rocketpig said: Man said: @ Ail
Youve completely missed the point. Wii owners dont want a wii version that is comparable graphically to the ps3/360 versions. They all undersand the power difference between the consoles.
They want a version with obviously worse graphics, but better controls. They know their version would look more like the ps2 than the ps3, but they dont care. Its not about graphics, its about the gameplay, and im sure to pretty much all wii owners, an re5 that has the same graphics as re4 would definately be good enough. The power of the wii compared to the 360/ps3 has nothing to do with this argument. |
Jesus titty-fucking Christ, it has everything to do with this argument. Physics, enemies, it has everything to do with a game like this. The Wii cannot handle just a *port* of RE5. Just like it couldn't handle a port of Gears, Uncharted, or any other fucking high-definition game I can think of that is worth mentioning. Wii owners, you will get an RE game. Just let this one fucking go. It's not geared for your console and if it is ported, enjoy your RE2 on N64. |
I agree with you. RE5 on the Wii could not be directly ported. Still, I have nothing against people wanting that game on the Wii, it's their right, but I can definately see your problem with their arguments. The only thing that affects me about it, is it gives the Sony fanboys ammo against the Wii userbase.
That said, many games like Mario Galaxy, Resident Evil 4, or Brawl are better than most or all games available on the PS3 or 360, yet they managed to do so without advanced graphics, physics, or amount of enemies on screen.
So, quality software lies more in the hands of the developer, than they do in the inherant nature of the machine they are developing for.
I find it a common misconception that: All things equal, games on the PSP will be better than games on the DS.
Such things are simply not true, and even if they were, this isn't a vaccume. Things are not equal. Games are different and equally comparable by opinion, not fact, even ports from one console to another.
If a port is shitty, like RE2 for the N64, it's capcom's fault. They didn't spend enough time, money, or effort porting and changing the game in ways to match the hardware that its played on. If they did, it wouldn't have been worth porting in the first place, because of cost. So, we end up with a shitty port. That's reality. However, that is NOT the N64's fault, for deciding to stick with cartridges. That's Capcom's fault for deciding to half-assedly port a game they made for CD-Rom, to a cartridge medium without making it a quality game.
Cause you know this is true: When a game is shitty. You should never blame the hardware.
EXCEPT!:: If it was a virtual boy game.
lol, however, if any game has ever been good on the DS, N64, or Wii, then a bad DS, N64, or Wii game has no excuse.