resolution, that is not as acceptable in today's market.

Nintendo tends to focus on player feedback: this is present graphically in BotW as the magnificent grass;
Grass that seemingly took a lot of processing power to render.
The grass provides the player with a sense of presence in the land of Hyrule, reacting to their movement and actions.
The Uncharted games did not have such a component.

Anyway I am off to sleep.

Errrr Nintendo wanting 60 fps is relevant (althought it's possible to do photorealism with 60fps, but would need to give in on resolution or other assets). On low resolution I dunno what you are talking about because there were some sub 720p perhaps going close to 540-600p on X1, so it isn't unnaceptable to be lower than 1080, even more because a lot of switch games aren't 1080p.

HZD "grass" reacts to you, but if we are going to compare just points one does and the other don't as any type of measure that list will be infinite.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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DonFerrari said:
Miyamotoo said:

Thats my point, its about different prioritys for Sony and Nintendo, 60FPS for R&C would definitely means worse graphics compared to current R&C, Odyssey would probably had 1080p resolution if game is 30 FPS instead of 60 FPS.

Yes many times, around 3x. PS4 is stronger close to 10x than PS3. Ofcourse that Switch games would compared to curent games, but they could do that if they want with fact they failed behind PS4/XB1 games, but they don't because they priorite is on great art style and 60 FPS. If graphics are so important Zelda BotW and Mario Oddysey wouldnt be 97 games.

Nobody said that ever Nintendo games is cartoonish, but most of them are. I mean we had Mortal Kombat that was very photo realistic for tha time even on Sega Genesis.

Again it was about Nintendo priorites.

But point is that RC would also had less details if they went for 60 FPS instead of 30 FPs.

Yes I agree that R&C would have to conceed to have more fps and Odyssey could do HD on 30fps. But that is only a small portion of the graphical IQ on any game.

I doubt it's 3x. PS4 isn't 10x more powerfull, its estimative is around 6x. Ps3 games were around 720p or 540p and that translated to 1080p and 900p for PS4. There is nothing that really suggest 10x power difference, ram and ram velocity isn't power.

Always the "great art style", I love when Nintendo fan pretend that Nintendo art style is so much better than anyone else because the do cartoon instead of trying realism. Still on the cartoon side RC look better. And sorry yo burst that bubble but Nintendo games certainly aren't evaluated as other. If they would evaluate the graphic portion as they do other games they would take a lot of Nintendo scores.

MK isn't Nintendo. And you said they were most, I just showed that at the time they tried to go photorealism on that time limitation.

It doesn't matter, that just one example how they have different priorities.

You can doubt, but fact is that Switch has 8x more RAM memory than PS3, much more capable, newer and much more efficient GPU, and similar is for CPU also, at end Switch is around 3x stronger. I mean thats why we have some 1080p games on Switch they were 720p on PS3. Its not point only about resolution, 1080p games on PS4 have more details, better textures, better lightning, shadows, other effects...and better and more stable FPS compared to PS3 games. PS4 has 16x more RAM memory than PS3, it has around 8x stronger GPU just buy numbers (with difference in tech/architecture real time difference is easily bigger than 10x), similar goes for CPU, PS4 CPU is much more capable, newer and much more efficient for modern games than Cell in PS3, so at end, difrence is closer to 10x.

I dont think that people thinking that Nintendo art style is so much better than else than anyone else, but Nintendo games usualy have great art style. That's like your opinion that RC look better, thats very subjective, while its fact that Nintendo games play better beacuse 60 fps. I disagree that Nintendo games certainly aren't evaluated as other, just look Zelda BotW and Mario Odyssey, that's huge leap in evolution, point that on technical side are not like other current games, dont change nothing (I mean just look reviews for both games).

I didn't said that MK is Nintendo, my point is that even back than we had some more realistic games while Nintendo were making more cartonie games same like today. Again, nobody said that evry Nintendo game is cartoonish, but most of them are.

Last edited by Miyamotoo - on 27 October 2017

Even though option 1 was harsh, it was the closest to a proper response.

Nintendo games are beautiful in their own way, the Nintendo way.  While techincally Uncharted 4 looks better and more impressive, does BOTW or Odysee look "worse"?  Only from a technical point of view.  I love uncharted, but no one is going to say its a better game than BOTW, even with those visuals.



Miyamotoo said:
DonFerrari said:

Yes I agree that R&C would have to conceed to have more fps and Odyssey could do HD on 30fps. But that is only a small portion of the graphical IQ on any game.

I doubt it's 3x. PS4 isn't 10x more powerfull, its estimative is around 6x. Ps3 games were around 720p or 540p and that translated to 1080p and 900p for PS4. There is nothing that really suggest 10x power difference, ram and ram velocity isn't power.

