Depends on the game. A game like Animal Crossing is obviously going to be easy due to the fact there isn't any real "baddy". I personally would like Pokemon to be slightly more difficult. The older games by the third gym you were facing leaders with 6 Pokemon. Fast forward to today, we have Elite four members with only 4 Pokemon? Like what?! The best of the best of an entire region, yet they don't even have 6 pokemon?
When people praise Dark Souls difficulty, I think many people misunderstand what they mean. It's the fact that the game is built around dying being ok, and the lack of hand holding. They just plunge you into a universe, where you're free to explore as you see fit. It's not even that one factor that makes the game fun. It's multiple things. Lack of hand holding, fun boss fights, multiple different builds to try out, cool looking armor, the atmosphere etc. The game is more about learning the patterns of a boss, then once you understand it, you can beat it.
Looking at some other games, they'll literally PAUSE the game, with a menu popping up showing you the button configs. You're just like "YES I KNOW HOW TO MOVE THANK YOU!!!" That's absolutely unnecessary. It really takes away from the game, destroying immersion too >.
PSn - greencactaur
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