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Forums - Sales - Project Cars 2 Sales down 72% on PC1 (UK)

Kerotan said:

http://www.gamesindustry.biz/articles/2017-09-25-a-disappointing-week-for-uk-game-sales-maybe

Seems like a massive drop. Wasn't pc2 a good game?  Why the big drop? 

GTsports & Forza 7 are comeing.



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JRPGfan said:
Kerotan said:

http://www.gamesindustry.biz/articles/2017-09-25-a-disappointing-week-for-uk-game-sales-maybe

Seems like a massive drop. Wasn't pc2 a good game?  Why the big drop? 

GTsports & Forza 7 are comeing.

Yup.  I preorders GT 



Now all the sudden none of you care about car damage, where is the "real" driving simulator now, huh?



Bet with Intrinsic:

The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.

DonFerrari said:
Errorist76 said:

pCARS 2 is more of a serious simulation. Forza is very arcadey in comparison, especially with a wheel. Best played with a controller. GT is somewhere in the middle. I definitely think there's room for all 4 (don't forget AC) as they do enough to differentiate themselves from another.

Haven't played PC2, but PC1 simulation was shitty.

You mean the control was shitty, not the simulation, which is head and shoulders above gt. The second game fixes those problems, btw



Bet with Intrinsic:

The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.

CGI-Quality said:
Azzanation said:

Well that depends. PC offers a very good simulation feel and some would say its better than both GT and Forza however it lacks the 1st party game marketing which helps boost GT and Forza sales over PC. 

You crash in a wall in PC your car is most likely a right-off where as GT and Forza you can continue driving like nothing happened apart from afew scratches etc.

Even playing with Crash Sim options on, you can still hit a wall at heavy speeds and continue to drive in GT and Forza where as PC is a completely different, its basically real. 

Here take a look.

- vid

PC is in another league when it comes to the Sim side of things and thats just the 1st one.

I am not even a Project Cars fan.

I own Project CARS 2. No need for a video. When it comes to the "Sims side" of things, it isn't radically better than Gran Turismo and doesn't look quite as good as either competitor. It's nothing special (and this is coming from someone who cherished the first game). It's a god sequel, but nothing major.

Well i just showed you a very one sided comparison of the big 3 Racing Sims and lets be honest here. GT and Forza have laughable crash damage compared to PC's sim like crashes. I am curious to know what makes GT and Forza so much more special than PC apart from being 1st party exclusives? 

From what i have seen PC offeres a much better Sim mechanics system than both games. 

I have no intentions of buying the 2nd game and i was given the 1st game for free via Xbox Live. However i give respect to where respect is due and thats to PC for what its trying to achieve and thats next level simulation.



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flashfire926 said:
Errorist76 said:

Oh it's crashing sounds now which define a good sim, not FFB, general physic and tire model.

Looks like you haven't even read what I have said. YOUR CAR SHOULDNT BE ABLE TO DRIVE THE SAME AFTER HITTING THE WALL AT 260 MPH, which it does in gt games. Collisions are outright bad in gt games. I think you are referring to driving physics generally, cause they are best in class in GT.

Oh I've read what you said. It simply wasn't clear what you meant, sorry I got you wrong. As someone other has stated it's a matter of turning the permanent damage on in the options. Optical damage wasn't even implemented in the GTS beta first and even mechanical damage was added later. 

 

DonFerrari said:
Errorist76 said:

pCARS 2 is more of a serious simulation. Forza is very arcadey in comparison, especially with a wheel. Best played with a controller. GT is somewhere in the middle. I definitely think there's room for all 4 (don't forget AC) as they do enough to differentiate themselves from another.

Haven't played PC2, but PC1 simulation was shitty.

Agreed. PC2 is much improved in that regard.

 

 

flashfire926 said:
DonFerrari said:

Haven't played PC2, but PC1 simulation was shitty.

You mean the control was shitty, not the simulation, which is head and shoulders above gt. The second game fixes those problems, btw

Sorry but I may disagree. Even GT6 had a better tire model than pCARS 1 had.



flashfire926 said:
Now all the sudden none of you care about car damage, where is the "real" driving simulator now, huh?

Nope, never cared... "real DRIVING simulation''... how many F1 races you watched where someone drove the totalled car?

flashfire926 said:
DonFerrari said:

Haven't played PC2, but PC1 simulation was shitty.

You mean the control was shitty, not the simulation, which is head and shoulders above gt. The second game fixes those problems, btw

Nope, the simulation. I had no issue mastering the controls. But the race itself felt totally unreal. Was very easy to win as well.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

flashfire926 said:
Now all the sudden none of you care about car damage, where is the "real" driving simulator now, huh?

Turned out car damage isn't any fun online. A good penalty system works much better. Otherwise most people leave before the end of the race and you sit there waiting for the lobby to fill up again, to likely get rammed in the first corner anyway. It's much more satisfying to see the sob that tried to ram you helplessly ghost through your car into the grass.



CGI-Quality said:
Azzanation said:

Well i just showed you a very one sided comparison of the big 3 Racing Sims and lets be honest here. GT and Forza have laughable crash damage compared to PC's sim like crashes. I am curious to know what makes GT and Forza so much more special than PC apart from being 1st party exclusives? 

From what i have seen PC offeres a much better Sim mechanics system than both games. 

I have no intentions of buying the 2nd game and i was given the 1st game for free via Xbox Live. However i give respect to where respect is due and thats to PC for what its trying to achieve and thats next level simulation.

I gave PC2 its respect. I bought it, after all. It excels in some areas and falters in others. Bottom line? It launched in a crowded period with games that are going to do much better than it, regardless of additional crash physics.

Alright fair call.



SvennoJ said:
flashfire926 said:
Now all the sudden none of you care about car damage, where is the "real" driving simulator now, huh?

Turned out car damage isn't any fun online. A good penalty system works much better. Otherwise most people leave before the end of the race and you sit there waiting for the lobby to fill up again, to likely get rammed in the first corner anyway. It's much more satisfying to see the sob that tried to ram you helplessly ghost through your car into the grass.

Fair point. Online racing often turns into demolition derbies, so I guess this is understandable (though I doubt Gt7 will bring any improvement to that category, looking at gt's history).



Bet with Intrinsic:

The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.