| Finale said: So,what about a eternal darkness sequel then? |
The studio that made that is kinda dead, unless they can wrangle some of the key people.
| Finale said: So,what about a eternal darkness sequel then? |
The studio that made that is kinda dead, unless they can wrangle some of the key people.
That has to be what From Software is working on, right?
Só no little shoe
| Finale said: So,what about a eternal darkness sequel then? |
Nintendo is trying to show that M-Rated titles can sell well on the Switch. Making a sequel to a niche horror game isn't going to help their argument.
wombat123 said:
Nintendo is trying to show that M-Rated titles can sell well on the Switch. Making a sequel to a niche horror game isn't going to help their argument. |
They could make an AAA Eternal Darkness instead of a niche one.
![]()
| caffeinade said: FE 2018 is going to be interesting. |
I bet they're gonna announce it in a direct with an anime to promove it.
Finale said:
I bet they're gonna announce it in a direct with an anime to promove it. |
or they can make a REALLY faithful FE4 remake in 2019.
also while metroid is a T, its way more mature than most M rated games.
Finale said:
I bet they're gonna announce it in a direct with an anime to promove it. |
Chuck 5 -10 million into an anime, translate it into Chinese.
Easy money.
Flilix said:
They could make an AAA Eternal Darkness instead of a niche one. |
Yeah, they could but it would honestly be easier to make a game from a genre that has both mainstream appeal and the ability to act as an entry point to many of the games that 3rd party developers make.
Hopefully thats what Retro is working on(and other studios Nintendo owns).I would very much like to see how Nintendo tackles such games
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1
About Us |
Terms of Use |
Privacy Policy |
Advertise |
Staff |
Contact
Display As Desktop
Display As Mobile
© 2006-2025 VGChartz Ltd. All rights reserved.