Always the "great art style", I love when Nintendo fan pretend that Nintendo art style is so much better than anyone else because the do cartoon instead of trying realism. Still on the cartoon side RC look better. And sorry yo burst that bubble but Nintendo games certainly aren't evaluated as other. If they would evaluate the graphic portion as they do other games they would take a lot of Nintendo scores.

MK isn't Nintendo. And you said they were most, I just showed that at the time they tried to go photorealism on that time limitation.

It doesn't matter, that just one example how they have different priorities.

You can doubt, but fact is that Switch has 8x more RAM memory than PS3, much more capable, newer and much more efficient GPU, and similar is for CPU also, at end Switch is around 3x stronger. I mean thats why we have some 1080p games on Switch they were 720p on PS3. Its not point only about resolution, 1080p games on PS4 have more details, better textures, better lightning, shadows, other effects...and better and more stable FPS compared to PS3 games. PS4 has 16x more RAM memory than PS3, it has around 8x stronger GPU just buy numbers (with difference in tech/architecture real time difference is easily bigger than 10x), similar goes for CPU, PS4 CPU is much more capable, newer and much more efficient for modern games than Cell in PS3, so at end, difrence is closer to 10x.

I dont think that people thinking that Nintendo art style is so much better than else than anyone else, but Nintendo games usualy have great art style. That's like your opinion that RC look better, thats very subjective, while its fact that Nintendo games play better beacuse 60 fps. I disagree that Nintendo games certainly aren't evaluated as other, just look Zelda BotW and Mario Odyssey, that's huge leap in evolution, point that on technical side are not like other current games, dont change nothing (I mean just look reviews for both games).

I didn't said that MK is Nintendo, my point is that even back than we had some more realistic games while Nintendo were making more cartonie games same like today. Again, nobody said that evry Nintendo game is cartoonish, but most of them are.

Having 8x more memory (which doesn't even translate to 8x more gaming ram) isn't the same as making the HW 3x better. The GPU can be better, but hardly 3x, as I said, we still don't have any evidence that it's 3x better. And no the CPU in PS4 is considered weaker than on PS3 not better. Go look at the release of PS4 how many people were disapointed that the jump was closer to 6x than 10x. And as much as we thinker the numbers the gap between Switch and PS4 wouldn't change... if Switch is 2x better than PS3 with PS4 being 6x better or Switch is 3x better and PS4 10x, the gap between then is still 3x.

So you want to say that they are behind in technical terms but are evaluated on the same ground? Are you serious?

Most of the games at the time were cartoorney... that is the point, there were very few Nintendo or 3rd party games that were realistic. When power started to be enough to really do photo realism that was when Nintendo stuck with cartoon and others moved on.

dgboweniii said:

Even though option 1 was harsh, it was the closest to a proper response.

Nintendo games are beautiful in their own way, the Nintendo way.  While techincally Uncharted 4 looks better and more impressive, does BOTW or Odysee look "worse"?  Only from a technical point of view.  I love uncharted, but no one is going to say its a better game than BOTW, even with those visuals.

To me UC4 is better than BOTW, so there goes yours "no one", and yes it also look better. As I said to Miyamoto as well, even R&C look better and have more details than BOTW and Odyssey, they are games done on 1/3 or less of a HW and as such their graphical budget is less. And when we go for 30 vs 60 fps that is basically 6x difference on the graphical budget allowed. So the textures on Mario and Zelda are very bland.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Xen said:
I wanna pose the same question to Sony... why don't they make more games that look like BotW for example.

Nintendo's doing good.

You mean games like The Last Guardian?



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DonFerrari said:
Miyamotoo said:

It doesn't matter, that just one example how they have different priorities.

You can doubt, but fact is that Switch has 8x more RAM memory than PS3, much more capable, newer and much more efficient GPU, and similar is for CPU also, at end Switch is around 3x stronger. I mean thats why we have some 1080p games on Switch they were 720p on PS3. Its not point only about resolution, 1080p games on PS4 have more details, better textures, better lightning, shadows, other effects...and better and more stable FPS compared to PS3 games. PS4 has 16x more RAM memory than PS3, it has around 8x stronger GPU just buy numbers (with difference in tech/architecture real time difference is easily bigger than 10x), similar goes for CPU, PS4 CPU is much more capable, newer and much more efficient for modern games than Cell in PS3, so at end, difrence is closer to 10x.

I dont think that people thinking that Nintendo art style is so much better than else than anyone else, but Nintendo games usualy have great art style. That's like your opinion that RC look better, thats very subjective, while its fact that Nintendo games play better beacuse 60 fps. I disagree that Nintendo games certainly aren't evaluated as other, just look Zelda BotW and Mario Odyssey, that's huge leap in evolution, point that on technical side are not like other current games, dont change nothing (I mean just look reviews for both games).

