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Yeah, I think it could be considered fair for both sides. Some enjoyable can be lost if a game is just too easy to get through and vice versa. Although, in terms of a hard difficulty, it could be at times a result of poor game design that makes it not only harder, but seem unfair at times. As long as a game has different difficulties, I think that remedies the issue for the most part.



 

              

Dance my pretties!

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