They didn't announce a Wii U version and later cancel it.
Proud to be the first cool Nintendo fan ever
Number ONE Zelda fan in the Universe
Prediction: No Zelda HD for Wii U, quietly moved to the succesor
Predictions for Nintendo NX and Mobile


They didn't announce a Wii U version and later cancel it.
Proud to be the first cool Nintendo fan ever
Number ONE Zelda fan in the Universe
Prediction: No Zelda HD for Wii U, quietly moved to the succesor
Predictions for Nintendo NX and Mobile


| Azzanation said: Shame i heard the crash physics put both Forza and GT to shame |
Forza for sure. GTS not really...It's quite equal imho.
Errorist76 said:
Forza for sure. GTS not really...It's quite equal imho. |
I don't know what metrics you are using when forza has always had and still has the better crash physics than GT......it's nothing special but it's miles better than gt's hollow thud when you hit the wall at 260 mph, and you being able to continue like nothing happened to your car.
Bet with Intrinsic:
The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.
ThisGuyFooks said:
(IMO) The Racing Simulation market is not big enough for 3 franchises. I think the battle should be between Forza and GT. I've heard PC2 is a really great game, but could Bandai Namco push the game enough to level with the big guys? Sony and Microsoft will go balls deep promoting their games, where does that leave PC2? |
pCARS 2 is more of a serious simulation. Forza is very arcadey in comparison, especially with a wheel. Best played with a controller. GT is somewhere in the middle. I definitely think there's room for all 4 (don't forget AC) as they do enough to differentiate themselves from another.
flashfire926 said:
I don't know what metrics you are using when forza has always had and still has the better crash physics than GT......it's nothing special but it's miles better than gt's hollow thud when you hit the wall at 260 mph, and you being able to continue like nothing happened to your car. |
Oh it's crashing sounds now which define a good sim, not FFB, general physic and tire model.
Errorist76 said:
Oh it's crashing sounds now which define a good sim, not FFB, general physic and tire model. |
Looks like you haven't even read what I have said. YOUR CAR SHOULDNT BE ABLE TO DRIVE THE SAME AFTER HITTING THE WALL AT 260 MPH, which it does in gt games. Collisions are outright bad in gt games. I think you are referring to driving physics generally, cause they are best in class in GT.
Bet with Intrinsic:
The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.
flashfire926 said:
Looks like you haven't even read what I have said. YOUR CAR SHOULDNT BE ABLE TO DRIVE THE SAME AFTER HITTING THE WALL AT 260 MPH, which it does in gt games. Collisions are outright bad in gt games. I think you are referring to driving physics generally, cause they are best in class in GT. |
Turn on permanent damage... `Not as fun though when you basically have to quit after a crash cause your car only wants to go in slow circles.
Anyway GT has always been a driving simulator, not a destruction derby simulator :) The sharp pain to your pride should be enough when you hit a wall!
Errorist76 said:
pCARS 2 is more of a serious simulation. Forza is very arcadey in comparison, especially with a wheel. Best played with a controller. GT is somewhere in the middle. I definitely think there's room for all 4 (don't forget AC) as they do enough to differentiate themselves from another. |
Haven't played PC2, but PC1 simulation was shitty.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
CGI-Quality said:
Doesn't matter if the game isn't as good as either one of them. |
Well that depends. PC offers a very good simulation feel and some would say its better than both GT and Forza however it lacks the 1st party game marketing which helps boost GT and Forza sales over PC.
You crash in a wall in PC your car is most likely a right-off where as GT and Forza you can continue driving like nothing happened apart from afew scratches etc.
Even playing with Crash Sim options on, you can still hit a wall at heavy speeds and continue to drive in GT and Forza where as PC is a completely different, its basically real.
Here take a look.
PC is in another league when it comes to the Sim side of things and thats just the 1st one.
I am not even a Project Cars fan.
SvennoJ said:
Turn on permanent damage... `Not as fun though when you basically have to quit after a crash cause your car only wants to go in slow circles. |
Yep I don't care about crash simulation because if I'm driving for real even the smaller bump I could hit reload level because I would lose the race in real life.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."