I didn't said that MK is Nintendo, my point is that even back than we had some more realistic games while Nintendo were making more cartonie games same like today. Again, nobody said that evry Nintendo game is cartoonish, but most of them are.

Having 8x more memory (which doesn't even translate to 8x more gaming ram) isn't the same as making the HW 3x better. The GPU can be better, but hardly 3x, as I said, we still don't have any evidence that it's 3x better. And no the CPU in PS4 is considered weaker than on PS3 not better. Go look at the release of PS4 how many people were disapointed that the jump was closer to 6x than 10x. And as much as we thinker the numbers the gap between Switch and PS4 wouldn't change... if Switch is 2x better than PS3 with PS4 being 6x better or Switch is 3x better and PS4 10x, the gap between then is still 3x.

So you want to say that they are behind in technical terms but are evaluated on the same ground? Are you serious?

Most of the games at the time were cartoorney... that is the point, there were very few Nintendo or 3rd party games that were realistic. When power started to be enough to really do photo realism that was when Nintendo stuck with cartoon and others moved on.

 

8x more memory is just one point (for games is actualy 6x more RAM), fact is taht GPU is much stronger even if you look just through numbers (but comparing buy numbers tech/architecture with hole decade difference doesn't make any sense) and add to that difference in tech/architecture (PS3 GPU  tech/architecture is from 2004/2005. while Switch GPU  tech/architecture is from 2015.), and at end with all points difrence is around 3x. Thats not true, PS3 CPU is better than PS4 in just some operations, but offcourse that PS4 is much more capable, newer and much more efficient GPU for modern games than PS3 CPU from 10 years ago. I dont need to go back, we have specs in front of us. Switch is around 3x stronger than Switch and PS4 is around 3x stronger than Switch, with difference that PS4 and Switch both have new tech/architecture and support for all modern engines and APIs compared to PS3.

Of Course, just look previous 3D Zelda and previous 3D Mario, but they cant have exactly technical side when they have weaker hardware.

Thats wha I said, Nintendo sticked to cartoons graphics even when they had stronger hardware (GC for instance).

Last edited by Miyamotoo - on 27 October 2017

Miyamotoo said:
DonFerrari said:

Having 8x more memory (which doesn't even translate to 8x more gaming ram) isn't the same as making the HW 3x better. The GPU can be better, but hardly 3x, as I said, we still don't have any evidence that it's 3x better. And no the CPU in PS4 is considered weaker than on PS3 not better. Go look at the release of PS4 how many people were disapointed that the jump was closer to 6x than 10x. And as much as we thinker the numbers the gap between Switch and PS4 wouldn't change... if Switch is 2x better than PS3 with PS4 being 6x better or Switch is 3x better and PS4 10x, the gap between then is still 3x.

So you want to say that they are behind in technical terms but are evaluated on the same ground? Are you serious?

Most of the games at the time were cartoorney... that is the point, there were very few Nintendo or 3rd party games that were realistic. When power started to be enough to really do photo realism that was when Nintendo stuck with cartoon and others moved on.

8x more memory is just one point (for games is actualy 6x more RAM), fact is taht GPU is much stronger even if you look just through numbers (but comparing buy numbers tech/architecture with hole decade difference doesn't make any sense) and add to that difference in tech/architecture (PS3 GPU  tech/architecture is from 2004/2005. while Switch GPU  tech/architecture is from 2015.), and at end with all points difrence is around 3x. Thats not true, PS3 CPU is better than PS4 in just some operations, but offcourse that PS4 is much more capable, newer and much more efficient GPU for modern games than PS3 CPU from 10 years ago. I dont need to go back, we have specs in front of us. Switch is around 3x stronger than Switch and PS4 is around 3x stronger than Switch, with difference that PS4 and Switch both have new tech/architecture and support for all modern engines and APIs compared to PS3.

Of Course, just look previous 3D Zelda and previous 3D Mario, but they cant have exactly technical side when they have weaker hardware.

Thats wha I said, Nintendo sticked to cartoons graphics even when they had stronger hardware (GC for instance).

So you can't use the reviewers giving good scores to Nintendo as a way to say Nintendo games have great graphics or that graphics doesn't matter (because for PC, PS and Xbox they are sure to take out score on graphics) it is more like that reviewers give a free pass to these games and change the scope of evaluation.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Because these games are far better than what Nintendo is capable of.



SpokenTruth said:
I see we have irrational, invalid and ignorant claims from both sides.

Names, we need names.



Because the PS3 is ancient by now and Nintendo should be able to produce a better looking photorealistic game. Anyway Nintendo will make games which are visually pleasing, but wil rarely look really amazing cimparted to their fat more capable counterparts.



Please excuse my (probally) poor grammar